;ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
;º  station_stage     (room)  short type    º
;ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼
	setfadedown	quick
	mapwaitfade
	setbg	missionstage5
	initbg

	map_vscreensize_mission	6

;	m_range	8192
	m_scale	1
	mapcode_jsl	initblack_l
	setvar		stayblack,1
	setfadeup	quick

	map_rasterOFF

;-----------------------------------------
;**** MAP SET START ****
;-----------------------------------------
;players_position
;ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»
;ºmap_arwinginit		high,low,rotXmax,rotYmin                    º
;ºmap_battlearea		high,low,depth,type	(koudokei)          º
;ºmap_camerainit_1screen	midY,Yoffsetmax,rotXmax,rotXmin,Yoffsetrate º
;ºmap_camerainit_2screen	,,,,,	                                    º
;ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼
;radar
;	setvar	kx_radarscale,-1
;;players_position
	map_playermode		room

	map_setplayerpos	1,0256,-120-20,0064,0
	map_battlearea		-300,0,0,ground
	map_camerainit_1screen	-080,100,16,-16,55H
	map_arwinginit		-300,-12,15,-15
;tunnel_mode
	map_playertunnel
	map_tutudepth
;-----------------------
;dots_set
	map_setdust	coloured		
	map_dustkazu	8


;planet_message
	pathobj		0,0,0,0,stg_checker,e_game_maker_space,100,0
;walker_start
	pathobj 	0,0000,00,0000,nullshape,e_auto_walker,10,10

;-------------------------------------------------------------
;**** MAP STEPSET AREA ****
;-------------------------------------------------------------
;---------------------------------
;;ANDORUF_STEP
;	mapgotoiflevel	14,step5_d	;andoruf_boss
;---------------------------------


	mapgotoiflevel	5,step5_4	;tsutsu
	mapgotoiflevel	11,step5_a	;tsutsu
	mapgotoiflevel	12,step5_b	;tsutsu

;shinnyuu_demo

	map_demomode	meteo

	mapgotoiflevel	1,step5_0	;room
	mapgotoiflevel	2,step5_1
	mapgotoiflevel	3,step5_2
	mapgotoiflevel	4,step5_3
	mapgotoiflevel	6,step5_5
	mapgotoiflevel	7,step5_6
	mapgotoiflevel	8,step5_7
	mapgotoiflevel	9,step5_8
	mapgotoiflevel	10,step5_9
	mapgotoiflevel	13,step5_c	;boss





	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_0
;-------------------
;		**** MAP SET AREA ****
	map_area 0,0000,0000,2*1024,2*1024,0,on,inactive
;-------------------
;kabe
	m_inertpath	2*1024+512,0000,1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	-0512,0000,1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	1024,0000,2*1024+512,deg180,kabe_2,e_nocol_s_off
;entrance
	m_inertpath	1024+256,0000,-512,0,kabe_1,e_nocol_s_off
;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
;tekuteku_s
	m_inerttarget	0700,-75,1300,-88,tekuteku_s,e_tunnel_robo_3
	m_inerttarget	1300,-75,0700,-88,tekuteku_s,e_tunnel_robo_1
;kabe_hou
	m_inertpath	00000,-150,1024,-deg90,tsu_hou_t,e_kabe_hou
	m_inertpath	02048,-150,1024,deg90,tsu_hou_t,e_kabe_hou
;hako
	m_inertpath	01000,-32,1000,0,t_hako_0,e_hako_0
;pillar
	m_inertpath	500,0000,500,0,t_hako_tate,e_hako_6
	m_inertpath	2048-500,0000,2048-500,0,t_hako_tate,e_hako_6
;twin_item
	m_inertpath	1800,0,1800,1,itembox0,e_panel_twinblaster
;kaifuku _panel
	m_inertpath	1024,-120-64,1024,0,arrow_0,e_sw_arrow
	m_inertpath	1024,-64,1024,0,kaifuku,e_kaifuku_panel

	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_1
;room_antenna
	m_inerttarget	2048-256,-128,256,0,r_an_0,e_room_antenna
	m_inerttarget	5*1024-256,-128,2*1024-256,0,r_an_0,e_room_antenna
;rouka
	m_inertpath	2*1024+512,0000,1024+512,0,kabe_to,e_buil_shadow_off
;switch_door
	m_inertpath	2*1024+60,1,1024+512,deg90,kabe_aku,e_switch_op_door
	m_inertpath	1600,00,1500,1,on_d,e_fumu_switch_door_map_aku
;-------------------
;		**** MAP SET AREA ****
;;;;;;;;;;;;;map_area <NO=0-15>,X,Z,W,L,Lavel;;;;;;;;;;
;-------------------
;area
	map_area 0,0000,0000,3*1024,2*1024,stg51_area0,on
	map_area 1,2*1024,0000,3*1024,2*1024,stg51_area1,on
	map_area 2,2*1024,0000,1024,1024,0,off,inactive

	map_endarea
;-------------------------------------------------------------
stg51_area0
;kabe
	m_inertpath	-0512,0000,1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	01024,0000,2*1024+512,deg180,kabe_2,e_nocol_s_off
	m_inertpath	2*1024+512,0000,512,deg90,kabe_0,e_nocol_s_off
;entrance
	m_inertpath	1024+256,0000,-512,0,kabe_1,e_nocol_s_off
;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
;hako
	m_inertpath	2048-256,-64,256,0,t_hako_0,e_hako_1
	m_inertpath	1024+256,0000,256,deg90,t_saka_0,e_hako_1
	m_inertpath	2048-256,0000,768,0,t_saka_0,e_hako_1
	m_inertpath	256,-32,2048-256,0,t_hako_0,e_hako_0
	m_inertpath	256,0000,1024+256,deg180,t_saka_0,e_hako_0
	m_inertpath	768,0000,2048-256,-deg90,t_saka_0,e_hako_0
;kabe_hou
	m_inertpath	01024,-100,2048,deg180,tsu_hou_t,e_kabe_hou
;pillar
	m_inertpath	1024,0000,1024,0,t_hako_tate,e_hako_6
;kaifuku _panel
	m_inertpath	256,-120-64,2048-256,0,arrow_0,e_sw_arrow
	m_inertpath	256,-64,2048-256,0,kaifuku,e_kaifuku_panel

	map_endarea
	;-------------------
stg51_area1
;kabe
	m_inertpath	4*1024,0000,-512,0,kabe_2,e_nocol_s_off
	m_inertpath	5*1024+512,0000,1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	4*1024,0000,2*1024+512,deg180,kabe_2,e_nocol_s_off
	m_inertpath	2*1024+512,0000,512,-deg90,kabe_0,e_nocol_s_off
;hako
	m_inertpath	4000,0000,1000,0,t_hako_tate,e_hako_6
	m_inertpath	5*1024-256,-64,2048-256,0,t_hako_0,e_hako_1
	m_inertpath	5*1024-256,0000,1024+256,deg180,t_saka_0,e_hako_1
;dosun_trap
	m_inertpath	03200,-300,1500,0,toge_0,e_dosun
	m_inertpath	04000,-300,1700,0,toge_0,e_dosun
	m_inertpath	03800,-300,1200,0,toge_0,e_dosun
	m_inertpath	03300,-300,0900,0,toge_0,e_dosun
	m_inertpath	04500,-300,0250,0,toge_0,e_dosun
	m_inertpath	04200,-300,1400,0,toge_0,e_dosun
	m_inertpath	03800,-300,0600,0,toge_0,e_dosun
	m_inertpath	03500,-300,0200,0,toge_0,e_dosun
	m_inertpath	04700,-300,0700,0,toge_0,e_dosun
	m_inertpath	04000,-300,0850,0,toge_0,e_dosun
	m_inertpath	04000,-300,1250,0,toge_0,e_dosun
	m_inertpath	04850,-300,0900,0,toge_0,e_dosun
;trap
	m_inertpath	03800,-80,0900,2,toge_0,e_room_toge
;twin_item
	m_inertpath	4800,0,250,1,itembox0,e_panel_twinblaster

	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_2
;room_antenna
	m_inerttarget	150,000,7010,0,r_an_0,e_room_antenna
	m_inerttarget	6850,000,2600,0,r_an_0,e_room_antenna
	pathobj		0,3500,-320,256,r_an_0,e_room_antenna,10,10
	setalvar	rotx,deg180

   ;kabe
	m_inertpath	2*1024+512,0000,-512,0,kabe_2,e_nocol_s_off
	m_inertpath	4*1024+512,0000,-512,0,kabe_2,e_nocol_s_off
	m_inertpath	2*1024+512,0000,1024,deg180,kabe_2,e_nocol_s_off
	m_inertpath	4*1024+512,0000,1024,deg180,kabe_2,e_nocol_s_off

	m_inertpath	2*1024+512,0000,6*1024,0,kabe_2,e_nocol_s_off
	m_inertpath	4*1024+512,0000,6*1024,0,kabe_2,e_nocol_s_off
	m_inertpath	2*1024+512,0000,7*1024+512,deg180,kabe_2,e_nocol_s_off
	m_inertpath	4*1024+512,0000,7*1024+512,deg180,kabe_2,e_nocol_s_off
;twin_item
	m_inertpath	4000,0,7*1024-256,1,itembox0,e_panel_twinblaster
;-------------------
;		**** MAP SET AREA ****
	map_area 0,0000,0000,3*1024+512,7*1024,stg52_area0,on
	map_area 1,3*1024+512,0000,3*1024+512,7*1024,stg52_area1,on
	map_area 2,1024,512,5*1024,6*1024,0,off,inactive
	map_area 3,512,1024,6*1024,5*1024,0,off,inactive

	map_endarea
	;-------------------
stg52_area0
;entrance
	m_inertpath	1024,0000,-512,0,kabe_0,e_nocol_s_off
;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
   ;kabe
	m_inertpath	1024-256,0000,7*1024+512,deg180,kabe_1,e_nocol_s_off

	m_inertpath	-512,0000,1024-256,-deg90,kabe_1,e_nocol_s_off
	m_inertpath	-512,0000,2*1024+512,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	-512,0000,4*1024+512,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	-512,0000,6*1024+256,-deg90,kabe_1,e_nocol_s_off
	m_inertpath	1024,0000,2*1024+512,deg90,kabe_2,e_nocol_s_off
	m_inertpath	1024,0000,4*1024+512,deg90,kabe_2,e_nocol_s_off
   ;kado
	m_inertpath	1024,0000,1024,deg180,kado_0,e_buil_shadow_off
	m_inertpath	1024,0000,6*1024,deg90,kado_0,e_buil_shadow_off
   ;build_door
	m_inertpath	1512,0000,512-48,-deg90,t_to_0,e_hit_open_door_0
	m_inertpath	1512,0000,48,deg90,t_to_0,e_hit_open_door_0
   ;build
	m_inertpath	256,0000,3000,deg180,t_saka_0,e_hako_1
	m_inertpath	256,-64,3512,0,t_hako_0,e_hako_1
	m_inertpath	256,0000,4024,0,t_saka_0,e_hako_1
	m_inertpath	256,-320+96,4800,0,t_hako_0,e_hako_2
	m_inertpath	256,0000,5500,deg180,t_saka_0,e_hako_1
	m_inertpath	2000,-320+96,7*1024-256,0,t_hako_0,e_hako_2
;	m_inertpath	256,0,7*1024-395,deg90,t_hako_tate,e_hako_4
;hit_down_dai
;	m_inertpath	440,0,7*1024-195,0,shizumu,e_hit_down_dai
;	m_inertpath	440,0,7*1024-065,0,shizumu,e_hit_down_dai
	m_inertpath	380,0,7*1024-130,0,shizumubig,e_hit_down_dai_big
	m_inertpath	130,0,7*1024-390,0,shizumubig,e_hit_down_dai_big
	map_endarea
	;-------------------
stg52_area1
   ;kabe
	m_inertpath	6*1024+256,0000,-512,0,kabe_1,e_nocol_s_off
	m_inertpath	6*1024+256,0000,7*1024+512,deg180,kabe_1,e_nocol_s_off

	m_inertpath	7*1024+512,0000,1024-256,deg90,kabe_1,e_nocol_s_off
	m_inertpath	7*1024+512,0000,2*1024+512,deg90,kabe_2,e_nocol_s_off
	m_inertpath	7*1024+512,0000,4*1024+512,deg90,kabe_2,e_nocol_s_off
	m_inertpath	7*1024+512,0000,6*1024+256,deg90,kabe_1,e_nocol_s_off
	m_inertpath	6*1024,0000,2*1024+512,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	6*1024,0000,4*1024+512,-deg90,kabe_2,e_nocol_s_off
;kado
	m_inertpath	6*1024,0000,1024,-deg90,kado_0,e_buil_shadow_off
	m_inertpath	6*1024,0000,6*1024,0,kado_0,e_buil_shadow_off
;hit_rot_open_door
	m_inertpath	5512,0000,7*1024-48,-deg90,t_to_0,e_hit_open_door_0
	m_inertpath	5512,0000,6*1024+512+48,deg90,t_to_0,e_hit_open_door_0
	m_inertpath	5512,0000,512-48,-deg90,t_to_0,e_hit_open_door_0
	m_inertpath	5512,0000,48,deg90,t_to_0,e_hit_open_door_0
;hit_rot_door
	m_inertpath	7*1024-256,0000,3000,deg180,t_to_2,e_hit_open_door_2
;build
	m_inertpath	6*1024+512+128,0000,5000,0,t_saka_1,e_buil_shadow_off
	m_inertpath	7*1024-128,0000,4000,0,t_hako_tate,e_hako_4
	m_inertpath	6*1024+512+128,0000,2200,0,t_hako_tate,e_hako_4
	m_inertpath	7*1024-256,-64,256,0,t_hako_0,e_hako_1
;kabe_hou
	m_inertpath	7*1024,-150,7*1024-256,deg90,tsu_hou_t,e_kabe_hou
;kaifuku
	m_inertpath	7*1024-256,-240,256,0,arrow_0,e_sw_arrow
	m_inertpath	7*1024-256,-128,256,0,kaifuku,e_kaifuku_panel

	map_endarea

;-------------------------------------------------------------
;-------------------------------------------------------------
step5_3
;-------------------
;		**** MAP SET AREA ****
	map_area 0,0000,0000,2*1024,4*1024,0,on,inactive
;-------------------
;missile
	m_inerttarget	1000,-100,1000,deg90,dandou_mini,e_ground_dandou_yoko
	m_inertpath	1000,0000,1000-70,deg90,dan_ashi,e_nocol_s_off
	m_inertpath	1000,0000,1000+70,deg90,dan_ashi,e_nocol_s_off
	m_inerttarget	1000,-100,2000,deg90,dandou_mini,e_ground_dandou_yoko
	m_inertpath	1000,0000,2000-70,deg90,dan_ashi,e_nocol_s_off
	m_inertpath	1000,0000,2000+70,deg90,dan_ashi,e_nocol_s_off
	m_inerttarget	1000,-100,3000,deg90,dandou_mini,e_ground_dandou_yoko
	m_inertpath	1000,0000,3000-70,deg90,dan_ashi,e_nocol_s_off
	m_inertpath	1000,0000,3000+70,deg90,dan_ashi,e_nocol_s_off
;kabe
	m_inertpath	2*1024+512,0000,1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	2*1024+512,0000,3*1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	-0512,0000,1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	-0512,0000,3*1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	1024,0000,4*1024+512,deg180,kabe_2,e_nocol_s_off
;entrance
	m_inertpath	1024+256,0000,-512,0,kabe_1,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
;tekuteku_s(-_right,+_left)
	m_inerttarget	0600,-75,1500,80,tekuteku_s,e_tunnel_robo_3
	m_inerttarget	1400,-75,2500,80,tekuteku_s,e_tunnel_robo_1
;kabe_hou
	m_inertpath	00000,-150,2*1024+512,-deg90,tsu_hou_t,e_kabe_hou
	m_inertpath	02048,-150,1024+512,deg90,tsu_hou_t,e_kabe_hou
;pillar
	m_inertpath	1000,0000,500,0,t_hako_tate,e_hako_6
	m_inertpath	1000,0000,3500,0,t_hako_tate,e_hako_6
;twin_item
	m_inertpath	1500,0,3700,1,itembox0,e_panel_twinblaster
;kaifuku _panel
	m_inertpath	500,-180,3600,0,arrow_0,e_sw_arrow
	m_inertpath	500,000,3600,0,kaifuku,e_kaifuku_panel

	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
;TUBE_MODE
step5_4
;;;	setvar	kenemynumber,2
;players_position
	map_playerTUTUmode	down,tutu4

	map_playermode		space
;	map_setplayerpos	1,0,512,0000,0
	map_playerblockmap_off	1	;area out off
	map_arwinginit		-300,1024,15,-15

;shinnyuu_demo

	map_demomode	meteo

;player_ufo_change
	pathobj	0,00000,0000,00000,nullshape,e_auto_ufo_lock,10,10
;-------------------
;kabe_antenna
	m_inerttarget	0696,512,1604,-16,r_an_0big,e_room_antennabig
	m_inerttarget	-696,512,-1604,112,r_an_0big,e_room_antennabig
;kabe_hou
	m_inertpath	1604,700,-696,48,tsu_hou,e_kabe_hou
	m_inertpath	-1604,256,696,-80,tsu_hou,e_kabe_hou
;roof
	m_inertpath	00000,-300,0000,0,yuka_1,e_nocol_s_off_g
;bottom
	m_inertpath	00000,1224,0000,0,yuka_1,e_nocol_s_off_g

;kabe
	m_inertpath	00000,512,01800,deg180,tsutsu_0,e_nocol_s_off
;	m_inertpath	00696,512,01604,deg180-16,tsutsu_0,e_nocol_s_off
	m_inertpath	01273,512,01273,deg180-deg45,tsutsu_0,e_nocol_s_off
;	m_inertpath	01604,512,00696,deg180-48,tsutsu_0,e_nocol_s_off
	m_inertpath	01800,512,00000,deg180-deg90,tsutsu_0,e_nocol_s_off
;	m_inertpath	-0696,512,01604,deg180+16,tsutsu_0,e_nocol_s_off
	m_inertpath	-1273,512,01273,deg180+deg45,tsutsu_0,e_nocol_s_off
;	m_inertpath	-1604,512,00696,deg180+48,tsutsu_0,e_nocol_s_off
	m_inertpath	-1800,512,0000,deg180+deg90,tsutsu_0,e_nocol_s_off
;	m_inertpath	01604,512,-0696,48,tsutsu_0,e_nocol_s_off
	m_inertpath	00000,512,-1800,0,tsutsu_0,e_nocol_s_off
;	m_inertpath	00696,512,-1604,16,tsutsu_0,e_nocol_s_off
	m_inertpath	01273,512,-1273,deg45,tsutsu_0,e_nocol_s_off
;	m_inertpath	-0696,512,-1604,-16,tsutsu_0,e_nocol_s_off
	m_inertpath	-1273,512,-1273,-deg45,tsutsu_0,e_nocol_s_off
;	m_inertpath	-1604,512,-0696,-48,tsutsu_0,e_nocol_s_off


	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_5

;-------------------
;		**** MAP SET AREA ****
	map_area 0,0000,0000,1024+512,16*1024,stg55_area0,on
	map_area 1,512,1024+512,512,13*1024,0,off,inactive
	map_area 2,1024,1024,512,14*1024,0,off,inactive
	map_endarea
	;-------------------
stg55_area0
   ;kado
	m_inertpath	1024,0000,1024+512,deg180,kado_0,e_buil_shadow_off
	m_inertpath	1024,0000,14*1024+512,deg90,kado_0,e_buil_shadow_off
;kabe
stg55kabe	=		3*1024
	rept		6
	m_inertpath	-512,0000,stg55kabe,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	1024,0000,stg55kabe,deg90,kabe_2,e_nocol_s_off
stg55kabe	=	stg55kabe+2048
	endr
	m_inertpath	-512,0000,1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	-512,0000,15*1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	2*1024,0000,512,deg90,kabe_0,e_nocol_s_off
	m_inertpath	2*1024,0000,16*1024-512,deg90,kabe_0,e_nocol_s_off
	m_inertpath	1024-256,0000,16*1024+512,deg180,kabe_1,e_nocol_s_off
;entrance
	m_inertpath	1024,0000,-512,0,kabe_0,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
;room_antenna
	m_inerttarget	1400,000,15500,0,r_an_0,e_room_antenna
;hit_open_door
	m_inertpath	0000,0000,2*1024,0,t_to_1,e_hit_open_door_1
	m_inertpath	000,0000,12*1024,0,t_to_1,e_hit_open_door_1
	m_inertpath	512,0000,13*1024,deg180,t_to_1,e_hit_open_door_1
	m_inertpath	0000,0000,14*1024,0,t_to_1,e_hit_open_door_1
;build
	m_inertpath	800,0,256,0,t_hako_tate,e_hako_5
	m_inertpath	512-128,0000,8*1024,deg180,t_saka_1,e_buil_shadow_off
	m_inertpath	256,0000,9*1024,0,t_hako_tate,e_hako_3
	m_inertpath	0128,0000,10*1024,0,t_saka_1,e_buil_shadow_off
;piller
	m_inertpath	64,0000,4*1024,0,t_hako_tate,e_hako_6
	m_inertpath	512-64,0000,4*1024,0,t_hako_tate,e_hako_6
	m_inertpath	256,0000,5*1024,0,t_hako_tate,e_hako_6
	m_inertpath	64,0000,6*1024,0,t_hako_tate,e_hako_6
	m_inertpath	512-64,0000,6*1024,0,t_hako_tate,e_hako_6
;	m_inertpath	256,0000,7*1024,0,t_hako_tate,e_hako_6
	m_inertpath	256,0000,11*1024,0,t_hako_tate,e_hako_6
;hit_down_dai
;	m_inertpath	110,0,7*1024,0,shizumu,e_hit_down_dai
;	m_inertpath	1200,0,15500,0,shizumu,e_hit_down_dai
	m_inertpath	256,0,7*1024,0,shizumubig,e_hit_down_dai_big
	m_inertpath	1160,0,15490,0,shizumubig,e_hit_down_dai_big
;twin_item
	m_inertpath	1200,0,256,1,itembox0,e_panel_twinblaster
;dosun_trap
	m_inertpath	256,-300,14500,0,toge_0,e_dosun
;kabe_hou
	m_inertpath	0400,-150,16*1024,deg180,tsu_hou_t,e_kabe_hou
;taihou
	m_inertpath	1200,0,16000,0,taihou_0,e_taihou
;kaifuku
	m_inertpath	256,0,12*1024+512,0,kaifuku,e_kaifuku_panel

	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_6
;-------------------
;		**** MAP SET AREA ****
	map_area 0,-2*1024,0000,4*1024,4*1024,0,on,inactive
;kabe
	m_inertpath	2*1024+512,0000,2*1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	-2*1024-512,0000,2*1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	0000,0000,4*1024+512,deg180,kabe_2,e_nocol_s_off
;entrance
	m_inertpath	2*1024+512,0000,512,deg90,kabe_0,e_nocol_s_off
	m_inertpath	-512,0000,-512,0,kabe_0,e_nocol_s_off
	m_inertpath	1024+256,0000,-512,0,kabe_1,e_nocol_s_off
;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
   ;kado
	m_inertpath	1024+512,0000,3*1024+512,deg180,kado_0,e_buil_shadow_off
	m_inertpath	-1024-512,0000,3*1024+512,-deg90,kado_0,e_buil_shadow_off
	m_inertpath	-1024-512,0000,512,0,kado_0,e_buil_shadow_off
;hako
	m_inertpath	-1024,-96,2*1024,0,t_hako_0,e_hako_2
	m_inertpath	00000,-96,1*1024,0,t_hako_0,e_hako_2
	m_inertpath	00000,-96,3*1024,0,t_hako_0,e_hako_2
	m_inertpath	01024,-96,2*1024,0,t_hako_0,e_hako_2
;pillar
	m_inertpath	1200,0000,800,0,t_hako_tate,e_hako_6
;tekuteku_shield
	pathobj		0,0000,-150,2048,tekuteku,e_shield_robo,16,4
;kaifuku
	m_inertpath	1500,0,512,0,kaifuku,e_kaifuku_panel
	map_endarea
;-------------------------------------------------------------
;   ;tobira
;	m_inertpath	256,0000,2*1024+512,00,kabe_to1,e_buil_shadow_off
;;
;	m_inertpath	4*1024-256,0000,2*1024+512,00,kabe_to1,e_buil_shadow_off
;;
;	m_inertpath	256,0000,7*1024+512,00,kabe_to1,e_buil_shadow_off
;	m_inertpath	256,0000,8*1024-60,00,kabe_ak1,e_free_door
;
;	m_inertpath	4*1024-256,0000,7*1024+512,00,kabe_to1,e_buil_shadow_off
;	m_inertpath	4*1024-256,0000,8*1024-60,00,kabe_ak1,e_free_door
;;;tekuteku_s(-_right,+_left)
;;	m_inertpath	2*1024+400,-75,1500,80,tekuteku_s,e_tunnel_robo_1
;;room_antenna
;	m_inertpath	350,0,4700,0,r_an_0,e_room_antenna
;	m_inertpath	2*1024,-192,9*1024,0,r_an_0,e_room_antenna
;	pathobj		0,2000,-320,1000,r_an_0,e_room_antenna,10,10
;	setalvar	rotx,deg180
;;-------------------
;;		**** MAP SET AREA ****
;	map_area 0,0000,0000,4*1024,3*1024,stg56_area0,on
;	map_area 1,0000,2*1024,512,6*1024,stg56_area1,on
;	map_area 2,3*1024+512,2*1024,512,6*1024,stg56_area2,on
;	map_area 3,0000,7*1024,4*1024,3*1024,stg56_area3,on
;	map_area 4,512,2*1024,3*1024,6*1024,0,off,inactive
;	map_endarea
;	
;	;-------------------
;stg56_area0
;;kabe
;	m_inertpath	4*1024+512,0000,1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	-0512,0000,1024,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	1024,0000,-512,0,kabe_2,e_nocol_s_off
;	m_inertpath	3*1024,0000,-512,0,kabe_2,e_nocol_s_off
;	m_inertpath	1024+256,0000,2*1024+512,deg180,kabe_1,e_nocol_s_off
;	m_inertpath	3*1024-256,0000,2*1024+512,deg180,kabe_1,e_nocol_s_off
;;switch_door
;	m_inertpath	4*1024-256,1,2*1024+60,00,kabe_ak1,e_switch_op_door
;	m_inertpath	2500,0,1500,1,on_d,e_fumu_switch_door_map
;
;	m_inertpath	256,2,2*1024+60,00,kabe_ak1,e_switch_op_door
;	m_inertpath	1500,0,1500,2,on_d,e_fumu_switch_door_map
;;pool
;	m_inertpath	2*1024,00,1024,0,pools_0,e_buil_shadow_off
;;saka
;	m_inertpath	2*1024-550,0000,1024,deg90,t_saka_0,e_hako_1
;	m_inertpath	2*1024+550,0000,1024,-deg90,t_saka_0,e_hako_1
;
;	map_endarea
;	;-------------------
;stg56_area1	;west_rouka
;;kabe
;	m_inertpath	1024,0000,4*1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	1024,0000,6*1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	-0512,0000,4*1024,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	-0512,0000,6*1024,-deg90,kabe_2,e_nocol_s_off
;;hako
;	m_inertpath	128,0000,4*1024,0,t_hako_tate,e_hako_4
;	m_inertpath	512-128,0000,5*1024,0,t_hako_tate,e_hako_4
;	m_inertpath	128,0000,6*1024,0,t_hako_tate,e_hako_4
;;hit_rot_open_door
;	m_inertpath	48,0000,5*1024,0,t_to_0,e_hit_open_door_0
;
;	map_endarea
;	;-------------------
;stg56_area2	;east_rouka
;;kabe
;	m_inertpath	4*1024+512,0000,4*1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	4*1024+512,0000,6*1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	3*1024,0000,4*1024,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	3*1024,0000,6*1024,-deg90,kabe_2,e_nocol_s_off
;;hako
;	m_inertpath	4*1024-256,-320+96,5*1024,0,t_hako_0,e_hako_2
;	m_inertpath	4*1024-256,-50,5000,1,item_ita,e_item_twinblaster
;;saka
;	m_inertpath	4*1024-256,0000,4*1024,deg180,t_saka_0,e_hako_2
;	m_inertpath	4*1024-256,0000,6*1024,0,t_saka_0,e_hako_2
;
;	map_endarea
;	;-------------------
;stg56_area3
;;kabe
;	m_inertpath	4*1024+512,0000,9*1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	-0512,0000,9*1024,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	1024+256,0000,8*1024-512,0,kabe_1,e_nocol_s_off
;	m_inertpath	3*1024-256,0000,8*1024-512,0,kabe_1,e_nocol_s_off
;	m_inertpath	1024,0000,10*1024+512,deg180,kabe_2,e_nocol_s_off
;	m_inertpath	3*1024,0000,10*1024+512,deg180,kabe_2,e_nocol_s_off
;;hako
;	m_inertpath	1024,0000,8*1024+512,0,t_hako_tate,e_hako_5
;	m_inertpath	1024,0000,9*1024+512,0,t_hako_tate,e_hako_5
;	m_inertpath	3*1024,0000,8*1024+512,0,t_hako_tate,e_hako_5
;	m_inertpath	3*1024,0000,9*1024+512,0,t_hako_tate,e_hako_5
;	m_inertpath	2*1024,-96,9*1024,0,t_hako_0,e_hako_2
;;trap
;	m_inertpath	0700,-80,9250,0,toge_0,e_room_toge
;	m_inertpath	3500,-80,9250,0,toge_0,e_room_toge
;
;	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_7
;-------------------
;		**** MAP SET AREA ****
	map_area 0,0000,0000,4*1024,4*1024,0,on,inactive
;tekuteku_s(-_right,+_left)
	m_inerttarget	2*1024+200,-75-192,2048+150,44,tekuteku_s,e_tunnel_robo_1
;kabe
	m_inertpath	3*1024,0000,-512,0,kabe_2,e_nocol_s_off
	m_inertpath	4*1024+512,0000,1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	4*1024+512,0000,3*1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	-512,0000,1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	-512,0000,3*1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	1024,0000,4*1024+512,deg180,kabe_2,e_nocol_s_off
	m_inertpath	3*1024,0000,4*1024+512,deg180,kabe_2,e_nocol_s_off
;entrance
	m_inertpath	1024+256,0000,-512,0,kabe_1,e_nocol_s_off
;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
;missile

	m_inerttarget	2048,-200,1024,0,dandou_mini,e_ground_dandou_yoko
	pathobj		0,2048,-350,1050,dan_ashi,e_nocol_s_off,10,10
	setalvar	rotx,deg180
	m_inerttarget	3200,-200,2200,deg90,dandou_mini,e_ground_dandou_yoko
	pathobj		0,3150,-350,2200,dan_ashi,e_nocol_s_off,10,10
	setalvar	rotx,deg180
	setalvar	roty,deg90
	m_inerttarget	1000,-200,3000,-deg90,dandou_mini,e_ground_dandou_yoko
	pathobj		0,1050,-350,3000,dan_ashi,e_nocol_s_off,10,10
	setalvar	rotx,deg180
	setalvar	roty,-deg90
;hako_lift
	m_inertpath	2048,-96,2048,0,t_hako_0,e_hako_2
	m_inertpath	2048-256-128,-16,2048,0,t_hako_lift,e_hako_lift
	m_inertpath	2048+256+128,-16,2048,0,t_hako_lift,e_hako_lift
;kabe_hou
	m_inertpath	00000,-150,2*1024,-deg90,tsu_hou_t,e_kabe_hou
	m_inertpath	2*1024,-150,0000,0,tsu_hou_t,e_kabe_hou
	m_inertpath	4*1024,-150,2*1024,deg90,tsu_hou_t,e_kabe_hou
	m_inertpath	2*1024,-150,4*1024,deg180,tsu_hou_t,e_kabe_hou
;dummy_item
	m_inertpath	0512,0,3600,1,itembox0,e_panel_dummyplayer
;kaifuku
	m_inertpath	3600,0,512,0,kaifuku,e_kaifuku_panel

	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_8
;-------------------
;		**** MAP SET AREA ****
	map_area 0,0000,0000,3*1024,3*1024,0,on,inactive
;kabe
	m_inertpath	2*1024+256,0000,-512,0,kabe_1,e_nocol_s_off
	m_inertpath	3*1024+512,0000,1024-256,deg90,kabe_1,e_nocol_s_off
	m_inertpath	3*1024+512,0000,2*1024+256,deg90,kabe_1,e_nocol_s_off
	m_inertpath	-512,0000,1024-256,-deg90,kabe_1,e_nocol_s_off
	m_inertpath	-512,0000,2*1024+256,-deg90,kabe_1,e_nocol_s_off
	m_inertpath	1024-256,0000,3*1024+512,deg180,kabe_1,e_nocol_s_off
	m_inertpath	2*1024+256,0000,3*1024+512,deg180,kabe_1,e_nocol_s_off
;entrance
	m_inertpath	1024,0000,-512,0,kabe_0,e_nocol_s_off
;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
;hako
	m_inertpath	512,0000,2*1024+512,0,t_hako_tate,e_hako_6
	m_inertpath	1024,0000,1024,0,t_hako_tate,e_hako_6
	m_inertpath	1024,0000,2*1024,0,t_hako_tate,e_hako_3
	m_inertpath	1024+512,0000,256,0,t_hako_tate,e_hako_6
	m_inertpath	1024+512,0000,1024+512,0,t_hako_tate,e_hako_6
	m_inertpath	2*1024,0000,2*1024+512,0,t_hako_tate,e_hako_3
	m_inertpath	2*1024+512,0000,512,0,t_hako_tate,e_hako_6
	m_inertpath	2*1024+512,0000,1024+512,0,t_hako_tate,e_hako_6
;tekuteku_shield
	pathobj		0,2048,-150,2048-128,tekuteku,e_shield_robo_2,16,3
;kaifuku
	m_inertpath	3072-256,0,256,0,kaifuku,e_kaifuku_panel
	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_9
   ;tobira
	m_inertpath	2*1024-256,0000,2*1024+512,00,kabe_to1,e_buil_shadow_off
	m_inertpath	5*1024+512,0000,6*1024+256,deg90,kabe_to1,e_buil_shadow_off
;switch_door
	m_inertpath	2*1024-256,1,2*1024+60,00,kabe_ak1,e_switch_op_door
	m_inertpath	1024,-192,1024,1,on_d,e_fumu_switch_door_map
;
	m_inertpath	5*1024+60,2,6*1024+256,deg90,kabe_ak1,e_switch_op_door
	m_inertpath	4*1024,0,6*1024+256,2,on_d,e_fumu_switch_door_map
;room_antenna
	pathobj		0,250,000,1700,r_an_0,e_room_antenna,10,10
	pathobj		0,7150,-320,6300,r_an_0,e_room_antenna,10,10
	setalvar	rotx,deg180
	pathobj		0,7150,-320,7900,r_an_0,e_room_antenna,10,10
	setalvar	rotx,deg180
;-------------------
;		**** MAP SET AREA ****
	map_area 0,0000,0000,2*1024,3*1024,stg59_area0,on
	map_area 1,1024+512,2*1024,4*1024+512,4*1024+512,stg59_area1,on
	map_area 2,5*1024,6*1024,3*1024,2*1024,stg59_area2,on
	map_area 3,2*1024,2*1024,4*1024,3*1024+512,0,off,inactive
	map_area 4,2*1024+512,5*1024+512,3*1024+512,512,0,off,inactive
	map_area 5,0000,2*1024,1024+512,1024,0,off,inactive
	map_area 6,5*1024,6*1024+512,1024,1024+512,0,off,inactive
	map_endarea
	
	;-------------------
stg59_area0
;kabe
	m_inertpath	2*1024+512,0000,1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	-0512,0000,1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	1024-256,0000,2*1024+512,deg180,kabe_1,e_nocol_s_off
;entrance
	m_inertpath	1024+256,0000,-512,0,kabe_1,e_nocol_s_off
;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
;hako_lift
	m_inertpath	1024,-96,1024,0,t_hako_0,e_hako_2
	m_inertpath	1024,-16,1024-256-128,0,t_hako_lift,e_hako_lift
;kabe_hou
	m_inertpath	02048,-100,1024,deg90,tsu_hou_t,e_kabe_hou

	map_endarea
	;-------------------
stg59_area1
;kabe
	m_inertpath	2*1024+512,0000,4*1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	1024,0000,4*1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	1024,0000,6*1024-256,-deg90,kabe_1,e_nocol_s_off
	m_inertpath	4*1024,0000,5*1024+512,0,kabe_2,e_nocol_s_off
	m_inertpath	4*1024,0000,7*1024,deg180,kabe_2,e_nocol_s_off
	m_inertpath	2*1024+256,0000,7*1024,deg180,kabe_1,e_nocol_s_off
   ;kado
	m_inertpath	2*1024+512,0000,5*1024+512,deg90,kado_0,e_buil_shadow_off
;hako_houdai
	m_inertpath	1800,-128,6250,0,taihou_0,e_taihou
;hako
	m_inertpath	1024+512+256,-64,6*1024+256,0,t_hako_0,e_hako_1
;saka
	m_inertpath	4*1024-350,0000,6*1024+256,deg90,t_saka_0,e_hako_1
	m_inertpath	4*1024+350,0000,6*1024+256,-deg90,t_saka_0,e_hako_0
;trap
	m_inertpath	01750,-150,4500,2,toge_0,e_room_toge

	map_endarea
	;-------------------
stg59_area2
;kabe
	m_inertpath	5*1024+512,0000,7*1024+256,-deg90,kabe_1,e_nocol_s_off
	m_inertpath	8*1024+512,0000,7*1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	7*1024,0000,6*1024-512,0,kabe_2,e_nocol_s_off
	m_inertpath	7*1024,0000,8*1024+512,deg180,kabe_2,e_nocol_s_off
;saka_lift
	m_inertpath	7*1024,0000,7*1024-128-256,deg180,t_saka_0,e_hako_2
	m_inertpath	7*1024,0000,7*1024+128+256,0,t_saka_0,e_hako_2
	m_inertpath	7*1024,-192+16,7*1024,0,t_hako_lift,e_hako_0
;trap
	m_inertpath	06400,-80,7150,2,toge_0,e_room_toge
;kabe_hou
	m_inertpath	8*1024,-100,7*1024,deg90,tsu_hou_t,e_kabe_hou
;kaifuku
	m_inertpath	7*1024,0,7*1024,0,kaifuku,e_kaifuku_panel

	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
;TUBE_MODE
step5_a
;players_position
	map_playerTUTUmode	down,tutua

	map_playermode		space
	map_setplayerpos	1,0,512,0000,0
	map_playerblockmap_off	1	;area out off
	map_arwinginit		-300,1024,15,-15

;shinnyuu_demo

	map_demomode	meteo

;player_ufo_change
	pathobj	0,00000,0000,00000,nullshape,e_auto_ufo_lock,10,10
;-------------------
;room_antenna
	m_inerttarget	0000,512,1800,00,r_an_0big,e_room_antennabig
	m_inerttarget	1559,512,-900,-85,r_an_0big,e_room_antennabig
	m_inerttarget	-1559,512,-900,85,r_an_0big,e_room_antennabig
;kabe_hou
	m_inertpath	0000,700,-1800,00,tsu_hou,e_kabe_hou
	m_inertpath	1559,512,0900,85,tsu_hou,e_kabe_hou
	m_inertpath	-1559,256,900,-85,tsu_hou,e_kabe_hou
;roof
	m_inertpath	00000,-300,0000,0,yuka_1,e_nocol_s_off_g
;bottom
;	m_inertpath	00000,4*1024+512,0000,0,yuka_1,e_nocol_s_off
	m_inertpath	00000,1224,0000,0,yuka_1,e_nocol_s_off_g

;kabe
;	m_inertpath	00000,0512,01800,127,tsutsu_0,e_nocol_s_off
	m_inertpath	00900,0512,01559,105,tsutsu_0,e_nocol_s_off
;	m_inertpath	01559,0512,00900,85,tsutsu_0,e_nocol_s_off
	m_inertpath	01800,0512,00000,64,tsutsu_0,e_nocol_s_off
;	m_inertpath	01559,0512,-0900,43,tsutsu_0,e_nocol_s_off
	m_inertpath	00900,0512,-1559,21,tsutsu_0,e_nocol_s_off
;	m_inertpath	00000,0512,-1800,00,tsutsu_0,e_nocol_s_off
	m_inertpath	-0900,0512,-1559,-21,tsutsu_0,e_nocol_s_off
;	m_inertpath	-1559,0512,-0900,-43,tsutsu_0,e_nocol_s_off
	m_inertpath	-1800,0512,00000,-64,tsutsu_0,e_nocol_s_off
;	m_inertpath	-1559,0512,00900,-85,tsutsu_0,e_nocol_s_off
	m_inertpath	-0900,0512,01559,-105,tsutsu_0,e_nocol_s_off

	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
;TUBE_MODE
step5_b
;players_position
	map_playerTUTUmode	down,tutub
	map_playermode		space
	map_setplayerpos	1,0,512,0000,0
	map_playerblockmap_off	1	;area out off
	map_arwinginit		-300,1024,15,-15

;shinnyuu_demo

	map_demomode	meteo

;player_ufo_change
	pathobj	0,00000,0000,00000,nullshape,e_auto_ufo_lock,10,10

;-------------------
;;room_antenna
;	m_inerttarget	0696,512,1604,-16,r_an_0big,e_room_antennabig
;	m_inerttarget	0696,512,-1604,144,r_an_0big,e_room_antennabig
;	m_inerttarget	-1604,512,0696,48,r_an_0big,e_room_antennabig
;yuka_tenjou
;roof
	m_inertpath	00000,-300,0000,0,yuka_1,e_nocol_s_off_g
;;floor1_2
;	m_inertpath	00000,1024+60,0000,0,yuka_to,e_nocol_s_off
;	m_inertpath	00000,1024+512,0000,0,yuka_0,e_nocol_s_off
;	m_inertpath	00000,2*1024-60,0000,0,yuka_to,e_nocol_s_off
;;floor2_3
;	m_inertpath	00000,3*1024+60,0000,0,yuka_to,e_nocol_s_off
;	m_inertpath	00000,3*1024+512,0000,0,yuka_0,e_nocol_s_off
;	m_inertpath	00000,4*1024-60,0000,0,yuka_to,e_nocol_s_off
;;bottom
;	m_inertpath	00000,5*1024+512,0000,0,yuka_1,e_nocol_s_off
	m_inertpath	00000,1224,0000,0,yuka_1,e_nocol_s_off_g
	
;kabe
;	m_inertpath	00000,0512,01800,127,tsutsu_0,e_nocol_s_off
	m_inertpath	00900,0512,01559,105,tsutsu_0,e_nocol_s_off
;	m_inertpath	01559,0512,00900,85,tsutsu_0,e_nocol_s_off
	m_inertpath	01800,0512,00000,64,tsutsu_0,e_nocol_s_off
;	m_inertpath	01559,0512,-0900,43,tsutsu_0,e_nocol_s_off
	m_inertpath	00900,0512,-1559,21,tsutsu_0,e_nocol_s_off
;	m_inertpath	00000,0512,-1800,00,tsutsu_0,e_nocol_s_off
	m_inertpath	-0900,0512,-1559,-21,tsutsu_0,e_nocol_s_off
;	m_inertpath	-1559,0512,-0900,-43,tsutsu_0,e_nocol_s_off
	m_inertpath	-1800,0512,00000,-64,tsutsu_0,e_nocol_s_off
;	m_inertpath	-1559,0512,00900,-85,tsutsu_0,e_nocol_s_off
	m_inertpath	-0900,0512,01559,-105,tsutsu_0,e_nocol_s_off
;kabe_hou
	m_inertpath	0000,600,-1800,00,tsu_hou,e_kabe_hou
	m_inertpath	1559,600,0900,85,tsu_hou,e_kabe_hou
	m_inertpath	-1559,600,900,-85,tsu_hou,e_kabe_hou
	m_inertpath	1559,000,-900,43,tsu_hou,e_kabe_hou
	m_inertpath	-1559,000,-900,-43,tsu_hou,e_kabe_hou
	m_inertpath	00000,000,1800,127,tsu_hou,e_kabe_hou
;missile
	m_inerttarget	1559,800,-0900,0,dandou_tate,e_ground_dandou_a
	m_inerttarget	-1559,800,-900,0,dandou_tate,e_ground_dandou_a
	m_inerttarget	00000,800,1800,0,dandou_tate,e_ground_dandou_a

	m_inertpath	01800,0512,00200,deg90,te_0_1,ktest
	map_endarea
;-------------------------------------------------------------
;-------------------------------------------------------------
step5_c
	map_dustkazu	0

;BOSS
;BOSS_RUNNER
	pathobj		0,0256,00,2000,nullshape,BOSS_runner,10,10
   ;tobira
	m_inertpath	256,0000,6*1024+512,00,kabe_to1,e_buil_shadow_off

	m_inertpath	13*1024-256,0000,6*1024+512,00,kabe_to1,e_buil_shadow_off

	m_inertpath	6*1024+512,0000,256,deg90,kabe_to1,e_buil_shadow_off

	m_inertpath	6*1024+512,0000,13*1024-256,deg90,kabe_to1,e_buil_shadow_off

;-------------------
;		**** MAP SET AREA ****
	map_area 0,0000,0000,7*1024,7*1024,stg5c_area0,on
	map_area 1,6*1024,0000,7*1024,7*1024,stg5c_area1,on
	map_area 2,0000,6*1024,7*1024,7*1024,stg5c_area2,on
	map_area 3,6*1024,6*1024,7*1024,7*1024,stg5c_area3,on
	map_area 4,1024,512,11*1024,12*1024,0,off,inactive
	map_area 5,512,1024,12*1024,11*1024,0,off,inactive
	map_endarea
	;-------------------
stg5c_area0
;kabe

	m_inertpath	1024,0000,2*1024,deg90,kabe_0,e_nocol_s_off
	m_inertpath	1024,0000,3*1024+256,deg90,kabe_1,e_nocol_s_off
	m_inertpath	1024,0000,5*1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	2*1024,0000,1024,deg180,kabe_0,e_nocol_s_off
	m_inertpath	3*1024+256,0000,1024,deg180,kabe_1,e_nocol_s_off
	m_inertpath	5*1024,0000,1024,deg180,kabe_2,e_nocol_s_off
stg5ck0	=		1024
	rept		3
	m_inertpath	-0512,0000,stg5ck0,-deg90,kabe_2,e_nocol_s_off
stg5ck0	=	stg5ck0+2048
	endr
	m_inertpath	5*1024,0000,-0512,0,kabe_2,e_nocol_s_off
	m_inertpath	3*1024,0000,-0512,0,kabe_2,e_nocol_s_off
;entrance
	m_inertpath	1024+256,0000,-0512,0,kabe_1,e_nocol_s_off
;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
	m_inertpath	256,0000,0,0,kabe_ak5,e_nocol_s_off
   ;kado
	m_inertpath	1024,0000,1024,deg180,kado_0,e_buil_shadow_off
   ;build
	m_inertpath	00256,0000,3000,deg180,t_saka_0,e_hako_0
	m_inertpath	00256,-032,3500,0,t_hako_0,e_hako_0
	m_inertpath	00256,0000,4000,0,t_saka_0,e_hako_0
	m_inertpath	03250,0000,256,deg90,t_saka_0,e_hako_0
	m_inertpath	03750,0000,256,-deg90,t_saka_0,e_hako_0
	map_endarea
	;-------------------
stg5c_area1
;kabe
stg5ck1	=		1024
	rept		3
	m_inertpath	7*1024+stg5ck1,0000,-512,0,kabe_2,e_nocol_s_off
	m_inertpath	13*1024+512,0000,stg5ck1,deg90,kabe_2,e_nocol_s_off
stg5ck1	=	stg5ck1+2048
	endr

	m_inertpath	12*1024,0000,2*1024,-deg90,kabe_0,e_nocol_s_off
	m_inertpath	12*1024,0000,3*1024+256,-deg90,kabe_1,e_nocol_s_off
	m_inertpath	12*1024,0000,5*1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	11*1024,0000,1024,deg180,kabe_0,e_nocol_s_off
	m_inertpath	10*1024-256,0000,1024,deg180,kabe_1,e_nocol_s_off
	m_inertpath	8*1024,0000,1024,deg180,kabe_2,e_nocol_s_off
   ;kado
	m_inertpath	12*1024,0000,1024,-deg90,kado_0,e_buil_shadow_off
   ;build
	m_inertpath	13*1024-256,0000,3000,deg180,t_saka_0,e_hako_0
	m_inertpath	13*1024-256,-032,3500,0,t_hako_0,e_hako_0
	m_inertpath	13*1024-256,-032,4000,0,t_hako_0,e_hako_0
	m_inertpath	13*1024-256,0000,4500,0,t_saka_0,e_hako_0
	m_inertpath	07750,0000,256,deg90,t_saka_0,e_hako_0
	m_inertpath	08250,0000,256,-deg90,t_saka_0,e_hako_0
	m_inertpath	010750,0000,256,deg90,t_saka_0,e_hako_0
	m_inertpath	011250,0000,256,-deg90,t_saka_0,e_hako_0

	map_endarea
	;-------------------
stg5c_area2
;kabe
stg5ck2	=		1024
	rept		3
	m_inertpath	stg5ck2,0000,13*1024+512,deg180,kabe_2,e_nocol_s_off
	m_inertpath	-512,0000,7*1024+stg5ck2,-deg90,kabe_2,e_nocol_s_off
stg5ck2	=	stg5ck2+2048
	endr

	m_inertpath	1024,0000,11*1024,deg90,kabe_0,e_nocol_s_off
	m_inertpath	1024,0000,10*1024-256,deg90,kabe_1,e_nocol_s_off
	m_inertpath	1024,0000,8*1024,deg90,kabe_2,e_nocol_s_off
	m_inertpath	2*1024,0000,12*1024,0,kabe_0,e_nocol_s_off
	m_inertpath	3*1024+256,0000,12*1024,0,kabe_1,e_nocol_s_off
	m_inertpath	5*1024,0000,12*1024,0,kabe_2,e_nocol_s_off
   ;kado
	m_inertpath	1024,0000,12*1024,deg90,kado_0,e_buil_shadow_off
   ;build
	m_inertpath	0256,0000,8250,deg180,t_saka_0,e_hako_0
	m_inertpath	0256,0000,8750,0,t_saka_0,e_hako_0
	m_inertpath	0256,0000,10250,deg180,t_saka_0,e_hako_0
	m_inertpath	0256,0000,10750,0,t_saka_0,e_hako_0
	m_inertpath	03250,0000,13*1024-256,deg90,t_saka_0,e_hako_0
	m_inertpath	03750,0000,13*1024-256,-deg90,t_saka_0,e_hako_0

	map_endarea
	;-------------------
stg5c_area3
;kabe
stg5ck3	=		1024
	rept		3
	m_inertpath	7*1024+stg5ck3,0000,13*1024+512,deg180,kabe_2,e_nocol_s_off
	m_inertpath	13*1024+512,0000,7*1024+stg5ck3,deg90,kabe_2,e_nocol_s_off
stg5ck3	=	stg5ck3+2048
	endr

	m_inertpath	12*1024,0000,11*1024,-deg90,kabe_0,e_nocol_s_off
	m_inertpath	12*1024,0000,10*1024-256,-deg90,kabe_1,e_nocol_s_off
	m_inertpath	12*1024,0000,8*1024,-deg90,kabe_2,e_nocol_s_off
	m_inertpath	11*1024,0000,12*1024,0,kabe_0,e_nocol_s_off
	m_inertpath	10*1024-256,0000,12*1024,0,kabe_1,e_nocol_s_off
	m_inertpath	8*1024,0000,12*1024,0,kabe_2,e_nocol_s_off
   ;kado
	m_inertpath	12*1024,0000,12*1024,0,kado_0,e_buil_shadow_off
   ;build
	m_inertpath	13*1024-256,0000,7750,deg180,t_saka_0,e_hako_0
	m_inertpath	13*1024-256,0000,8250,0,t_saka_0,e_hako_0
	m_inertpath	13*1024-256,0000,9250,deg180,t_saka_0,e_hako_0
	m_inertpath	13*1024-256,0000,9750,0,t_saka_0,e_hako_0
	m_inertpath	13*1024-256,0000,10750,deg180,t_saka_0,e_hako_0
	m_inertpath	13*1024-256,0000,11250,0,t_saka_0,e_hako_0
;kaifuku
	m_inertpath	12*1024+400,0,12*1024+400,0,kaifuku,e_kaifuku_panel

	map_endarea
;-------------------------------------------------------------
;;-------------------------------------------------------------
;step5_d
;
;	map_demomode	suisei
;
;;LAST_TUNNEL
;;-------------------
;;		**** MAP SET AREA ****
;	map_area 0,0000,0000,512,7*1024,0,on,inactive
;	map_area 1,0512,6*1024+512,512,512,0,on,inactive
;	map_area 2,0000,7*1024,5*1024,512,0,on,inactive
;	map_area 3,4*1024+512,7*1024+512,512,512,0,on,inactive
;	map_area 4,5*1024,7*1024,512,6*1024+512,0,on,inactive
;	map_area 2,3*1024+512,13*1024+512,3*1024+512,4*1024,0,on,inactive
;;kabe
;	m_inertpath	01024,0000,1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	01024,0000,3*1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	-0512,0000,1024,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	-0512,0000,3*1024,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	1024,0000,8*1024,deg180,kabe_2,e_nocol_s_off
;	m_inertpath	3*1024,0000,8*1024,deg180,kabe_2,e_nocol_s_off
;	m_inertpath	4*1024+512,0000,9*1024+512,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	4*1024+512,0000,11*1024+512,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	6*1024,0000,9*1024+512,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	6*1024,0000,11*1024+512,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	2*1024+512,0000,6*1024+512,0,kabe_2,e_nocol_s_off
;	m_inertpath	4*1024+512,0000,6*1024+512,0,kabe_2,e_nocol_s_off
;	m_inertpath	7*1024+512,0000,14*1024+512,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	7*1024+512,0000,16*1024+512,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	3*1024,0000,14*1024+512,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	3*1024,0000,16*1024+512,-deg90,kabe_2,e_nocol_s_off
;;
;	m_inertpath	1024,0000,5*1024,deg90,kabe_2,e_nocol_s_off
;	m_inertpath	-512,0000,5*1024,-deg90,kabe_2,e_nocol_s_off
;	m_inertpath	-512,0000,7*1024-256,-deg90,kabe_1,e_nocol_s_off
;	m_inertpath	6*1024,0000,8*1024-256,deg90,kabe_1,e_nocol_s_off
;	m_inertpath	4*1024+256,0000,13*1024,0,kabe_1,e_nocol_s_off
;	m_inertpath	6*1024+256,0000,13*1024,0,kabe_1,e_nocol_s_off
;	m_inertpath	6*1024+256,0000,18*1024,deg180,kabe_1,e_nocol_s_off
;	m_inertpath	4*1024+512,0000,18*1024,deg180,kabe_2,e_nocol_s_off
;   ;kado
;	m_inertpath	1024,0000,6*1024+512,deg90,kado_0,e_buil_shadow_off
;	m_inertpath	4*1024+512,0000,8*1024,-deg90,kado_0,e_buil_shadow_off
;;kabe_to
;	m_inertpath	5*1024+256,0000,13*1024,00,kabe_to1,e_buil_shadow_off
;	m_inertpath	5*1024+256,0000,13*1024+512-60,00,kabe_ak1,e_free_door
;	m_inertpath	5*1024+256,0000,13*1024-512+60,00,kabe_ak1,e_free_door
;;entrance
;	m_inertpath	256,0000,-512,00,kabe_to1,e_buil_shadow_off
;	m_inertpath	256,0000,-60,00,kabe_ak1,e_hako_0
;;	m_inertpath	256,0000,-512,0,kabe_to1,e_nocol_s_off
;;	m_inertpath	256,0000,-60,0,kabe_ak4,e_nocol_s_off
;	map_endarea
;;;-------------------------------------------------------------
;-------------------------------------------------------------
;------------------------------
;**** MAP SET END ****
;-----------------------------------------

.lp	mapwait	5000
	mapgoto	.lp


tutu4	dw	1024
	dw	0

tutua	dw	4096
	dw	0

tutub	dw	1024
	dw	1024
	dw	1024
	dw	1024
	dw	1024
	dw	0
