	.include "MPlayDef.s"

	.equ	s_Demo_TITLE_WIND_grp, voicegroup001
	.equ	s_Demo_TITLE_WIND_pri, 100
	.equ	s_Demo_TITLE_WIND_rev, 0
	.equ	s_Demo_TITLE_WIND_mvl, 80
	.equ	s_Demo_TITLE_WIND_key, 0
	.equ	s_Demo_TITLE_WIND_tbs, 1
	.equ	s_Demo_TITLE_WIND_exg, 0
	.equ	s_Demo_TITLE_WIND_cmp, 1

	.section .rodata
	.global	s_Demo_TITLE_WIND
	.align	2

@**************** Track 1 (Midi-Chn.1) ****************@

s_Demo_TITLE_WIND_1:
	.byte	KEYSH , s_Demo_TITLE_WIND_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 150*s_Demo_TITLE_WIND_tbs/2
	.byte		VOICE , 121
	.byte		VOL   , 120*s_Demo_TITLE_WIND_mvl/mxv
	.byte		LFOS  , 2
	.byte		LFODL , 0
	.byte		MOD   , 50
	.byte		MODT  , 2
	.byte		BEND  , c_v+0
	.byte		N13   , Cn1 , v052
	.byte	W68
	.byte	W03
	.byte		N24   , As1 , v060
	.byte	W24
	.byte	W01
@ 001   ----------------------------------------
	.byte	W22
	.byte		N60   , Ds1 , v080
	.byte	W72
	.byte	W02
@ 002   ----------------------------------------
	.byte	W36
	.byte	W03
	.byte		N24   , En1 
	.byte	W56
	.byte	W01
@ 003   ----------------------------------------
	.byte	W88
	.byte	W01
	.byte		N54   , Cn1 , v060
	.byte	W07
@ 004   ----------------------------------------
	.byte	W44
	.byte	W03
	.byte	FINE

@******************************************************@
	.align	2

s_Demo_TITLE_WIND:
	.byte	1	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_Demo_TITLE_WIND_pri	@ Priority
	.byte	s_Demo_TITLE_WIND_rev	@ Reverb.

	.word	s_Demo_TITLE_WIND_grp

	.word	s_Demo_TITLE_WIND_1

	.end
