//-----------------------------------------------------------------------
//
// Copyright (c) 2018 Sirenix IVS
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//-----------------------------------------------------------------------
using VRC.Udon.Serialization.OdinSerializer;
[assembly: RegisterFormatter(typeof(GradientFormatter))]
namespace VRC.Udon.Serialization.OdinSerializer
{
using System;
using System.Reflection;
using UnityEngine;
///
/// Custom formatter for the type.
///
///
public class GradientFormatter : MinimalBaseFormatter
{
private static readonly Serializer AlphaKeysSerializer = Serializer.Get();
private static readonly Serializer ColorKeysSerializer = Serializer.Get();
// The Gradient.mode member of type UnityEngine.GradientMode was added in a later version of Unity
// Therefore we need to handle it using reflection, as it might not be there if Odin is running in an early version
private static readonly PropertyInfo ModeProperty = typeof(Gradient).GetProperty("mode", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance);
private static readonly Serializer