	.include "MPlayDef.s"

	.equ	s_TEKI_TOGE_firing_grp, voicegroup001
	.equ	s_TEKI_TOGE_firing_pri, 80
	.equ	s_TEKI_TOGE_firing_rev, 0
	.equ	s_TEKI_TOGE_firing_mvl, 50
	.equ	s_TEKI_TOGE_firing_key, 0
	.equ	s_TEKI_TOGE_firing_tbs, 1
	.equ	s_TEKI_TOGE_firing_exg, 0
	.equ	s_TEKI_TOGE_firing_cmp, 1

	.section .rodata
	.global	s_TEKI_TOGE_firing
	.align	2

@**************** Track 1 (Midi-Chn.1) ****************@

s_TEKI_TOGE_firing_1:
	.byte	KEYSH , s_TEKI_TOGE_firing_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 130*s_TEKI_TOGE_firing_tbs/2
	.byte		VOICE , 103
	.byte		VOL   , 100*s_TEKI_TOGE_firing_mvl/mxv
	.byte		N24   , Gn2 , v100
	.byte	W24
	.byte	FINE

@**************** Track 2 (Midi-Chn.2) ****************@

s_TEKI_TOGE_firing_2:
	.byte	KEYSH , s_TEKI_TOGE_firing_key+0
@ 000   ----------------------------------------
	.byte		VOICE , 104
	.byte		VOL   , 60*s_TEKI_TOGE_firing_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		BENDR , 24
	.byte		LFOS  , 20
	.byte		LFODL , 15
	.byte		MOD   , 40
	.byte		MODT  , 2
	.byte		BEND  , c_v+46
	.byte		N10   , Cn3 , v100
	.byte		N10   , Cs3 
	.byte	W02
	.byte		BEND  , c_v-52
	.byte	W01
	.byte		        c_v-22
	.byte	W01
	.byte		VOL   , 100*s_TEKI_TOGE_firing_mvl/mxv
	.byte		BEND  , c_v-8
	.byte	W02
	.byte		        c_v-2
	.byte	W03
	.byte		        c_v-13
	.byte	W02
	.byte		        c_v-21
	.byte	W02
	.byte		        c_v-27
	.byte	W02
	.byte		        c_v-31
	.byte	W02
	.byte		        c_v-34
	.byte	W02
	.byte		        c_v-36
	.byte	W02
	.byte		        c_v-37
	.byte	W02
	.byte		        c_v-38
	.byte	W02
	.byte		        c_v-40
	.byte	W02
	.byte		        c_v-41
	.byte	FINE

@******************************************************@
	.align	2

s_TEKI_TOGE_firing:
	.byte	2	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_TEKI_TOGE_firing_pri	@ Priority
	.byte	s_TEKI_TOGE_firing_rev	@ Reverb.

	.word	s_TEKI_TOGE_firing_grp

	.word	s_TEKI_TOGE_firing_1
	.word	s_TEKI_TOGE_firing_2

	.end
