using System.Collections; using System.Collections.Generic; using UnityEngine; using VRC.Udon.Common; using VRC.Udon.Common.Interfaces; namespace UdonSharp { public class HeapFactory : IUdonHeapFactory { public uint FactoryHeapSize { get; set; } public HeapFactory() { FactoryHeapSize = 0; } public IUdonHeap ConstructUdonHeap() { return new UdonHeap(FactoryHeapSize); } public IUdonHeap ConstructUdonHeap(uint heapSize) { return new UdonHeap(FactoryHeapSize); } } }