using UnityEngine; using VRC.SDK3.Components; using VRC.SDKBase; using VRC.Udon; namespace UdonSharp.Examples.Tutorials { /// /// U# implementation of the first Udon spinning cube example (https://www.youtube.com/watch?v=SP4K89z_Qck) /// [AddComponentMenu("Udon Sharp/Tutorials/Spinning Cubes 1")] public class SpinningCubes_1 : UdonSharpBehaviour { private void Update() { transform.Rotate(Vector3.up, 1f); } } }