	.include "MPlayDef.s"

	.equ	s_BUTTON_A_grp, voicegroup001
	.equ	s_BUTTON_A_pri, 120
	.equ	s_BUTTON_A_rev, 0
	.equ	s_BUTTON_A_mvl, 80
	.equ	s_BUTTON_A_key, 0
	.equ	s_BUTTON_A_tbs, 1
	.equ	s_BUTTON_A_exg, 0
	.equ	s_BUTTON_A_cmp, 1

	.section .rodata
	.global	s_BUTTON_A
	.align	2

@**************** Track 1 (Midi-Chn.1) ****************@

s_BUTTON_A_1:
	.byte	KEYSH , s_BUTTON_A_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 150*s_BUTTON_A_tbs/2
	.byte		VOICE , 9
	.byte		VOL   , 120*s_BUTTON_A_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		N02   , Gn3 , v080
	.byte	W03
	.byte		N01   , Gn3 , v032
	.byte	W01
	.byte		N02   , Cn5 , v100
	.byte	W03
	.byte		N01   , Cn5 , v032
	.byte	W01
	.byte		N02   , En4 , v080
	.byte	W03
	.byte		N01   , En4 , v032
	.byte	W01
	.byte		N02   , Cn4 
	.byte	W03
	.byte		        Cn5 , v020
	.byte	W04
	.byte		        Cn4 
	.byte	W04
	.byte		        Cn5 , v012
	.byte	W04
	.byte		        Cn4 
	.byte	W02
	.byte	FINE

@******************************************************@
	.align	2

s_BUTTON_A:
	.byte	1	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_BUTTON_A_pri	@ Priority
	.byte	s_BUTTON_A_rev	@ Reverb.

	.word	s_BUTTON_A_grp

	.word	s_BUTTON_A_1

	.end
