//#include	<AgbTypes.h>


/*-----------------------------------------
			OBJ Data
-----------------------------------------*/

const u16	awat_Obj_00[7] = 
{
	0x0002,
	0x40e0, 0x81f0, 0x8200,
	0x40f0, 0xb1f0, 0x8200,
};

const u16	awat_Obj_01[7] = 
{
	0x0002,
	0x40e0, 0x81f0, 0x8204,
	0x40f0, 0xb1f0, 0x8204,
};

const u16	awat_Obj_02[7] = 
{
	0x0002,
	0x40e0, 0x81f0, 0x8208,
	0x40f0, 0xb1f0, 0x8208,
};

const u16	awat_Obj_03[7] = 
{
	0x0002,
	0x40e0, 0x81f0, 0x820c,
	0x40f0, 0xb1f0, 0x820c,
};

const u16	awat_Obj_04[7] = 
{
	0x0002,
	0x40e0, 0x91f0, 0x8200,
	0x40f0, 0xa1f0, 0x8200,
};

const u16	awat_Obj_05[4] = 
{
	0x0001,
	0x00ec, 0x01fc, 0x8210,
};

const u16	awat_Obj_06[4] = 
{
	0x0001,
	0x00e8, 0x41f8, 0x8211,
};

const u16	awat_Obj_07[13] = 
{
	0x0004,
	0x00e4, 0x41f4, 0x8213,
	0x00ec, 0x71fc, 0x8213,
	0x00f4, 0x01f4, 0x8230,
	0x00e4, 0x3004, 0x8230,
};

const u16	awat_Obj_08[13] = 
{
	0x0004,
	0x00e0, 0x41f0, 0x8215,
	0x00e0, 0x5000, 0x8215,
	0x00f0, 0x61f0, 0x8215,
	0x00f0, 0x7000, 0x8215,
};

const u16	awat_Obj_09[13] = 
{
	0x0004,
	0x00de, 0x41ee, 0x8217,
	0x00f2, 0x61ee, 0x8217,
	0x00de, 0x5002, 0x8217,
	0x00f2, 0x7002, 0x8217,
};

const u16	awat_Obj_0A[25] = 
{
	0x0008,
	0x00dc, 0x41ec, 0x8219,
	0x00dc, 0x5004, 0x8219,
	0x00dc, 0x01fc, 0x821b,
	0x00ec, 0x01ec, 0x823b,
	0x00ec, 0x100c, 0x823b,
	0x00f4, 0x61ec, 0x8219,
	0x00f4, 0x7004, 0x8219,
	0x00fc, 0x21fc, 0x821b,
};

const u16	awat_Obj_0B[19] = 
{
	0x0006,
	0x00d8, 0x41ec, 0x821c,
	0x00d8, 0x5004, 0x821c,
	0x80e8, 0x0014, 0x821e,
	0x00f8, 0x61ec, 0x821c,
	0x00f8, 0x7004, 0x821c,
	0x80e8, 0x11e4, 0x821e,
};


/*-----------------------------------------
			OBJ Animation Data
-----------------------------------------*/
/*typedef struct
{
	u32	uiObjAddr;
	u8	usTimer;
}TAnmDef;*/

const TAnmDef	awat_Anm_00[9] =
{
	{(u32)awat_Obj_00, 0x0B},
	{(u32)awat_Obj_01, 0x0A},
	{(u32)awat_Obj_02, 0x09},
	{(u32)awat_Obj_03, 0x0A},
	{(u32)awat_Obj_04, 0x0B},
	{(u32)awat_Obj_03, 0x0A},
	{(u32)awat_Obj_02, 0x09},
	{(u32)awat_Obj_01, 0x0A},
	{0, 0}
};

const TAnmDef	awat_Anm_01[5] =
{
	{(u32)awat_Obj_05, 0x04},
	{(u32)awat_Obj_06, 0x0A},
	{(u32)awat_Obj_07, 0x0C},
	{(u32)awat_Obj_00, 0x3C},
	{0, 0}
};

const TAnmDef	awat_Anm_02[5] =
{
	{(u32)awat_Obj_08, 0x03},
	{(u32)awat_Obj_09, 0x03},
	{(u32)awat_Obj_0A, 0x04},
	{(u32)awat_Obj_0B, 0x02},
	{0, 0}
};

