/***************************************************************************************************
							      Funlike Data for Ultra64 Mario     							    
							                                     (t_boxA.n2u) 							    
****************************************************************************************************/

extern short t_boxB_info[] = {
/*------------------VertexData ---------------------------*/

	BGCHECKCODE_POINT, 31,
	  -19,   20,  136,
	   20,   20,  154,
	   20,   20,  136,
	   20,    0,  164,
	  -19,   20,  154,
	  -19,    0,  164,
	  -19,    0,  154,
	   20,    0,  154,
	    0,    0,  154,
	   92,    0,  154,
	   92,   30,  127,
	   92,   46,   77,
	   92,    0,    0,
	   92,   30,   27,
	  -91,    0,  154,
	   74,    0,  138,
	   74,    0,   15,
	    0,   30,   27,
	  -91,    0,    0,
	    0,   46,   77,
	    0,   30,  127,
	  -91,   30,   27,
	  -91,   30,  127,
	  -91,   46,   77,
	  -73,    0,  138,
	  -73,   20,  127,
	  -73,    0,   15,
	    0,    0,    0,
	   74,   20,   27,
	  -73,   20,   27,
	   74,   20,  127,

/*--------------------- BG Face Data ---------------------------*/


	BGCHECKCODE_NORMAL, 50,
	    0,    1,    2,
	    2,    1,    3,
	    0,    4,    1,
	    1,    4,    5,
	    1,    5,    3,
	    6,    5,    4,
	    6,    4,    0,
	    7,    3,    5,
	    7,    5,    6,
	    2,    3,    7,
	    8,    9,   10,
	    9,   11,   10,
	   23,   20,   19,
	    9,   12,   13,
	    9,   13,   11,
	   17,   13,   12,
	   17,   12,   27,
	   16,   12,    9,
	   18,   12,   16,
	   19,   11,   13,
	   19,   13,   17,
	   20,   10,   11,
	   20,   11,   19,
	    8,   10,   20,
	   21,   19,   17,
	   18,   21,   17,
	   21,   23,   19,
	   21,   18,   14,
	   18,   17,   27,
	   18,   26,   24,
	   18,   16,   26,
	   18,   24,   14,
	   22,   14,    8,
	   21,   14,   22,
	   14,   24,   15,
	   14,   15,    9,
	   22,    8,   20,
	   23,   22,   20,
	   21,   22,   23,
	   24,   25,   30,
	   26,   29,   25,
	   26,   25,   24,
	   16,   29,   26,
	   24,   30,   15,
	   15,   16,    9,
	   15,   30,   28,
	   25,   29,   28,
	   16,   28,   29,
	   15,   28,   16,
	   25,   28,   30,

	BGCHECKCODE_PLANEEND,


	BGCHECKCODE_ALLEND,
};
