ITEM/ KALEIDO_SCOPE/ METER/ REMOVE_COMMON_TEXTURE/ REMOVE_FUKIDASI/ REMOVE_SHADOW/ REMOVE_ZELDA_ARROW/ REMOVE_ZELDA_BOM/ REMOVE_ZELDA_BOMBA/ REMOVE_ZELDA_BOMBB/ REMOVE_ZELDA_DOOR/ REMOVE_ZELDA_DUSTA/ REMOVE_ZELDA_ELF/ REMOVE_ZELDA_LENSFLARE/ REMOVE_ZELDA_LIGHTA/ REMOVE_ZELDA_MOON/ REMOVE_ZELDA_SUN/ STATIC_DATA/ SYSTEM/ TEXTURE/ VR_BOX/ VR_BOX0/ VR_BOX1/ anime_model_1/ anime_model_2/ anime_model_3/ anime_model_4/ anime_model_5/ anime_model_6/ anime_texture/ anime_texture_1/ anime_texture_2/ anime_texture_3/ anime_texture_4/ anime_texture_5/ anime_texture_6/ bump_texture/ iwa.txt iwa.txt.bak map/ obj_make rcs.mk softsprite_matrix/ zelda_baby_skel/ zelda_bee/ zelda_box/ zelda_dangeon_keep/ zelda_dodongo/ zelda_field_keep/ zelda_fire/ zelda_firefly/ zelda_human/ zelda_ironknack/ zelda_keep/ zelda_link/ zelda_link_new/ zelda_map/ zelda_marker/ zelda_niw/ zelda_okuta/ zelda_poh/ zelda_rock/ zelda_scene/ zelda_skelton/ zelda_slime/ zelda_soldier/ zelda_tite/ zelda_title/ zelda_wallmaster/