	.include "MPlayDef.s"

	.equ	s_START_IN_CIRCLE_grp, voicegroup001
	.equ	s_START_IN_CIRCLE_pri, 120
	.equ	s_START_IN_CIRCLE_rev, 0
	.equ	s_START_IN_CIRCLE_mvl, 70
	.equ	s_START_IN_CIRCLE_key, 0
	.equ	s_START_IN_CIRCLE_tbs, 1
	.equ	s_START_IN_CIRCLE_exg, 0
	.equ	s_START_IN_CIRCLE_cmp, 1

	.section .rodata
	.global	s_START_IN_CIRCLE
	.align	2

@**************** Track 1 (Midi-Chn.1) ****************@

s_START_IN_CIRCLE_1:
	.byte	KEYSH , s_START_IN_CIRCLE_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 150*s_START_IN_CIRCLE_tbs/2
	.byte		VOICE , 126
	.byte		VOL   , 120*s_START_IN_CIRCLE_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		BENDR , 24
	.byte		LFOS  , 100
	.byte		LFODL , 0
	.byte		MOD   , 80
	.byte		MODT  , 0
	.byte		BEND  , c_v-63
	.byte	W54
	.byte	W01
	.byte		VOL   , 50*s_START_IN_CIRCLE_mvl/mxv
	.byte		BEND  , c_v-32
	.byte	W01
	.byte		TIE   , An1 , v112
	.byte	W05
	.byte		BEND  , c_v-26
	.byte	W02
	.byte		VOL   , 85*s_START_IN_CIRCLE_mvl/mxv
	.byte	W04
	.byte		BEND  , c_v-21
	.byte	W04
	.byte		VOL   , 100*s_START_IN_CIRCLE_mvl/mxv
	.byte	W02
	.byte		BEND  , c_v-15
	.byte	W06
	.byte		        c_v-10
	.byte	W06
	.byte		        c_v-4
	.byte	W06
	.byte		        c_v+1
	.byte	W05
@ 001   ----------------------------------------
	.byte	W01
	.byte		        c_v+7
	.byte	W06
	.byte		        c_v+12
	.byte	W06
	.byte		        c_v+17
	.byte	W04
	.byte		VOL   , 86*s_START_IN_CIRCLE_mvl/mxv
	.byte	W02
	.byte		BEND  , c_v+23
	.byte	W03
	.byte		VOL   , 50*s_START_IN_CIRCLE_mvl/mxv
	.byte		N92   , Bn1 , v080
	.byte	W01
	.byte		N78   , Cs2 
	.byte	W01
	.byte		TIE   , Fn3 
	.byte	W01
	.byte		BEND  , c_v+24
	.byte	W03
	.byte		VOL   , 105*s_START_IN_CIRCLE_mvl/mxv
	.byte	W03
	.byte		BEND  , c_v+17
	.byte	W06
	.byte		        c_v+10
	.byte	W06
	.byte		        c_v+3
	.byte	W06
	.byte		        c_v-4
	.byte	W06
	.byte		        c_v-11
	.byte	W06
	.byte		        c_v-18
	.byte	W06
	.byte		        c_v-25
	.byte	W06
	.byte		        c_v-32
	.byte	W03
	.byte		EOT   , An1 
	.byte	W03
	.byte		BEND  , c_v-39
	.byte	W06
	.byte		        c_v-46
	.byte	W06
	.byte		        c_v-53
	.byte	W05
@ 002   ----------------------------------------
	.byte	W01
	.byte		        c_v-60
	.byte	W02
	.byte		        c_v-63
	.byte	W23
	.byte		EOT   , Fn3 
	.byte	W01
	.byte	FINE

@**************** Track 2 (Midi-Chn.2) ****************@

s_START_IN_CIRCLE_2:
	.byte	KEYSH , s_START_IN_CIRCLE_key+0
@ 000   ----------------------------------------
	.byte		VOICE , 126
	.byte		VOL   , 40*s_START_IN_CIRCLE_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		BENDR , 24
	.byte		LFOS  , 15
	.byte		LFODL , 0
	.byte		MOD   , 40
	.byte		MODT  , 2
	.byte		BEND  , c_v-64
	.byte		TIE   , Bn1 , v100
	.byte		TIE   , Cn2 , v072
	.byte		TIE   , An4 , v080
	.byte	W06
	.byte		VOL   , 62*s_START_IN_CIRCLE_mvl/mxv
	.byte	W07
	.byte		        86*s_START_IN_CIRCLE_mvl/mxv
	.byte	W08
	.byte		        100*s_START_IN_CIRCLE_mvl/mxv
	.byte	W01
	.byte		BEND  , c_v-47
	.byte	W06
	.byte		        c_v-40
	.byte	W06
	.byte		        c_v-34
	.byte	W06
	.byte		        c_v-30
	.byte	W06
	.byte		        c_v-27
	.byte	W06
	.byte		        c_v-24
	.byte	W06
	.byte		        c_v-22
	.byte	W06
	.byte		        c_v-21
	.byte	W12
	.byte		        c_v-18
	.byte	W12
	.byte		        c_v-16
	.byte	W08
@ 001   ----------------------------------------
	.byte	W04
	.byte		        c_v-14
	.byte	W12
	.byte		VOL   , 96*s_START_IN_CIRCLE_mvl/mxv
	.byte		BEND  , c_v-13
	.byte	W12
	.byte		VOL   , 86*s_START_IN_CIRCLE_mvl/mxv
	.byte		BEND  , c_v-12
	.byte	W12
	.byte		VOL   , 71*s_START_IN_CIRCLE_mvl/mxv
	.byte		BEND  , c_v-11
	.byte	W08
	.byte		EOT   , Bn1 
	.byte		        Cn2 
	.byte		        An4 
	.byte	W04
	.byte		VOL   , 47*s_START_IN_CIRCLE_mvl/mxv
	.byte		BEND  , c_v-10
	.byte	FINE

@******************************************************@
	.align	2

s_START_IN_CIRCLE:
	.byte	2	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_START_IN_CIRCLE_pri	@ Priority
	.byte	s_START_IN_CIRCLE_rev	@ Reverb.

	.word	s_START_IN_CIRCLE_grp

	.word	s_START_IN_CIRCLE_1
	.word	s_START_IN_CIRCLE_2

	.end
