	.include "MPlayDef.s"

	.equ	s_ROULETTE_Piece_STOP_grp, voicegroup001
	.equ	s_ROULETTE_Piece_STOP_pri, 112
	.equ	s_ROULETTE_Piece_STOP_rev, 0
	.equ	s_ROULETTE_Piece_STOP_mvl, 110
	.equ	s_ROULETTE_Piece_STOP_key, 0
	.equ	s_ROULETTE_Piece_STOP_tbs, 1
	.equ	s_ROULETTE_Piece_STOP_exg, 0
	.equ	s_ROULETTE_Piece_STOP_cmp, 1

	.section .rodata
	.global	s_ROULETTE_Piece_STOP
	.align	2

@**************** Track 1 (Midi-Chn.1) ****************@

s_ROULETTE_Piece_STOP_1:
	.byte	KEYSH , s_ROULETTE_Piece_STOP_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 150*s_ROULETTE_Piece_STOP_tbs/2
	.byte		VOICE , 42
	.byte		VOL   , 80*s_ROULETTE_Piece_STOP_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		N01   , Gn3 , v112
	.byte	W03
	.byte		        Gn3 , v052
	.byte	W02
	.byte		        Gn4 , v112
	.byte	W03
	.byte		        Gn4 , v052
	.byte	W01
	.byte	FINE

@**************** Track 2 (Midi-Chn.2) ****************@

s_ROULETTE_Piece_STOP_2:
	.byte	KEYSH , s_ROULETTE_Piece_STOP_key+0
@ 000   ----------------------------------------
	.byte		VOICE , 37
	.byte		VOL   , 40*s_ROULETTE_Piece_STOP_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		BENDR , 24
	.byte		LFOS  , 20
	.byte		LFODL , 0
	.byte		MOD   , 40
	.byte		MODT  , 2
	.byte	W02
	.byte		BEND  , c_v-63
	.byte		N07   , Bn4 , v112
	.byte	W01
	.byte		VOL   , 64*s_ROULETTE_Piece_STOP_mvl/mxv
	.byte		BEND  , c_v-58
	.byte	W01
	.byte		VOL   , 72*s_ROULETTE_Piece_STOP_mvl/mxv
	.byte		BEND  , c_v-38
	.byte	W01
	.byte		VOL   , 86*s_ROULETTE_Piece_STOP_mvl/mxv
	.byte		BEND  , c_v-25
	.byte	W01
	.byte		VOL   , 100*s_ROULETTE_Piece_STOP_mvl/mxv
	.byte		BEND  , c_v-16
	.byte	W01
	.byte		VOL   , 118*s_ROULETTE_Piece_STOP_mvl/mxv
	.byte		BEND  , c_v-9
	.byte	W01
	.byte		        c_v-3
	.byte	W02
	.byte		        c_v+0
	.byte		N02   
	.byte	W03
	.byte		        Bn4 , v060
	.byte	W03
	.byte		        Cn5 , v112
	.byte	W03
	.byte		        Cn5 , v060
	.byte	W12
	.byte		        Cn5 , v032
	.byte	W16
	.byte		        Cn5 , v020
	.byte	W16
	.byte		        Cn5 , v012
	.byte	W02
	.byte	FINE

@******************************************************@
	.align	2

s_ROULETTE_Piece_STOP:
	.byte	2	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_ROULETTE_Piece_STOP_pri	@ Priority
	.byte	s_ROULETTE_Piece_STOP_rev	@ Reverb.

	.word	s_ROULETTE_Piece_STOP_grp

	.word	s_ROULETTE_Piece_STOP_1
	.word	s_ROULETTE_Piece_STOP_2

	.end
