/***************************************************************************************************
		Convert from NINGEN		(nes_tailB) 																
****************************************************************************************************/
#define nes_tailB_AMB_SCALE 0.5
#define ShapeColor_nes_tailB(R,G,B) {{R*nes_tailB_AMB_SCALE ,G*nes_tailB_AMB_SCALE ,B*nes_tailB_AMB_SCALE ,0 ,R*nes_tailB_AMB_SCALE ,G*nes_tailB_AMB_SCALE ,B*nes_tailB_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_nes_tailB[] = {
	ShapeColor_nes_tailB(255,255,255),
};

static Vtx vtx_nes_tailB_0[] = {
	{   1443,      8,      5,     0,   484,  2048,   126,   -8,    0,  255}, 
	{    -92,    409,      5,     0,   470,   932,   -17,  125,    0,  255}, 
	{    -65,    219,    361,     0,   316,   960,   -30,   42,  115,  255}, 
	{    -65,    219,   -350,     0,   630,   948,    -4,   65, -108,  255}, 
	{   -332,    214,   -243,     0,   600,   756,   -80,   50,  -84,  255}, 
	{   -332,    214,    254,     0,   338,   764,   -69,   71,   78,  255}, 
	{     -3,   -224,   -350,     0,   822,  1000,   -18,  -76,  -99,  255}, 
	{   -255,   -332,      5,     0,  1006,   820,   -63, -105,   30,  255}, 
	{   -255,   -332,      5,     0,   -16,   820,   -63, -105,   30,  255}, 
	{     -3,   -224,    361,     0,   146,  1008,   -12,  -87,   91,  255}, 
	{      9,   -315,      5,     0,   -18,  1012,    18, -125,    0,  255}, 
	{      9,   -315,      5,     0,  1004,  1012,    18, -125,    0,  255}, 
	{     -3,   -224,    361,     0,   164,  1048,   -12,  -87,   91,  255}, 
	{      9,   -315,      5,     0,     0,  1052,    18, -125,    0,  255}, 
	{   1443,      8,      5,     0,   502,  2084,   126,   -8,    0,  255}, 
	{   1443,      8,      5,     0,   502,  2084,   126,   -8,    0,  255}, 
	{      9,   -315,      5,     0,  1022,  1052,    18, -125,    0,  255}, 
	{     -3,   -224,   -350,     0,   840,  1036,   -18,  -76,  -99,  255}, 
};

static Gfx gfx_nes_tailB_0[] = {
	gs_Tani_LoadTextureImage2(nes_skinC_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 7),

	gsSPLight((&light_nes_tailB[0].l[0]),1 ),
	gsSPLight((&light_nes_tailB[0].a   ),2 ),

	gsSPVertex(&vtx_nes_tailB_0[0], 15, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSP1Triangle( 1, 4, 5, 0),
	gsSP1Triangle( 3, 4, 1, 0),
	gsSP1Triangle( 1, 5, 2, 0),
	gsSP1Triangle( 6, 4, 3, 0),
	gsSP1Triangle( 6, 7, 4, 0),
	gsSP1Triangle( 2, 5, 8, 0),
	gsSP1Triangle( 0, 2, 9, 0),
	gsSP1Triangle( 2, 8, 9, 0),
	gsSP1Triangle( 9, 8,10, 0),
	gsSP1Triangle(11, 7, 6, 0),
	gsSP1Triangle( 0, 6, 3, 0),
	gsSP1Triangle(12,13,14, 0),
	gsSPVertex(&vtx_nes_tailB_0[15],  3, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_nes_tailB[] = {
	gsDPPipeSync(),

	gsDPSetCycleType(G_CYC_2CYCLE),
	gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
	gsDPSetDepthSource(G_ZS_PIXEL),
	gsDPSetFogColor(STAGE7_NESSY_FOG_R, STAGE7_NESSY_FOG_G, STAGE7_NESSY_FOG_B, 255),
	gsSPFogPosition(STAGE7_NESSY_FOG_START, 1000),
	gsSPSetGeometryMode(G_FOG),

	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 6, G_TX_NOLOD),

		gsSPDisplayList(gfx_nes_tailB_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCycleType(G_CYC_1CYCLE),
	gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF),
	gsSPClearGeometryMode(G_FOG),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};

