	.include "MPlayDef.s"

	.equ	s_ROULETTE_PANEL_ReAction_grp, voicegroup001
	.equ	s_ROULETTE_PANEL_ReAction_pri, 100
	.equ	s_ROULETTE_PANEL_ReAction_rev, 0
	.equ	s_ROULETTE_PANEL_ReAction_mvl, 100
	.equ	s_ROULETTE_PANEL_ReAction_key, 0
	.equ	s_ROULETTE_PANEL_ReAction_tbs, 1
	.equ	s_ROULETTE_PANEL_ReAction_exg, 0
	.equ	s_ROULETTE_PANEL_ReAction_cmp, 1

	.section .rodata
	.global	s_ROULETTE_PANEL_ReAction
	.align	2

@**************** Track 1 (Midi-Chn.2) ****************@

s_ROULETTE_PANEL_ReAction_1:
	.byte	KEYSH , s_ROULETTE_PANEL_ReAction_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 150*s_ROULETTE_PANEL_ReAction_tbs/2
	.byte		VOICE , 42
	.byte		VOL   , 100*s_ROULETTE_PANEL_ReAction_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		LFOS  , 20
	.byte		LFODL , 0
	.byte		MOD   , 60
	.byte		MODT  , 2
	.byte		N02   , Cn4 , v112
	.byte	W03
	.byte		        Cn4 , v060
	.byte	W03
	.byte		        Gn4 , v112
	.byte	W03
	.byte		        Gn4 , v060
	.byte	W03
	.byte		        Cn5 , v112
	.byte	W03
	.byte		        Cn5 , v060
	.byte	W02
	.byte		        Cn4 , v112
	.byte	W03
	.byte		        Cn4 , v060
	.byte	W04
	.byte		        Cn5 , v112
	.byte	W03
	.byte		        Cn5 , v040
	.byte	W02
	.byte		        Cn4 
	.byte	W07
	.byte		        Cn5 , v020
	.byte	W03
	.byte		        Cn4 
	.byte	W07
	.byte		        Cn5 
	.byte	W05
	.byte		        Cn4 , v012
	.byte	W07
	.byte		        Cn5 
	.byte	W02
	.byte	FINE

@******************************************************@
	.align	2

s_ROULETTE_PANEL_ReAction:
	.byte	1	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_ROULETTE_PANEL_ReAction_pri	@ Priority
	.byte	s_ROULETTE_PANEL_ReAction_rev	@ Reverb.

	.word	s_ROULETTE_PANEL_ReAction_grp

	.word	s_ROULETTE_PANEL_ReAction_1

	.end
