/***************************************************************************************************
		Convert from NINGEN		(W_footA) 																
****************************************************************************************************/
#define W_footA_AMB_SCALE 0.25
#define ShapeColor_W_footA(R,G,B) {{R*W_footA_AMB_SCALE ,G*W_footA_AMB_SCALE ,B*W_footA_AMB_SCALE ,0 ,R*W_footA_AMB_SCALE ,G*W_footA_AMB_SCALE ,B*W_footA_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_W_footA[] = {
	ShapeColor_W_footA(153, 22, 22),
};

static Vtx vtx_W_footA_0[] = {
	{      0,     -1,      0,     0,     0,     0,  -126,    2,    0,  255}, 
	{     57,   -106,     -3,     0,     0,     0,   -49, -116,   -3,  255}, 
	{     57,     48,     83,     0,     0,     0,   -48,   55,  103,  255}, 
	{     57,     54,    -81,     0,     0,     0,   -49,   61,  -99,  255}, 
};

static Gfx gfx_W_footA_0[] = {

	gsSPLight((&light_W_footA[0].l[0]),1 ),
	gsSPLight((&light_W_footA[0].a   ),2 ),

	gsSPVertex(&vtx_W_footA_0[0],  4, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 2, 1, 0),
	gsSP1Triangle( 2, 3, 0, 0),
	gsSP1Triangle( 1, 0, 3, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_W_footA[] = {
	gsDPPipeSync(),

		gsSPDisplayList(gfx_W_footA_0),

	gsDPPipeSync(),
	gsSPEndDisplayList() 
};

