using UnityEngine; using VRC.SDK3.Components; using VRC.SDKBase; using VRC.Udon; namespace UdonSharp.Examples.Tutorials { /// /// U# implementation of the second Udon spinning cube example (https://www.youtube.com/watch?v=_pbf9hakP9E) /// [AddComponentMenu("Udon Sharp/Tutorials/Spinning Cubes 2")] public class SpinningCubes_2 : UdonSharpBehaviour { private void Update() { transform.Rotate(Vector3.up, 60f * Time.deltaTime); } } }