	.include "MPlayDef.s"

	.equ	s_TEKI_TOTUMEN_Bump_grp, voicegroup001
	.equ	s_TEKI_TOTUMEN_Bump_pri, 100
	.equ	s_TEKI_TOTUMEN_Bump_rev, 0
	.equ	s_TEKI_TOTUMEN_Bump_mvl, 80
	.equ	s_TEKI_TOTUMEN_Bump_key, 0
	.equ	s_TEKI_TOTUMEN_Bump_tbs, 1
	.equ	s_TEKI_TOTUMEN_Bump_exg, 0
	.equ	s_TEKI_TOTUMEN_Bump_cmp, 1

	.section .rodata
	.global	s_TEKI_TOTUMEN_Bump
	.align	2

@**************** Track 1 (Midi-Chn.1) ****************@

s_TEKI_TOTUMEN_Bump_1:
	.byte	KEYSH , s_TEKI_TOTUMEN_Bump_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 150*s_TEKI_TOTUMEN_Bump_tbs/2
	.byte		VOICE , 4
	.byte		VOL   , 100*s_TEKI_TOTUMEN_Bump_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		N01   , Fn3 , v072
	.byte	W01
	.byte		N02   , As2 , v127
	.byte	W02
	.byte		        En3 , v040
	.byte	W06
	.byte		N01   , En2 , v092
	.byte	W01
	.byte		        Bn2 , v080
	.byte	W02
	.byte		        Cs2 , v112
	.byte	W07
	.byte		        Cs2 , v092
	.byte	W08
	.byte		        Cs2 , v072
	.byte	W07
	.byte		        Dn2 , v040
	.byte	W08
	.byte		        En2 , v032
	.byte	W01
	.byte	FINE

@**************** Track 2 (Midi-Chn.3) ****************@

s_TEKI_TOTUMEN_Bump_2:
	.byte	KEYSH , s_TEKI_TOTUMEN_Bump_key+0
@ 000   ----------------------------------------
	.byte		VOICE , 15
	.byte		VOL   , 120*s_TEKI_TOTUMEN_Bump_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		LFOS  , 50
	.byte		LFODL , 0
	.byte		MOD   , 50
	.byte		MODT  , 0
	.byte	W02
	.byte		N01   , Gn3 , v052
	.byte	W06
	.byte		N44   , Fs3 , v060
	.byte	W08
	.byte		VOL   , 99*s_TEKI_TOTUMEN_Bump_mvl/mxv
	.byte	W07
	.byte		        70*s_TEKI_TOTUMEN_Bump_mvl/mxv
	.byte	W07
	.byte		        43*s_TEKI_TOTUMEN_Bump_mvl/mxv
	.byte	W07
	.byte		        22*s_TEKI_TOTUMEN_Bump_mvl/mxv
	.byte	W06
	.byte		        8*s_TEKI_TOTUMEN_Bump_mvl/mxv
	.byte	W11
	.byte	FINE

@******************************************************@
	.align	2

s_TEKI_TOTUMEN_Bump:
	.byte	2	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_TEKI_TOTUMEN_Bump_pri	@ Priority
	.byte	s_TEKI_TOTUMEN_Bump_rev	@ Reverb.

	.word	s_TEKI_TOTUMEN_Bump_grp

	.word	s_TEKI_TOTUMEN_Bump_1
	.word	s_TEKI_TOTUMEN_Bump_2

	.end
