	.include "MPlayDef.s"

	.equ	s_TEKI_Water_IN_grp, voicegroup001
	.equ	s_TEKI_Water_IN_pri, 100
	.equ	s_TEKI_Water_IN_rev, 0
	.equ	s_TEKI_Water_IN_mvl, 80
	.equ	s_TEKI_Water_IN_key, 0
	.equ	s_TEKI_Water_IN_tbs, 1
	.equ	s_TEKI_Water_IN_exg, 0
	.equ	s_TEKI_Water_IN_cmp, 1

	.section .rodata
	.global	s_TEKI_Water_IN
	.align	2

@**************** Track 1 (Midi-Chn.1) ****************@

s_TEKI_Water_IN_1:
	.byte	KEYSH , s_TEKI_Water_IN_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 150*s_TEKI_Water_IN_tbs/2
	.byte		VOICE , 107
	.byte		VOL   , 127*s_TEKI_Water_IN_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		LFOS  , 120
	.byte		LFODL , 0
	.byte		MOD   , 120
	.byte		MODT  , 0
	.byte	W01
	.byte		N01   , En3 , v092
	.byte	W05
	.byte		N04   , Fn2 
	.byte	W04
	.byte	FINE

@******************************************************@
	.align	2

s_TEKI_Water_IN:
	.byte	1	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_TEKI_Water_IN_pri	@ Priority
	.byte	s_TEKI_Water_IN_rev	@ Reverb.

	.word	s_TEKI_Water_IN_grp

	.word	s_TEKI_Water_IN_1

	.end
