#ifndef SOT_DYNAMIC_H

#define SOT_DYNAMIC_H

#include <ultra64.h>
/******************************************************************************
	structures
******************************************************************************/
typedef struct {
    Vtx sea_bottom[7],sea_bottom_2p[7];
    Vtx world_VT[7],world_VT_2p[7];
    Vtx sky_cloud_VT[7],sky_cloud_VT_2p[7];

    Vtx d_aim[3];

    Vtx front[4];

    Vtx endsun[4];

    Vtx endflare[4 * 10]; /* Vtx ¤Ï 128 bit */
    
    Mtx animal[192];
    
    Lights1 world_LT[2];
    Lights1 man_LT[2];
}SOT_DYNAMIC;


extern SOT_DYNAMIC rsp_sot_dynamic;
extern SOT_DYNAMIC sot_dynamic[2];
#endif
