//#include	<AgbTypes.h>


/*-----------------------------------------
			OBJ Data
-----------------------------------------*/

const u16	furawana_effect3_Obj_00[4] = 
{
	0x0001,
	0x00f8, 0x41f8, 0xb28e,
};

const u16	furawana_effect3_Obj_01[7] = 
{
	0x0002,
	0x00f7, 0x41f8, 0xb290,
	0x00f0, 0x4000, 0xb28e,
};

const u16	furawana_effect3_Obj_02[10] = 
{
	0x0003,
	0x00f6, 0x41f8, 0xb292,
	0x00ef, 0x4001, 0xb290,
	0x00f2, 0x41f6, 0xb28e,
};

const u16	furawana_effect3_Obj_03[10] = 
{
	0x0003,
	0x00f5, 0x41f8, 0xb294,
	0x00ee, 0x4002, 0xb292,
	0x00f1, 0x41f7, 0xb290,
};

const u16	furawana_effect3_Obj_04[10] = 
{
	0x0003,
	0x00f4, 0x41f8, 0xb256,
	0x00ed, 0x4003, 0xb294,
	0x00f0, 0x41f8, 0xb292,
};

const u16	furawana_effect3_Obj_05[7] = 
{
	0x0002,
	0x00ec, 0x4004, 0xb256,
	0x00ef, 0x41f9, 0xb294,
};

const u16	furawana_effect3_Obj_06[4] = 
{
	0x0001,
	0x00ee, 0x41fa, 0xb256,
};

const u16	furawana_effect3_Obj_07[4] = 
{
	0x0001,
	0x00f8, 0x51f8, 0xb28e,
};

const u16	furawana_effect3_Obj_08[7] = 
{
	0x0002,
	0x00f7, 0x51f8, 0xb290,
	0x00f0, 0x51f0, 0xb28e,
};

const u16	furawana_effect3_Obj_09[10] = 
{
	0x0003,
	0x00f6, 0x51f8, 0xb292,
	0x00ef, 0x51ef, 0xb290,
	0x00f2, 0x51fa, 0xb28e,
};

const u16	furawana_effect3_Obj_0A[10] = 
{
	0x0003,
	0x00f5, 0x51f8, 0xb294,
	0x00ee, 0x51ee, 0xb292,
	0x00f1, 0x51f9, 0xb290,
};

const u16	furawana_effect3_Obj_0B[10] = 
{
	0x0003,
	0x00f4, 0x51f8, 0xb256,
	0x00ed, 0x51ed, 0xb294,
	0x00f0, 0x51f8, 0xb292,
};

const u16	furawana_effect3_Obj_0C[7] = 
{
	0x0002,
	0x00ec, 0x51ec, 0xb256,
	0x00ef, 0x51f7, 0xb294,
};

const u16	furawana_effect3_Obj_0D[4] = 
{
	0x0001,
	0x00ee, 0x51f6, 0xb256,
};


/*-----------------------------------------
			OBJ Animation Data
-----------------------------------------*/
/*typedef struct
{
	u32	uiObjAddr;
	u8	usTimer;
}TAnmDef;*/

const TAnmDef	furawana_effect3_Anm_00[8] =
{
	{(u32)furawana_effect3_Obj_00, 0x08},
	{(u32)furawana_effect3_Obj_01, 0x08},
	{(u32)furawana_effect3_Obj_02, 0x08},
	{(u32)furawana_effect3_Obj_03, 0x08},
	{(u32)furawana_effect3_Obj_04, 0x08},
	{(u32)furawana_effect3_Obj_05, 0x08},
	{(u32)furawana_effect3_Obj_06, 0x08},
	{0, 0}
};

const TAnmDef	furawana_effect3_Anm_01[8] =
{
	{(u32)furawana_effect3_Obj_07, 0x08},
	{(u32)furawana_effect3_Obj_08, 0x08},
	{(u32)furawana_effect3_Obj_09, 0x08},
	{(u32)furawana_effect3_Obj_0A, 0x08},
	{(u32)furawana_effect3_Obj_0B, 0x08},
	{(u32)furawana_effect3_Obj_0C, 0x08},
	{(u32)furawana_effect3_Obj_0D, 0x08},
	{0, 0}
};

