
#include	<AgbTypes.h>


/*	############ 敵配置データ ################

			マップ名	t13j_1
			HeaderSize	0x0090
			横パネル数	0x0042
			縦パネル数	0x0013

	##########################################*/

//	{ Ｙ | Ｘ | 番号 }		// FORMAT

const u8 THD_t13j_1[0x08][3] =
{
	{0x0A,0x06,0x03},		// 0x00
	{0x0A,0x09,0x12},
	{0x0C,0x24,0x11},
	{0x0D,0x2E,0x11},
	{0x0F,0x12,0x12},
	{0x0F,0x1E,0x11},
	{0x0F,0x33,0x13},
	{0xFF,0xFF,0xFF},		// ENDコード (0x07)
};




/*	############ ＭＡＰ圧縮データ ############

			マップ名	t13j_1
			HeaderSize	0x0090
			横パネル数	0x0042
			縦パネル数	0x0013
			総パネル数	0x04E6

	##########################################*/


const u8 Map_t13j_1[] = 
{
	0x42,0x13,			//	パネル数(X,Y)
//							DATA(L)Press
//							PressA  46.89% (0x024C)
//							PressB  50.88% (0x027E)
	0x01,				//	PressA(7F)
	0xC5,0x40,0xAC,0x00,0x96,0x40,0xAC,0x00,
	0x96,0x40,0xAC,0x00,0x96,0x40,0xAC,0x00,
	0x96,0x40,0x84,0x00,0x10,0xE9,0xEA,0xD0,
	0xD1,0xCA,0xCA,0xD4,0xD5,0xD0,0xD1,0xCA,
	0xCA,0xD4,0xD5,0xEB,0xEC,0x84,0x00,0x04,
	0xE1,0xE2,0xA0,0xA1,0x85,0xCA,0x0B,0xA4,
	0xA5,0xC8,0xC9,0xCA,0xCA,0xCC,0xCD,0xE3,
	0xE4,0x00,0x94,0x40,0x03,0x84,0x80,0x81,
	0x85,0x00,0x0C,0xD8,0xD9,0xDA,0xDB,0xDC,
	0xDD,0xD8,0xD9,0xDA,0xDB,0xDC,0xDD,0x86,
	0x00,0x04,0xE9,0xEA,0xA8,0xA9,0x85,0xCA,
	0x22,0xAC,0xAD,0xD0,0xD1,0xCA,0xCA,0xD4,
	0xD5,0xEB,0xEC,0x82,0x83,0x74,0x7C,0x84,
	0x8C,0x74,0x7C,0x84,0x8C,0x74,0x84,0x8C,
	0x74,0x7C,0x84,0x8C,0x74,0x7C,0x40,0x40,
	0x74,0x88,0x89,0x85,0x00,0x0C,0xE0,0xE1,
	0xE2,0xE3,0xE4,0xE5,0xE0,0xE1,0xE2,0xE3,
	0xE4,0xE5,0x88,0x00,0x29,0xB0,0xB1,0xB2,
	0xDB,0xF2,0xB2,0xB3,0xB4,0xB5,0xD8,0xD9,
	0xDA,0xDB,0xDC,0xDD,0x00,0x00,0x92,0x93,
	0x95,0x94,0x8D,0x95,0x9A,0x8D,0x95,0x9A,
	0x94,0x95,0x9A,0x94,0x95,0x94,0x9A,0x84,
	0x8C,0x40,0x40,0x84,0x80,0x81,0x86,0x00,
	0x0A,0xE9,0xEA,0xEB,0xEC,0x00,0x00,0xE9,
	0xEA,0xEB,0xEC,0x89,0x00,0x0F,0xB8,0xB9,
	0xBA,0xE3,0xFA,0xBA,0xBB,0xBC,0xBD,0xE0,
	0xE1,0xE2,0xE3,0xE4,0xE5,0x83,0x00,0x17,
	0x9B,0x9D,0x9C,0x00,0x9D,0x00,0x00,0x9D,
	0x00,0x9C,0x9D,0x00,0x9C,0x9D,0x9C,0xA2,
	0xA3,0x74,0x40,0x40,0x74,0x88,0x89,0x9A,
	0x00,0x0D,0xC1,0xC2,0xEB,0x02,0xC2,0xC3,
	0xC4,0x00,0x00,0xE9,0xEA,0xEB,0xEC,0x93,
	0x00,0x15,0x82,0x83,0x7C,0x40,0x40,0x84,
	0x32,0x33,0x71,0x72,0x73,0x62,0x63,0x64,
	0x71,0x72,0x52,0x53,0x54,0x55,0x56,0xAD,
	0x00,0x16,0x8A,0x8B,0x84,0x40,0x40,0x74,
	0x3A,0x68,0x79,0x7A,0x7B,0x6A,0x6B,0x6C,
	0x79,0x7A,0x5A,0x5B,0x5C,0x5D,0x5E,0x41,
	0xAC,0x00,0x15,0x82,0x83,0x8C,0x40,0x40,
	0x84,0x8C,0x74,0x7C,0x84,0x8C,0x74,0x7C,
	0x84,0x8C,0x74,0x7C,0x84,0x8C,0x88,0x89,
	0xAD,0x00,0x15,0x8A,0x8B,0x74,0x40,0x40,
	0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,0x8C,
	0x74,0x7C,0x84,0x8C,0x74,0x7C,0x80,0x81,
	0xAD,0x00,0x15,0x82,0x83,0x7C,0x40,0x40,
	0x84,0x8C,0x74,0x7C,0x84,0x8C,0x74,0x7C,
	0x84,0x8C,0x74,0x7C,0x84,0x8C,0x88,0x89,
	0xAD,0x00,0x7F,0x8A,0x8B,0x84,0x40,0x40,
	0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,0x8C,
	0x74,0x7C,0x84,0x8C,0x74,0x7C,0x32,0x33,
	0x61,0x70,0x71,0x62,0x63,0x64,0x52,0x53,
	0x54,0x61,0x70,0x71,0x72,0x73,0x70,0x71,
	0x72,0x73,0x60,0x61,0x71,0x72,0x73,0x52,
	0x53,0x54,0x72,0x73,0x61,0x61,0x70,0x71,
	0x62,0x63,0x64,0x71,0x72,0x73,0x52,0x53,
	0x54,0x55,0x56,0x00,0x00,0x82,0x83,0x8C,
	0x40,0x40,0x84,0x8C,0x74,0x7C,0x84,0x8C,
	0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,0x8C,
	0x3A,0x68,0x69,0x78,0x79,0x6A,0x6B,0x6C,
	0x5A,0x5B,0x5C,0x69,0x78,0x79,0x7A,0x7B,
	0x78,0x79,0x7A,0x7B,0x68,0x69,0x79,0x7A,
	0x7B,0x5A,0x5B,0x5C,0x7A,0x7B,0x69,0x69,
	0x78,0x79,0x6A,0x6B,0x6C,0x79,0x7A,0x7B,
	0x5A,0x5B,0x4A,0x5C,0x5D,0x5E,0x00,0x00,
	0x8A,0x8B,0x74,0x40,0x40,0x74,0x7C,0x84,
	0x8C,0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,
	0x8C,0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,
	0x8C,0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,
	0x8C,0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,
	0x8C,0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,
	0x8C,0x74,0x7C,0x84,0x8C,0x74,0x7C,0x84,
	0x8C,0x74,0x7C,0x84,0x8C,0x74,0x88,0x89,
	0x00,0x00,0x82,0x83,0x7C,0xBC,0x40,0x84,
	0x02,0x83,0x40,0x00,
//							DATA(H)Press
//							PressA   2.55% (0x0020)
//							PressB   1.91% (0x0018)
	0x02,				//	PressB(7FF)
	0x82,0x0C,0x00,0x00,0x01,0x01,0x80,0x41,
	0x00,0x00,0x02,0x01,0x01,0x80,0x23,0x00,
	0x00,0x01,0x01,0x82,0x72,0x00,0x00,0x00,
};			//TotalPress =  24.40%

