	global	path_istrat
	global	pathdha_istrat
	global	rampathstart
	global	pathexplode_istrat

	global	p_reltoplayeron
	global	p_reltoplayeroff
	global	p_wait
	global	p_alwaysgenvecson
	global	p_alwaysgenvecsoff
	global	p_setvel
	global	ep_loop
	global	p_addb
	global	p_addw
	global	p_faceplayer
;--;	global	p_waitfaceplayer
;	global	p_firelaser
;	global	p_firelasercanhit
;	global	p_firemissile
	global	p_setb
	global	p_setw
	global	p_findshape
	global	ep_findnextshape
	global	p_faceshape
	global	p_remove
;--;	global	p_gotopos
;--;	global	p_gotoshapepos
	global	p_explode
	global	p_immune
	global	p_spaceshipon
	global	p_spaceshipoff
;	global	p_zacoon
;	global	p_zacooff
	global	p_distless
	global	p_shapedistless
	global	p_goto
	global	p_igoto
	global	p_accel
	global	p_end
	global	p_hitground
;--;	global	p_hitwall
	global	p_initanim
	global	p_addanim
	global	p_initcolanim
	global	p_addcolanim
;--;	global	p_debris
	global	p_friend
;--;	global	p_link
	global	p_shapedead
	global	p_iflevel
	global	p_leftofplayer
	global	p_rightofplayer
	global	p_aboveplayer
	global	ep_belowplayer
	global	p_notfriend
	global	p_msg
	global	p_damage
	global	p_almostdead
	global	p_randomgoto
	global	p_ifsameb
	global	p_ifsameW
	global	p_ifsamebb
	global	p_ifsameWw
	global	p_ifbetweenB
	global	p_ifbetweenW
	global	p_invincibleon
	global	p_invincibleoff
	global	p_playerdead
	global	p_spawn
	global	p_spawnlink
	global	p_spawnchild
;--;	global	p_zremoveon
;--;	global	p_zremoveoff
	global	p_debug
	global	p_fire
;--;	global	p_firecanhit
	global	p_fireatplayer
;--;	global	p_fireatplayercanhit
	global	p_fireatshape
	global	p_fireatshapecanhit
	global	p_weapon
	global	p_childdead
	global	p_linkchild
	global	p_flagshape
	global	p_flagchild
	global	p_flagmother
	global	p_ifflag
	global	p_text
;--;	global	p_trail
	global	p_gosub
	global	p_return
	global	p_do
	global	p_next
	global	p_inext
	global	p_break
	global	p_breakc
	global	p_invisibleon
	global	p_invisibleoff
	global	p_always
	global	p_alwaysoff
	global	p_force
	global	p_sprite
	global	ep_setstrat
	global	p_setvBB
	global	p_setvBW
	global	p_setvWW
	global	p_setvWB
	global	p_addvBB
	global	p_addvBW
	global	p_addvWW
	global	p_addvWB
	global	p_negB
	global	p_negW
	global	p_setrandomB
	global	p_setrandomW
	global	p_ifhitflag
	global	p_collisionson
	global	p_collisionsoff
	global	p_qspawn
	global	p_unlinkchild
	global	p_behindplayer
	global	p_msgwithmeter
	global	p_doq
	global	p_doalvarb
	global	p_doalvarw
	global	p_gosubalvar
	global	p_unlinkself
	global	p_removechild
	global	p_ifzerob
	global	p_ifzerow
	global	p_ifnotzerob
	global	p_ifnotzerow
	global	p_set0b
	global	p_set0w
	global	p_incb
	global	p_incw
	global	p_decb
	global	p_decw
	global	p_addrotx
	global	p_addroty
	global	p_addrotz
	global	p_addworldx
	global	p_addworldy
	global	p_addworldz
	global	p_addws
	global	p_wait1
	global	p_importb
	global	p_importbq
	global	p_importwq
	global	p_importw
	global	p_exportb
	global	p_exportw
	global	p_exportbq
	global	p_exportwq
	global	p_achaseB
	global	p_achaseW
	global	p_waitachaseB
	global	p_waitachaseW
	global	p_chasevBB
	global	p_chasevBW
	global	p_chasevWW
	global	p_chasevWB
	global	p_start65816
	global	p_ifnot
	global	p_particle
	global	p_shadowon
	global	p_shadowoff
	global	p_div2b
	global	p_div2w
	global	p_indexb
	global	p_indexw
	global	p_autoindexbb
	global	ep_autoindexbw
	global	p_pushb
	global	p_pushw
	global	p_pullb
	global	p_pullw
	global	p_withinrange
	global	ep_shapeinrange
	global	p_becomechild
	global	p_becomeshape
	global	p_becomemother
	global	p_unbecome
	global	p_become
	global	p_score
	global	p_player1
	global	p_player2
	global	p_ifplayer
	global	p_swapplayer
	global	p_lockplayeron
	global	p_lockplayeroff
	global	p_playerincone
	global	p_circle
	global	p_circleB
	global	p_circleW
	global	p_circleplayer
	global	p_circleplayerB
	global	p_circleplayerW
	global	p_movein
	global	p_moveinB
	global	p_moveinW
	global	p_moveinonplayer
	global	p_moveinonplayerB
	global	p_moveinonplayerW
	global	p_scoreb
	global	p_scorew
	global	p_becomeinert
	global	p_relativeon
	global	p_relativeoff
	global	p_stampstart
	global	p_becomechildb
	global	p_clearstack
	global	p_setspweap
	global	p_forcejump
	global	ep_transsparwing
	global	ep_transgdarwing
	global	ep_plrtranslock
	global	ep_transrobot
	global	ep_transufo
	global	p_incspweap
	global	p_ifplrarwing
	global	p_ifplrrobot
	global	p_ifplrufo
	global	p_shockcam1
	global	p_shockcam2
	global	p_hitflashtrig
	global	p_begindemo
	global	p_enddemo
	global	p_activeon
	global	p_activeoff
	global	p_clippingon
	global	p_clippingoff
	global	p_behindkplayer
	global	ep_sound
	global	ep_sound2
	global	ep_sounddist
	global	ep_soundpos
	global	ep_soundnear
	global	ep_soundnearpos
	global	p_sounddistpos
	global	ep_soundvis
	global	ep_sounddirect
	global	p_rangecheckon
	global	p_rangecheckoff
	global	p_pool
	global	p_playertunnelon
	global	p_playertunneloff
	global	p_ifpilot
	global	p_notpilot
	global	p_ifplrfullhp
	global	p_ifswitch,p_setswitch,p_clrswitch
	global	p_ifswitchv,p_setswitchv,p_clrswitchv
	global	p_plrturnon
	global	p_plrturnoff
	global	p_plrforceturn
	global	p_plrforceway

	global	p_msgalvar

	global	p_ifbossflagon,p_ifbossflagoff
	global	p_setbossflagon,p_setbossflagoff
	global	p_clrbossflag
	global	p_faceplayery

	global	p_gincb,p_gincw
	global	p_gdecb,p_gdecw

	global	p_addgb,p_addgw
	global	p_addbg,p_addwg

	global	p_copyplayerpos

	global	p_extracommands

	global	ep_faceplayerimmediate
	global	ep_faceshapeimmediate

	global	ep_setcameraimmediate,ep_setcamera

	global	p_iflargerb,p_iflargerw

	global	p_setmarker1
	global	p_setmarker2
	global	ep_ifplrboost
	global	ep_ifplrbrake
	global	ep_findenemyshape
	global	ep_objincone
;	global	ep_objdead
;	global	ep_notobjdead
	global	ep_plrburn

	global	ep_moveplayeroff,ep_moveplayeron

	global	p_adjustrot
	global	ep_plrshield
	global	ep_camrbyofs
	global	ep_plrweaplevelup

	global	p_nextbossmode

	global	ep_poschildrenon
	global	ep_poschildrenoff
	global	ep_Scenery
	global	ep_clearsequence
	global	ep_zdistless

	global	ep_inplayerscone

	global	ep_moveinonshape
	global	ep_moveinonshapeB
	global	ep_moveinonshapeW

	global	ep_circleshape
	global	ep_circleshapeB
	global	ep_circleshapeW

	global	ep_waitB

	global	ep_groundobjon
	global	ep_groundobjoff

	global	ep_hitflashon
	global	ep_hitflashoff

	global	ep_andframegoto
	global	ep_chainpos
	global	ep_chainposalvar
	global	ep_faceplayerofs
	global	ep_Pweaphit
	global	ep_Pweapinclmt
	global	ep_Pweapdeclmt
	global	ep_campanshapeimmediate
	global	ep_campanshape
	global	ep_campanplayerimmediate
	global	ep_campanplayer
	global	ep_setdemo
	global	ep_demoend
	global	ep_demosetmap
	global	ep_ifdemoend
	global	ep_ifnotdemo
	global	ep_ifsamedemo
	global	ep_copypos2view
	global	ep_copyrot2view
	global	ep_copyplayerrot
	global	ep_copyrot2player
	global	ep_copypos2player
	global	ep_ifplrweaplevel
	global	ep_campandemoshape
	global	ep_campandemoshapeimmediate
	global	ep_demoshape
	global	ep_clrdemoshape
	global	ep_playershape
	global	ep_setsndplace
	global	ep_reboundlaser

	global	ep_faceviewimmediate

	global	p_forcegosub


	global	ep_copypos2viewimmediate
	global	ep_copyrot2viewimmediate

	global	ep_copyviewpos
	global	ep_copyviewrots
	global	ep_copyviewpos_demo
	global	ep_copyviewrots_demo

	global	ep_setbg

	global	ep_hitslope

	global	ep_shiftrb
	global	ep_shiftrw

	global	p_circlewindow
	global	p_scrflash

	global	ep_circlewindowpos
	global	ep_bigcirclewindow
	global	ep_warpcirclewindow

	global	ep_indexbw,ep_indexww
	global	p_spawnchildrot0

	global	ep_fadein
	global	ep_fadeout

	global	ep_quadvecson
	global	ep_quadvecsoff
	global	ep_nextmap


	global	ep_wobble

	global	ep_ifareaout
	global	ep_ifplrturnon
	global	ep_ifplrturnoff
	global	ep_plrcontrolon
	global	ep_plrcontroloff

	global	p_gsetb,p_gsetw
	global	ep_alwayscnt,ep_iflasttrig

	global	ep_passsoundon
	global	ep_passsoundoff

	global	ep_enemydmgSE
	global	ep_enemyrbdSE
	global	p_radarobj
	global	p_clrtype
	global	p_trigalways
	global	p_initanim0

	global	ep_fireobjon
	global	ep_fireobjoff

	global	ep_addrandomw
	global	ep_addrandomb

	global	p_always_r
	global	ep_settype
	global	ep_setbossmode
	global	ep_swapvar
