/*
 * Do not edit this file.  It was automatically generated
 * by "rgb2c" from the file "cursor.rgb".
 *
 *   Size: 12 x 12
 *   Number of channels: 3
 *   Number of bits per texel: 16 (G_IM_SIZ_16b)
 *   Format of texel: G_IM_FMT_RGBA
 *
 * Example usage:
 *
 *   gsDPPipeSync (),
 *   gsDPSetCombineMode (G_CC_DECALRGB, G_CC_DECALRGB),
 *   gsDPSetTexturePersp (G_TP_PERSP),
 *   gsDPSetTextureLOD (G_TL_TILE),
 *   gsDPSetTextureFilter (G_TF_BILERP),
 *   gsDPSetTextureConvert(G_TC_FILT),
 *   gsDPSetTextureLUT (G_TT_NONE),
 *   gsDPLoadTextureBlock (tx_cursor, G_IM_FMT_RGBA, G_IM_SIZ_16b, 12, 12, 0,
 *     G_TX_WRAP | G_TX_NOMIRROR, G_TX_WRAP | G_TX_NOMIRROR,
 *     G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD),
 */

#if 0	/* Image preview */
	+------------+
	|###*oooooooo|
	|#..###*ooooo|
	|#.....##*ooo|
	|*#......#ooo|
	|o#.....#*ooo|
	|o#.....#*ooo|
	|o*#.....#*oo|
	|oo#.##...#*o|
	|oo*#**#...#*|
	|oooooo*#...#|
	|ooooooo*#..#|
	|oooooooo*##*|
	+------------+
#endif

static Gfx tx_cursor_C_dummy_aligner1[] = { gsSPEndDisplayList() };

unsigned short tx_cursor[] = {
	0xffff, 0xffff, 0xffff, 0xb5ad, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 
	0xffff, 0x3f, 0x3f, 0xffff, 0xffff, 0xffff, 0xb5ad, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 
	0xffff, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0xffff, 0xffff, 0xb5ad, 0x0000, 0x0000, 0x0000, 
	0xb5ad, 0xffff, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0xffff, 0x0000, 0x0000, 0x0000, 
	0x0000, 0xffff, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0xffff, 0xb5ad, 0x0000, 0x0000, 0x0000, 
	0x0000, 0xffff, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0xffff, 0xb5ad, 0x0000, 0x0000, 0x0000, 
	0x0000, 0xb5ad, 0xffff, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0xffff, 0xb5ad, 0x0000, 0x0000, 
	0x0000, 0x0000, 0xffff, 0x3f, 0xffff, 0xffff, 0x3f, 0x3f, 0x3f, 0xffff, 0xb5ad, 0x0000, 
	0x0000, 0x0000, 0xb5ad, 0xffff, 0xb5ad, 0xb5ad, 0xffff, 0x3f, 0x3f, 0x3f, 0xffff, 0xb5ad, 
	0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xb5ad, 0xffff, 0x3f, 0x3f, 0x3f, 0xffff, 
	0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xb5ad, 0xffff, 0x3f, 0x3f, 0xffff, 
	0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0xb5ad, 0xffff, 0xffff, 0xb5ad, 
};

