; disable player's movement and wobble:
	setfadedown	quick
	mapwaitfade
	setbg	intro
	initbg

;	m_range	8192
	m_scale	1

	mapcode_jsl	initblack_l
	setvar		stayblack,10

	setfadeup	quick

	m_inertobj	T_x-400,T_y,T_z+1200,0,daruma_0,attack_target_istrat
	m_inertobj	T_x+400,T_y,T_z+1200,0,daruma_0,attack_target_istrat
	m_inertobj	T_x+1200,T_y,T_z+400,0,daruma_0,attack_target_istrat
	m_inertobj	T_x+1200,T_y,T_z-400,0,daruma_0,attack_target_istrat

	m_inertpath	000,-100,1000,0,q,kcolloff,10,0
	m_inertpath	000,-100,2000,0,q,kcolloff,10,0
	m_inertpath	000,-100,3000,0,q,kcolloff,10,0

	m_inertpath	000,-100,3380,0,base_0_f,kcolloff
	m_inertpath	000,-100,3620,0,base_0_b,kcolloff

	m_inertpath	750,-100,3380,0,base_0_b,kcolloff
	m_inertpath	750,-100,3620,0,base_0_f,kcolloff

;------------------------------------------------------
;	m_inertobj	02600,-200,-3900,0,robo_0,kstrat_istrat
;	m_inertpath	02500,0000,-2500,0,bu_6,kbuild
;	m_inertobj	-4000,-30,-4000,0,box_5,kbox1_istrat
;	m_inertobj	05600,-60,0000,0,dacho,kturn360R_istrat
;	m_inertpath	0000,-0080,2000,0,training,kring
;	m_inertpath	1000,-0080,0000,0,item_7,kring2
;	m_inertpath	1000,-0080,1000,0,training,kring3
;------------------------------------------------------
;corner
	m_inertpath	07100,00000,07100,0,box_5,kbuild
	m_inertpath	07100,00000,00000,0,box_5,kbuild
	m_inertpath	07100,00000,-7100,0,box_5,kbuild
	m_inertpath	00000,00000,07100,0,box_5,kbuild
	m_inertpath	00000,00000,00000,0,box_5,kbuild
	m_inertpath	00000,00000,-7100,0,box_5,kbuild
	m_inertpath	-7100,00000,07100,0,box_5,kbuild
	m_inertpath	-7100,00000,00000,0,box_5,kbuild
	m_inertpath	-7100,00000,-7100,0,box_5,kbuild
	m_inertpath	07100,-2000,07100,0,box_5,kbuild
	m_inertpath	07100,-2000,00000,0,box_5,kbuild
	m_inertpath	07100,-2000,-7100,0,box_5,kbuild
	m_inertpath	00000,-2000,07100,0,box_5,kbuild
	m_inertpath	00000,-2000,00000,0,box_5,kbuild
	m_inertpath	00000,-2000,-7100,0,box_5,kbuild
	m_inertpath	-7100,-2000,07100,0,box_5,kbuild
	m_inertpath	-7100,-2000,00000,0,box_5,kbuild
	m_inertpath	-7100,-2000,-7100,0,box_5,kbuild
	m_inertpath	07100,02000,07100,0,box_5,kbuild
	m_inertpath	07100,02000,00000,0,box_5,kbuild
	m_inertpath	07100,02000,-7100,0,box_5,kbuild
	m_inertpath	00000,02000,07100,0,box_5,kbuild
	m_inertpath	00000,02000,00000,0,box_5,kbuild
	m_inertpath	00000,02000,-7100,0,box_5,kbuild
	m_inertpath	-7100,02000,07100,0,box_5,kbuild
	m_inertpath	-7100,02000,00000,0,box_5,kbuild
	m_inertpath	-7100,02000,-7100,0,box_5,kbuild
;coin
	ifeq	1
	pathobj		0,-400,0000,2000,ita_1,kg_coin_0,10,10
	pathobj		0,0400,0000,2000,ita_1,kg_coin_0,10,10
	pathobj		0,-180,-350,2000,ita_1,kg_coin_0,10,10
	pathobj		0,0180,-350,2000,ita_1,kg_coin_0,10,10
	pathobj		0,-180,0350,2000,ita_1,kg_coin_0,10,10
	pathobj		0,0180,0350,2000,ita_1,kg_coin_0,10,10
	pathobj		0,4000,-450,3000,ita_1,kg_coin_0,10,10
	pathobj		0,-3000,950,-4500,ita_1,kg_coin_0,10,10
	endc
;ring
	m_inertpath	0000,0000,2000,0,training,kring
	m_inertpath	-3000,0000,0000,0,training,kring
	m_inertpath	-3000,0000,-1000,0,training,kring
	m_inertpath	-3000,0300,-2000,0,training,kring
	m_inertpath	-3000,0600,-3000,0,training,kring
	m_inertpath	-3000,0900,-4000,0,training,kring
;zaco
;	m_inertobj	04000,-0700,03000,0,zaco_2,kturn360R_istrat
;	m_inertobj	04500,-0500,03500,0,zaco_2,kturn360R_istrat
;	m_inertobj	03500,-0500,02500,0,zaco_2,kturn360R_istrat
;	m_inertobj	04250,-0300,03250,0,zaco_2,kturn360R_istrat
;	m_inertobj	03750,-0300,02750,0,zaco_2,kturn360R_istrat
;	m_inertpath	00000,00000,05000,0,zaco_1,fakeplayer

;STAR FREET BLUE
	IFEQ	0

POSBX	EQU	3000
POSBY	EQU	0
POSBZ	EQU	-5000

	m_inertpath	POSBX-500,POSBY+500,POSBZ-300,0,ship_0,cargoshipBLUE
	m_inertpath	POSBX+000,POSBY-500,POSBZ+500,0,ship_0,cargoshipBLUE
	m_inertpath	POSBX+600,POSBY+500,POSBZ-400,0,ship_0,cargoshipBLUE

	m_inertpath	POSBX-200,POSBY+000,POSBZ-900,deg180,zaco_0,fakeplayer
	m_inertpath	POSBX+000,POSBY+000,POSBZ-900,deg180,zaco_0,fakeplayer
	m_inertpath	POSBX+200,POSBY+000,POSBZ-900,deg180,zaco_0,fakeplayer
	ENDC

;STAR FREET RED

POSRX	EQU	-3000
POSRY	EQU	0
POSRZ	EQU	5000

	m_inertpath	POSRX-500,POSRY+200,POSRZ-300,0,ship_0,cargoshipRED
	m_inertpath	POSRX+000,POSRY-1000,POSRZ+500,0,ship_0,cargoshipRED
	m_inertpath	POSRX+600,POSRY+100,POSRZ-400,0,ship_0,cargoshipRED

	m_inertpath	POSRX-200,POSRY+000,POSRZ-900,deg180,zaco_0,fakeplayer
	m_inertpath	POSRX+000,POSRY+000,POSRZ-900,deg180,zaco_0,fakeplayer
	m_inertpath	POSRX+200,POSRY+000,POSRZ-900,deg180,zaco_0,fakeplayer
;-----------------------------------
.lp	mapwait	5000
	mapgoto	.lp



