/***************************************************************************************************
		Convert from NINGEN		(nes_tailA) 																
****************************************************************************************************/
#define nes_tailA_AMB_SCALE 0.5
#define ShapeColor_nes_tailA(R,G,B) {{R*nes_tailA_AMB_SCALE ,G*nes_tailA_AMB_SCALE ,B*nes_tailA_AMB_SCALE ,0 ,R*nes_tailA_AMB_SCALE ,G*nes_tailA_AMB_SCALE ,B*nes_tailA_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_nes_tailA[] = {
	ShapeColor_nes_tailA(255,255,255),
};

static Vtx vtx_nes_tailA_0[] = {
	{    324,   -369,    725,     0,   136,  1456,    10,  -80,   97,  255}, 
	{   1263,    236,    383,     0,   320,  1800,    51,   68,   93,  255}, 
	{    241,    413,    672,     0,   298,  1396,    -5,   53,  114,  255}, 
	{    207,    735,      5,     0,   474,  1364,     7,  126,    9,  255}, 
	{   -240,    463,    573,     0,   308,  1200,   -41,   89,   79,  255}, 
	{   -150,   -380,    431,     0,    88,  1268,   -47,  -84,   81,  255}, 
	{    218,   -509,      5,     0,   -26,  1416,     0, -126,   -4,  255}, 
	{   1312,   -229,    383,     0,   144,  1840,    76,  -57,   83,  255}, 
	{   1321,   -314,      5,     0,   -30,  1844,    38, -121,    4,  255}, 
	{   -240,    463,   -562,     0,   644,  1196,   -51,   67,  -94,  255}, 
	{    218,   -509,      5,     0,   996,  1416,     0, -126,   -4,  255}, 
	{    324,   -369,   -714,     0,   824,  1448,   -10,  -68, -106,  255}, 
	{   1312,   -229,   -372,     0,   816,  1836,    61,  -71,  -84,  255}, 
	{   1321,   -314,      5,     0,   992,  1844,    38, -121,    4,  255}, 
	{   1244,    411,      5,     0,   476,  1784,    46,  117,   -9,  255}, 
	{    218,   -509,      5,     0,   996,  1416,     0, -126,   -4,  255}, 
	{   -150,   -380,    431,     0,  1110,  1268,   -47,  -84,   81,  255}, 
	{   -150,   -380,   -420,     0,   878,  1264,   -47, -105,  -52,  255}, 
	{    324,   -369,   -714,     0,   824,  1448,   -10,  -68, -106,  255}, 
	{   -240,    463,   -562,     0,   644,  1196,   -51,   67,  -94,  255}, 
	{   1321,   -314,      5,     0,   -30,  1844,    38, -121,    4,  255}, 
	{   1568,   -185,      4,     0,   -30,  1936,   104,  -67,  -26,  255}, 
	{   1312,   -229,    383,     0,   144,  1840,    76,  -57,   83,  255}, 
	{   1524,    227,    172,     0,   388,  1904,    89,   62,   64,  255}, 
	{   1263,    236,    383,     0,   320,  1800,    51,   68,   93,  255}, 
	{   1244,    411,      5,     0,   476,  1784,    46,  117,   -9,  255}, 
	{   1524,    227,   -163,     0,   568,  1900,    79,   77,  -61,  255}, 
	{   1263,    236,   -372,     0,   636,  1796,    70,   49,  -93,  255}, 
	{    241,    413,   -661,     0,   656,  1388,    23,   70, -102,  255}, 
	{    207,    735,      5,     0,   474,  1364,     7,  126,    9,  255}, 
	{   1568,   -185,      4,     0,   992,  1936,   104,  -67,  -26,  255}, 
	{   1312,   -229,   -372,     0,   816,  1836,    61,  -71,  -84,  255}, 
	{    241,    413,   -661,     0,   656,  1388,    23,   70, -102,  255}, 
	{   1263,    236,   -372,     0,   636,  1796,    70,   49,  -93,  255}, 
	{   1568,   -185,      4,     0,   992,  1936,   104,  -67,  -26,  255}, 
	{   1321,   -314,      5,     0,   992,  1844,    38, -121,    4,  255}, 
	{    324,   -369,   -714,     0,   824,  1448,   -10,  -68, -106,  255}, 
	{   -240,    463,   -562,     0,   644,  1196,   -51,   67,  -94,  255}, 
	{    207,    735,      5,     0,   474,  1364,     7,  126,    9,  255}, 
};

static Gfx gfx_nes_tailA_0[] = {
	gs_Tani_LoadTextureImage2(nes_skinC_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 7),

	gsSPLight((&light_nes_tailA[0].l[0]),1 ),
	gsSPLight((&light_nes_tailA[0].a   ),2 ),

	gsSPVertex(&vtx_nes_tailA_0[0], 15, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 2, 1, 0),
	gsSP1Triangle( 2, 4, 5, 0),
	gsSP1Triangle( 2, 5, 0, 0),
	gsSP1Triangle( 3, 4, 2, 0),
	gsSP1Triangle( 0, 5, 6, 0),
	gsSP1Triangle( 0, 7, 1, 0),
	gsSP1Triangle( 0, 6, 8, 0),
	gsSP1Triangle( 0, 8, 7, 0),
	gsSP1Triangle( 3, 9, 4, 0),
	gsSP1Triangle(10,11,12, 0),
	gsSP1Triangle(10,12,13, 0),
	gsSP1Triangle( 3, 1,14, 0),
	gsSPVertex(&vtx_nes_tailA_0[15], 16, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 2, 4, 0),
	gsSP1Triangle( 2, 3, 0, 0),
	gsSP1Triangle( 5, 6, 7, 0),
	gsSP1Triangle( 7, 6, 8, 0),
	gsSP1Triangle( 7, 8, 9, 0),
	gsSP1Triangle( 9, 8,10, 0),
	gsSP1Triangle(10, 8,11, 0),
	gsSP1Triangle(10,11,12, 0),
	gsSP1Triangle(13,14,10, 0),
	gsSP1Triangle(13,10,12, 0),
	gsSP1Triangle(12,11,15, 0),
	gsSPVertex(&vtx_nes_tailA_0[31],  8, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 2, 3, 0, 0),
	gsSP1Triangle( 0, 3, 4, 0),
	gsSP1Triangle( 0, 5, 1, 0),
	gsSP1Triangle( 5, 6, 1, 0),
	gsSP1Triangle( 1, 6, 7, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_nes_tailA[] = {
	gsDPPipeSync(),

	gsDPSetCycleType(G_CYC_2CYCLE),
	gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
	gsDPSetDepthSource(G_ZS_PIXEL),
	gsDPSetFogColor(STAGE7_NESSY_FOG_R, STAGE7_NESSY_FOG_G, STAGE7_NESSY_FOG_B, 255),
	gsSPFogPosition(STAGE7_NESSY_FOG_START, 1000),
	gsSPSetGeometryMode(G_FOG),

	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 6, G_TX_NOLOD),

		gsSPDisplayList(gfx_nes_tailA_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCycleType(G_CYC_1CYCLE),
	gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF),
	gsSPClearGeometryMode(G_FOG),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};

