# shadererrors

msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 _EMISSION VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 _EMISSION VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN FOG_EXP2 VERTEXLIGHT_ON _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 _EMISSION VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 _EMISSION VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON _SUNDISK_SIMPLE _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORCOLOR_ON _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON _SUNDISK_SIMPLE _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORCOLOR_ON _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 _EMISSION VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _MAPPING_6_FRAMES_LAYOUT _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORCOLOR_ON _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: array reference cannot be used as an l-value; not natively addressable, forcing loop to unroll
file: CGI_PoiData.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL FOG_EXP2 VERTEXLIGHT_ON UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORCOLOR_ON _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD SPOT SHADOWS_DEPTH SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD DIRECTIONAL_COOKIE SHADOWS_SCREEN UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT_COOKIE SHADOWS_CUBE SHADOWS_SOFT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION UNITY_SINGLE_PASS_STEREO _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION UNITY_SINGLE_PASS_STEREO _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION _SUNDISK_SIMPLE _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A VIGNETTE_MASKED DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _EMISSION UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _METALLICGLOSSMAP _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR_3D VIGNETTE_CLASSIC
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED COLOR_GRADING_HDR DISTORT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (calculateFinalLighting)
file: CGI_PoiLighting.cginc
msg2:
Compiling Fragment program with UNITY_PASS_FORWARDADD POINT UNITY_SINGLE_PASS_STEREO _SPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _GLOSSYREFLECTIONS_OFF _COLORADDSUBDIFF_ON VIGNETTE_MASKED DITHERING COLOR_GRADING_HDR_3D _TERRAIN_NORMAL_MAP
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


msg: use of potentially uninitialized variable (applyFlipbookAlphaToShadow)
file: CGI_PoiFlipbook.cginc
msg2:
Compiling Fragment program with UNITY_PASS_SHADOWCASTER _SUNDISK_HIGH_QUALITY USER_LUT
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR


