
copy yalcs.inc		\sf3\
copy myvars.inc		\sf3\
copy ymacros.inc	\sf3\
copy yajima.inc		\sf3\

copy yjradar.asm	\sf3\
copy raster.asm		\sf3\
copy rammes.asm		\sf3\

copy bank11.asm		\sf3\

copy oamlist.asm	\sf3\
copy oamdata.asm	\sf3\
copy w0_1.asm		\sf3\
copy d4_0.asm		\sf3\
copy d4_1.asm		\sf3\
copy d2_0.asm		\sf3\
copy d2_1.asm		\sf3\
copy d2_2.asm		\sf3\
copy d2_3.asm		\sf3\
copy d2_4.asm		\sf3\
copy d2_5.asm		\sf3\
copy d2_6.asm		\sf3\
copy d2_7.asm		\sf3\

copy clear.asm		\sf3\
copy gameover.asm	\sf3\
copy continue.asm	\sf3\
copy yjdebug.asm	\sf3\

copy wipe.asm		\sf3\
copy wipedoor.asm	\sf3\
copy wipeconf.asm	\sf3\
copy wipegame.asm	\sf3\
copy wipepsel.asm	\sf3\
copy wipepaus.asm	\sf3\
copy wipemap.asm	\sf3\
copy wipeexp.asm	\sf3\
copy wipebsel.asm	\sf3\
copy wipebatt.asm	\sf3\

copy missobj.asm	\sf3\
copy yjmap.asm		\sf3\
copy mapexp.asm		\sf3\
copy gameobj.asm	\sf3\
copy hell.asm		\sf3\
copy pselect.asm	\sf3\
copy mapmes.asm		\sf3\
copy pausemap.asm	\sf3\
copy chartdat.asm	\sf3\
copy d3_3.asm		\sf3\

copy mapanime.asm	\sf3\

copy mmessage.inc	\sf3\
copy mmessage.mc	\sf3\
copy mytest.mc		\sf3\

copy ext\yjradar.ext	\sf3\ext\
copy ext\raster.ext	\sf3\ext\
copy ext\wipe.ext	\sf3\ext\
copy ext\oamdata.ext	\sf3\ext\
copy ext\missobj.ext	\sf3\ext\
copy ext\gameover.ext	\sf3\ext\
copy ext\continue.ext	\sf3\ext\
copy ext\gameobj.ext	\sf3\ext\
copy ext\hell.ext	\sf3\ext\
copy ext\pselect.ext	\sf3\ext\
copy ext\mapmes.ext	\sf3\ext\
copy ext\pausemap.ext	\sf3\ext\
copy ext\rammes.ext	\sf3\ext\
copy ext\yjmario.ext	\sf3\ext\
copy ext\chartdat.ext	\sf3\ext\
copy ext\yjmap.ext	\sf3\ext\

copy oamset.asm		\sf3\
copy debugobj.asm	\sf3\



