	.include "MPlayDef.s"

	.equ	s_BLOCK_Break_DICE_grp, voicegroup001
	.equ	s_BLOCK_Break_DICE_pri, 111
	.equ	s_BLOCK_Break_DICE_rev, 0
	.equ	s_BLOCK_Break_DICE_mvl, 100
	.equ	s_BLOCK_Break_DICE_key, 0
	.equ	s_BLOCK_Break_DICE_tbs, 1
	.equ	s_BLOCK_Break_DICE_exg, 0
	.equ	s_BLOCK_Break_DICE_cmp, 1

	.section .rodata
	.global	s_BLOCK_Break_DICE
	.align	2

@**************** Track 1 (Midi-Chn.1) ****************@

s_BLOCK_Break_DICE_1:
	.byte	KEYSH , s_BLOCK_Break_DICE_key+0
@ 000   ----------------------------------------
	.byte	TEMPO , 150*s_BLOCK_Break_DICE_tbs/2
	.byte		VOICE , 0
	.byte		VOL   , 120*s_BLOCK_Break_DICE_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		N01   , Cn5 , v120
	.byte	W02
	.byte		        Cn2 
	.byte	W05
	.byte		        Cn5 , v100
	.byte	W04
	.byte		        Fn4 
	.byte	W04
	.byte		        An4 , v052
	.byte	W05
	.byte		        Fn3 
	.byte	W04
	.byte		        An3 , v064
	.byte	W04
	.byte		        Dn3 
	.byte	W04
	.byte		        Fn3 , v036
	.byte	W04
	.byte		        Fn2 , v048
	.byte	W04
	.byte		        An2 , v032
	.byte	W05
	.byte		        Bn1 , v020
	.byte	W03
	.byte		        Ds2 , v012
	.byte	W04
	.byte		        Gs1 
	.byte	W01
	.byte	FINE

@**************** Track 2 (Midi-Chn.2) ****************@

s_BLOCK_Break_DICE_2:
	.byte	KEYSH , s_BLOCK_Break_DICE_key+0
@ 000   ----------------------------------------
	.byte		VOICE , 12
	.byte		VOL   , 80*s_BLOCK_Break_DICE_mvl/mxv
	.byte		PAN   , c_v+0
	.byte		N01   , Cs2 , v072
	.byte	W01
	.byte		N02   , Cs3 , v108
	.byte	W03
	.byte		N01   , Cs2 , v040
	.byte	W03
	.byte		        Fs2 , v092
	.byte	W03
	.byte		N02   , Gs2 , v080
	.byte	W07
	.byte		        Gs2 , v060
	.byte	W09
	.byte		        Gs2 , v028
	.byte	W02
	.byte	FINE

@******************************************************@
	.align	2

s_BLOCK_Break_DICE:
	.byte	2	@ NumTrks
	.byte	0	@ NumBlks
	.byte	s_BLOCK_Break_DICE_pri	@ Priority
	.byte	s_BLOCK_Break_DICE_rev	@ Reverb.

	.word	s_BLOCK_Break_DICE_grp

	.word	s_BLOCK_Break_DICE_1
	.word	s_BLOCK_Break_DICE_2

	.end
