###############################################################################
#
#       メイクするオーバーレイ型ソースファイル
#  $Id: ovlfiles.mk,v 1.1.1.1 2003/05/19 20:33:02 tong Exp $
#
###############################################################################

##OVLFILES1 = \
##	actor_PC_hand.c \
##	actor_P_S_hand.c \
##	actor_P_S_heiho.c \
##	actor_P_S_shadow.c \
##	actor_P_selectOBJBG.c \
##	actor_P_select.c \
##	actor_Qblock.c \
##	actor_ahoBakudan.c \
##	actor_ahodori.c \
##	actor_arrow.c \
##	actor_ase.c \
##	actor_atamaheiho.c \
##	actor_awaawa.c \
##	actor_bakudan.c \
##	actor_banboo_boss.c \
##	actor_banboo_heiho.c \
##	actor_banboo_toge.c \
##	actor_bbomb.c \
##	actor_b2p0.c \

OVLFILES1_O = \
	actor_PC_hand.o \
	actor_P_S_hand.o \
	actor_P_S_heiho.o \
	actor_P_S_shadow.o \
	actor_P_selectOBJBG.o \
	actor_P_select.o \
	actor_Qblock.o \
	actor_ahoBakudan.o \
	actor_ahodori.o \
	actor_arrow.o \
	actor_ase.o \
	actor_atamaheiho.o \
	actor_awaawa.o \
	actor_bakudan.o \
	actor_banboo_boss.o \
	actor_banboo_heiho.o \
	actor_banboo_toge.o \
	actor_bbomb.o \
	actor_b2p0.o \

##OVLOBJECTS1  = $(OVLFILES1:.c=.o)
##OVLRELFILES1 = $(OVLFILES1:.c=.rel)
OVLOBJECTS1  = $(OVLFILES1_O)
OVLRELFILES1 = $(OVLFILES1_O:.o=.rel)
OVLSEGMENT1  = ovlsegment1.o


##OVLFILES2 = \
##	actor_bgpolygon.c \
##	actor_bgswitch.c \
##	actor_bigbabru.c \
##	actor_bikkurin.c \
##	actor_blackBoard.c \
##	actor_blackBoardWaku.c \
##	actor_block.c \
##	actor_boat.c \
##	actor_bolt.c \
##	actor_bombBerry.c \
##	actor_bombSoldier.c \
##	actor_bowerheiho.c \

OVLFILES2_O = \
	actor_bgpolygon.o \
	actor_bgswitch.o \
	actor_bigbabru.o \
	actor_bikkurin.o \
	actor_blackBoard.o \
	actor_blackBoardWaku.o \
	actor_block.o \
	actor_boat.o \
	actor_bolt.o \
	actor_bombBerry.o \
	actor_bombSoldier.o \
	actor_bowerheiho.o \

##OVLOBJECTS2  = $(OVLFILES2:.c=.o)
##OVLRELFILES2 = $(OVLFILES2:.c=.rel)
OVLOBJECTS2  = $(OVLFILES2_O)
OVLRELFILES2 = $(OVLFILES2_O:.o=.rel)
OVLSEGMENT2  = ovlsegment2.o

##OVLFILES3 = \
##	actor_box.c \
##	actor_breathhed.c \
##	actor_breed.c \
##	actor_brge.c \
##	actor_btnMaster.c \
##	actor_bubble2.c \
##	actor_buku.c \
##	actor_cask.c \
##	actor_chibiMaster.c \
##	actor_coinget1.c \
##	actor_convey.c \
##	actor_cotton.c \
##	actor_crossbox.c \
##	actor_cvey2.c \
##	actor_cyberGate.c \
##	actor_daigabon.c \
##	actor_dai_teasi.c \
##	actor_dashheiho.c \
##	actor_deathKey.c \
##	actor_deathWarp.c \
##	actor_dokap.c \
##	actor_dokosa.c \
##	actor_donbabaItem.c \
##	actor_donbabaParts.c \
##	actor_donbaba.c \
##	actor_door.c \
##	actor_dpwater.c \
##	actor_dragon.c \
##	actor_drumMaster.c \
##	actor_dph.c \
##	actor_dummyYoshi.c \
##	actor_eatboss.c \
##	actor_eatpart.c \
##	actor_eff_kaze.c \
##	actor_eff_pachi.c \
##	actor_eff_zzz.c \
##	actor_effstar.c \
##	actor_escaMaster.c \
##	actor_extraHeiho.c \
##	actor_f_efect.c \
##	actor_fadeout.c \
##	actor_fball.c \
##	actor_fheihoMaster.c \
##	actor_fide.c \
##	actor_fill.c \
##	actor_fire_heiho.c \
##	actor_fireworks.c \

OVLFILES3_O = \
	actor_box.o \
	actor_breathhed.o \
	actor_breed.o \
	actor_brge.o \
	actor_btnMaster.o \
	actor_bubble2.o \
	actor_buku.o \
	actor_cask.o \
	actor_chibiMaster.o \
	actor_coinget1.o \
	actor_convey.o \
	actor_cotton.o \
	actor_crossbox.o \
	actor_cvey2.o \
	actor_cyberGate.o \
	actor_daigabon.o \
	actor_dai_teasi.o \
	actor_dashheiho.o \
	actor_deathKey.o \
	actor_deathWarp.o \
	actor_dokap.o \
	actor_dokosa.o \
	actor_donbabaItem.o \
	actor_donbabaParts.o \
	actor_donbaba.o \
	actor_door.o \
	actor_dpwater.o \
	actor_dragon.o \
	actor_drumMaster.o \
	actor_dph.o \
	actor_dummyYoshi.o \
	actor_eatboss.o \
	actor_eatpart.o \
	actor_eff_kaze.o \
	actor_eff_pachi.o \
	actor_eff_zzz.o \
	actor_effstar.o \
	actor_escaMaster.o \
	actor_extraHeiho.o \
	actor_f_efect.o \
	actor_fadeout.o \
	actor_fball.o \
	actor_fheihoMaster.o \
	actor_fide.o \
	actor_fill.o \
	actor_fire_heiho.o \
	actor_fireworks.o \

##OVLOBJECTS3  = $(OVLFILES3:.c=.o)
##OVLRELFILES3 = $(OVLFILES3:.c=.rel)
OVLOBJECTS3  = $(OVLFILES3:.c=.o)
OVLRELFILES3 = $(OVLFILES3:.c=.rel)
OVLSEGMENT3  = ovlsegment3.o

##OVLFILES4 = \
##	actor_flare.c \
##	actor_flower.c \
##	actor_flyBakudan.c \
##	actor_flyp.c \
##	actor_forkMaster.c \
##	actor_frog.c \
##	actor_frog_waki.c \
##	actor_fruitSelect.c \
##	actor_fruit.c \
##	actor_fspark.c \
##	actor_fujimifly.c \
##	actor_fukidashi.c \
##	actor_fukikumo.c \
##	actor_fukisuuji.c \
##	actor_getMeter.c \
##	actor_goroMaster.c \
##	actor_goron.c \
##	actor_gradation.c \
##	actor_group.c \
##	actor_hana.c \
##	actor_happytree.c \
##	actor_hebibin.c \
##	actor_heiho.c \
##	actor_heihoT0.c \
##	actor_heihoship_body.c \
##	actor_heihoship_boss.c \
##	actor_heihoship_frag.c \
##	actor_heihoshipMihari.c \
##	actor_heihoship_sail.c \
##	actor_heiho_tubo.c \
##	actor_hide.c \
##	actor_hirahira.c \
##	actor_hone.c \
##	actor_hookBlock.c \
##	actor_hopping.c \
##	actor_houdan.c \
##	actor_inochi.c \
##	actor_iwa.c \
##	actor_jellyfish.c \
##	actor_jsibu.c \
##	actor_jtaki.c \
##	actor_jugem.c \
##	actor_junction.c \
##	actor_kabeobake.c \
##	actor_karugamo.c \
##	actor_katikati.c \
##	actor_kemu.c \
##	actor_kemr.c \
##	actor_killer_dodai.c \
##	actor_killer_hou.c \
##	actor_killer_tama.c \
##	actor_knifeMaster.c \
##	actor_kokamekku.c \
##	actor_kokoro.c \
##	actor_kororin.c \
##	actor_kuki.c \
##	actor_kumolift.c \
##	actor_kuppa.c \
##	actor_kusariMaster.c \
##	actor_lamp.c \
##	actor_lavaMaster.c \
##	actor_leafRide.c \
##	actor_lfslime.c \
##	actor_lift.c \
##	actor_liftMaster.c \
##	actor_lookat.c \
##	actor_lseesaw.c \
##	actor_luggage.c \
##	actor_majin.c \
##	actor_makuwauri.c \
##	actor_mdonguri.c \
##	actor_melon_no.c \
##	actor_melon_panel.c \
##	actor_melon_wanwan.c \
##	actor_messageBOX.c \
##	actor_mienai.c \
##	actor_minipuku.c \
##	actor_miniteresa.c \
##	actor_minobon.c \
##	actor_moocho.c \
##	actor_morph.c \
##	actor_msgBack.c \
##	actor_musi.c \
##	actor_muteki.c \

OVLFILES4_O = \
	actor_flare.o \
	actor_flower.o \
	actor_flyBakudan.o \
	actor_flyp.o \
	actor_forkMaster.o \
	actor_frog.o \
	actor_frog_waki.o \
	actor_fruitSelect.o \
	actor_fruit.o \
	actor_fspark.o \
	actor_fujimifly.o \
	actor_fukidashi.o \
	actor_fukikumo.o \
	actor_fukisuuji.o \
	actor_getMeter.o \
	actor_goroMaster.o \
	actor_goron.o \
	actor_gradation.o \
	actor_group.o \
	actor_hana.o \
	actor_happytree.o \
	actor_hebibin.o \
	actor_heiho.o \
	actor_heihoT0.o \
	actor_heihoship_body.o \
	actor_heihoship_boss.o \
	actor_heihoship_frag.o \
	actor_heihoshipMihari.o \
	actor_heihoship_sail.o \
	actor_heiho_tubo.o \
	actor_hide.o \
	actor_hirahira.o \
	actor_hone.o \
	actor_hookBlock.o \
	actor_hopping.o \
	actor_houdan.o \
	actor_inochi.o \
	actor_iwa.o \
	actor_jellyfish.o \
	actor_jsibu.o \
	actor_jtaki.o \
	actor_jugem.o \
	actor_junction.o \
	actor_kabeobake.o \
	actor_karugamo.o \
	actor_katikati.o \
	actor_kemu.o \
	actor_kemr.o \
	actor_killer_dodai.o \
	actor_killer_hou.o \
	actor_killer_tama.o \
	actor_knifeMaster.o \
	actor_kokamekku.o \
	actor_kokoro.o \
	actor_kororin.o \
	actor_kuki.o \
	actor_kumolift.o \
	actor_kuppa.o \
	actor_kusariMaster.o \
	actor_lamp.o \
	actor_lavaMaster.o \
	actor_leafRide.o \
	actor_lfslime.o \
	actor_lift.o \
	actor_liftMaster.o \
	actor_lookat.o \
	actor_lseesaw.o \
	actor_luggage.o \
	actor_majin.o \
	actor_makuwauri.o \
	actor_mdonguri.o \
	actor_melon_no.o \
	actor_melon_panel.o \
	actor_melon_wanwan.o \
	actor_messageBOX.o \
	actor_mienai.o \
	actor_minipuku.o \
	actor_miniteresa.o \
	actor_minobon.o \
	actor_moocho.o \
	actor_morph.o \
	actor_msgBack.o \
	actor_musi.o \
	actor_muteki.o \

##OVLOBJECTS4  = $(OVLFILES4:.c=.o)
##OVLRELFILES4 = $(OVLFILES4:.c=.rel)
OVLOBJECTS4  = $(OVLFILES4_O)
OVLRELFILES4 = $(OVLFILES4_O:.o=.rel)
OVLSEGMENT4  = ovlsegment4.o


##OVLFILES5 = \
##	actor_nagaimusi.c \
##	actor_nameEntry.c \
##	actor_newbreath.c \
##	actor_newpage.c \
##	actor_nextDoor.c \
##	actor_nextGate.c \
##	actor_nextKey.c \
##	actor_nintendo.c \
##	actor_nyororon.c \
##	actor_obake.c \
##	actor_obakelift.c \
##	actor_objvtx.c \
##	actor_octagon.c \
##	actor_odo.c \
##	actor_oval.c \
##	actor_P_man.c \
##	actor_packn2.c \
##	actor_paipo.c \
##	actor_pakkun.c \
##	actor_panoramaMaster.c \
##	actor_parasol.c \
##	actor_pauseFide.c \
##	actor_pauseFruit.c \
##	actor_pause.c \
##	actor_pendulumMaster.c \
##	actor_penguin.c \
##	actor_pipeMaster.c \
##	actor_pipeliftLR.c \
##	actor_pistonMaster.c \
##	actor_pocket.c \
##	actor_pokopoko.c \
##	actor_pole.c \
##	actor_poly.c \
##	actor_potbox.c \
##	actor_poti.c \
##	actor_poti2.c \
##	actor_poti_chain.c \
##	actor_poti_hit.c \
##	actor_poti_pole.c \
##	actor_poti_tail.c \
##	actor_potlift.c \
##	actor_potya.c \
##	actor_puchi.c \
##	actor_pukupuku.c \
##	actor_puredeter.c \
##	actor_puroperaheiho.c \
##	actor_purikura.c \
##	actor_qball.c \
##	actor_qMaster.c \
##	actor_raster.c \
##	actor_rainMaster.c \
##	actor_railLift.c \
##	actor_rakkasan.c \
##	actor_roomkuppa.c \
##	actor_rugget.c \
##	actor_saku.c \
##	actor_saw.c \
##	actor_seaanemone.c \
##	actor_seesaw.c \
##	actor_seesaw2.c \
##	actor_seisan.c \
##	actor_seisan2.c \
##	actor_select.c \
##	actor_sensuikan.c \
##	actor_serpent.c \
##	actor_setbox.c \
##	actor_sfbody.c \
##	actor_sfface.c \
##	actor_sffloor.c \
##	actor_sfroom.c \
##	actor_shadow.c \
##	actor_shintaku.c \
##	actor_shipcontrol.c \

OVLFILES5_O = \
	actor_nagaimusi.o \
	actor_nameEntry.o \
	actor_newbreath.o \
	actor_newpage.o \
	actor_nextDoor.o \
	actor_nextGate.o \
	actor_nextKey.o \
	actor_nintendo.o \
	actor_nyororon.o \
	actor_obake.o \
	actor_obakelift.o \
	actor_objvtx.o \
	actor_octagon.o \
	actor_odo.o \
	actor_oval.o \
	actor_P_man.o \
	actor_packn2.o \
	actor_paipo.o \
	actor_pakkun.o \
	actor_panoramaMaster.o \
	actor_parasol.o \
	actor_pauseFide.o \
	actor_pauseFruit.o \
	actor_pause.o \
	actor_pendulumMaster.o \
	actor_penguin.o \
	actor_pipeMaster.o \
	actor_pipeliftLR.o \
	actor_pistonMaster.o \
	actor_pocket.o \
	actor_pokopoko.o \
	actor_pole.o \
	actor_poly.o \
	actor_potbox.o \
	actor_poti.o \
	actor_poti2.o \
	actor_poti_chain.o \
	actor_poti_hit.o \
	actor_poti_pole.o \
	actor_poti_tail.o \
	actor_potlift.o \
	actor_potya.o \
	actor_puchi.o \
	actor_pukupuku.o \
	actor_puredeter.o \
	actor_puroperaheiho.o \
	actor_purikura.o \
	actor_qball.o \
	actor_qMaster.o \
	actor_raster.o \
	actor_rainMaster.o \
	actor_railLift.o \
	actor_rakkasan.o \
	actor_roomkuppa.o \
	actor_rugget.o \
	actor_saku.o \
	actor_saw.o \
	actor_seaanemone.o \
	actor_seesaw.o \
	actor_seesaw2.o \
	actor_seisan.o \
	actor_seisan2.o \
	actor_select.o \
	actor_sensuikan.o \
	actor_serpent.o \
	actor_setbox.o \
	actor_sfbody.o \
	actor_sfface.o \
	actor_sffloor.o \
	actor_sfroom.o \
	actor_shadow.o \
	actor_shintaku.o \
	actor_shipcontrol.o \

##OVLOBJECTS5  = $(OVLFILES5:.c=.o)
##OVLRELFILES5 = $(OVLFILES5:.c=.rel)
OVLOBJECTS5  = $(OVLFILES5_O)
OVLRELFILES5 = $(OVLFILES5_O:.o=.rel)
OVLSEGMENT5  = ovlsegment5.o


##OVLFILES6 = \
##	actor_sibuki.c \
##	actor_siiru.c \
##	actor_slctCarsol.c \
##	actor_slime.c \
##	actor_slug.c \
##	actor_smokeTest.c \
##	actor_smoke.c \
##	actor_snowball.c \
##	actor_snow_heiho.c \
##	actor_soratobi.c \
##	actor_snowMaster.c \
##	actor_spray.c \
##	actor_srcstream.c \
##	actor_star.c \
##	actor_stream.c \
##	actor_suimen.c \
##	actor_suiryuawa.c \
##	actor_suiteki.c \
##	actor_superKira.c \
##	actor_surface.c \
##	actor_swMaster.c \
##	actor_takeuma.c \
##	actor_tamagoSW.c \
##	actor_televi.c \
##	actor_tenCoin.c \
##	actor_teppou_gun.c \
##	actor_teresa.c \
##	actor_teresaf.c \
##	actor_test_beeMaster.c \
##	actor_tibiunabon.c \
##	actor_timeAttackFG.c \
##	actor_timeAttackPL.c \
##	actor_title.c \
##	actor_togebon.c \
##	actor_togewood.c \
##	actor_togeMaster.c \
##	actor_trsblk.c \
##	actor_tubo.c \
##	actor_tuboSW.c \
##	actor_tubo_flame.c \
##	actor_turesariDemo.c \
##	actor_turesariPlayer.c \
##	actor_turumusi.c \
##	actor_twinkleMaster.c \
##	actor_unabon.c \
##	actor_unbb.c \
##	actor_wanMaster.c \
##	actor_warp.c \
##	actor_watage.c \
##	actor_waterfall.c \
##	actor_wind.c \
##	actor_wipeYoshi.c \
##	actor_ya_kanban.c \
##	actor_zo.c \
##	apd_demoPlay.c \
##	bkbg_hheya.c \
##	bkbg_yukawaku.c \
##	bookcam_common.c \
##	bookpg_naka.c \
##	bookpg_naka4.c \
##	bkpg_demo1.c \
##	bkpg_demo2.c \
##	bkpg_demo3.c \
##	bkpg_demo4.c \
##	bkpg_humi.c \
##	bkpg_hyousi.c \
##	bkpg_kumo.c \
##	bkpg_jungle.c \
##	bkpg_siro2.c \
##	bkpg_sougen.c \
##	bkpg_tika.c \
##	bkpg_ura.c \
##	bookpg_title.c \
##	bookpg_yoshi.c 

OVLFILES6_O = \
	actor_sibuki.o \
	actor_siiru.o \
	actor_slctCarsol.o \
	actor_slime.o \
	actor_slug.o \
	actor_smokeTest.o \
	actor_smoke.o \
	actor_snowball.o \
	actor_snow_heiho.o \
	actor_soratobi.o \
	actor_snowMaster.o \
	actor_spray.o \
	actor_srcstream.o \
	actor_star.o \
	actor_stream.o \
	actor_suimen.o \
	actor_suiryuawa.o \
	actor_suiteki.o \
	actor_superKira.o \
	actor_surface.o \
	actor_swMaster.o \
	actor_takeuma.o \
	actor_tamagoSW.o \
	actor_televi.o \
	actor_tenCoin.o \
	actor_teppou_gun.o \
	actor_teresa.o \
	actor_teresaf.o \
	actor_test_beeMaster.o \
	actor_tibiunabon.o \
	actor_timeAttackFG.o \
	actor_timeAttackPL.o \
	actor_title.o \
	actor_togebon.o \
	actor_togewood.o \
	actor_togeMaster.o \
	actor_trsblk.o \
	actor_tubo.o \
	actor_tuboSW.o \
	actor_tubo_flame.o \
	actor_turesariDemo.o \
	actor_turesariPlayer.o \
	actor_turumusi.o \
	actor_twinkleMaster.o \
	actor_unabon.o \
	actor_unbb.o \
	actor_wanMaster.o \
	actor_warp.o \
	actor_watage.o \
	actor_waterfall.o \
	actor_wind.o \
	actor_wipeYoshi.o \
	actor_ya_kanban.o \
	actor_zo.o \
	apd_demoPlay.o \
	bkbg_hheya.o \
	bkbg_yukawaku.o \
	bookcam_common.o \
	bookpg_naka.o \
	bookpg_naka4.o \
	bkpg_demo1.o \
	bkpg_demo2.o \
	bkpg_demo3.o \
	bkpg_demo4.o \
	bkpg_humi.o \
	bkpg_hyousi.o \
	bkpg_kumo.o \
	bkpg_jungle.o \
	bkpg_siro2.o \
	bkpg_sougen.o \
	bkpg_tika.o \
	bkpg_ura.o \
	bookpg_title.o \
	bookpg_yoshi.o 

##OVLOBJECTS6  = $(OVLFILES6:.c=.o)
##OVLRELFILES6 = $(OVLFILES6:.c=.rel)
OVLOBJECTS6  = $(OVLFILES6_O)
OVLRELFILES6 = $(OVLFILES6_O:.o=.rel)
OVLSEGMENT6  = ovlsegment6.o
