Thank you for purchasing the [Store*Snowlight] product.
It is a 3D clothing model "Halterneck" for VRC charactor models.
Please refer to the separate txt file (readme_2) for the target charactor.

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The script Avatartools is in this package to use this clothing.
 https://booth.pm/ja/items/1564788

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Terms of product:
 This product is licensed under the VN3 license (Store*Snowlight Product General Terms of Use).
 Before using this product, please check the following information.
  https://www.dropbox.com/sh/oggnwrgyad4hdm3/AAATB3bpkwCkSCjaHK9cAULNa?dl=0

Simple explanation (be sure to read the pdf above for details)
-This license is made in Japanese.If a translation of these Terms of Use has been provided, it is for reference only and only the Japanese version of the Terms of Use shall be effective at all times.
-Author Snowlight0102 has all copyrights.
-For corporate use, please contact us.
-Distributing or selling to others is prohibited.
-Political or religious use of the site is prohibited.
-Use to harm others is prohibited.
-Prohibited from using it to violate the terms of the service you are using.
 
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How to use
- https://docs.google.com/document/d/1SY5rNNH2hdgx9ymW14CL4hq386RCu7PE64b0y3x4aNE/edit?usp=sharing

0.Import Unitypackages to Unity project of the target model.
1.Set Prefab of the clothing and the body on scene.
2.Assemble 2 items using Avatartools.
3.Hide body parts using body's blendshape.
  or use a transparent shader to see through a part of the body
4.Set Anchor override (Skinned mesh renderer) of clothes.

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Model description:

No. of polygons:
 Tops Tris1606
 Bottoms Tris2486
 Bracelet Tris304

Texture:
 psd file.
 body&clothes mask tex.

Shapekey:
 Please refer to the separate txt file for the shapekey that corresponds to each model individually.

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Contact:
 Please ask @snowlight0102 on Twitter
