/***************************************************************************************************
		Convert from NINGEN		(nes_Rfoot) 																
****************************************************************************************************/
#define nes_Rfoot_AMB_SCALE 0.5
#define ShapeColor_nes_Rfoot(R,G,B) {{R*nes_Rfoot_AMB_SCALE ,G*nes_Rfoot_AMB_SCALE ,B*nes_Rfoot_AMB_SCALE ,0 ,R*nes_Rfoot_AMB_SCALE ,G*nes_Rfoot_AMB_SCALE ,B*nes_Rfoot_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_nes_Rfoot[] = {
	ShapeColor_nes_Rfoot(255,255,255),
};

static Vtx vtx_nes_Rfoot_0[] = {
	{    981,     88,    -55,     0,   478,   736,    11,  117,  -45,  255}, 
	{    -61,     97,     82,     0,   288,  1108,   -52,  115,    3,  255}, 
	{    864,     24,    682,     0,   444,  1372,   -40,  -63,  102,  255}, 
	{    -63,    -52,    -97,     0,   292,   972,   -87,  -22,  -89,  255}, 
	{   1865,     35,    512,     0,   628,   984,    23,  123,  -14,  255}, 
	{   1864,    -28,    332,     0,   632,   840,    85,   39,  -84,  255}, 
	{    979,    -61,   -236,     0,   482,   600,    27,  -53, -111,  255}, 
	{   2079,     13,    781,     0,   662,  1152,    58,  111,  -15,  255}, 
};

static Gfx gfx_nes_Rfoot_0[] = {
	gs_Tani_LoadTextureImage2(nes_skinC_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 7),

	gsSPLight((&light_nes_Rfoot[0].l[0]),1 ),
	gsSPLight((&light_nes_Rfoot[0].a   ),2 ),

	gsSPVertex(&vtx_nes_Rfoot_0[0],  8, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 1, 0, 0),
	gsSP1Triangle( 0, 4, 5, 0),
	gsSP1Triangle( 0, 6, 3, 0),
	gsSP1Triangle( 5, 6, 0, 0),
	gsSP1Triangle( 2, 4, 0, 0),
	gsSP1Triangle( 2, 6, 5, 0),
	gsSP1Triangle( 2, 3, 6, 0),
	gsSP1Triangle( 1, 3, 2, 0),
	gsSP1Triangle( 4, 7, 5, 0),
	gsSP1Triangle( 5, 7, 2, 0),
	gsSP1Triangle( 2, 7, 4, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_nes_Rfoot[] = {
	gsDPPipeSync(),

	gsDPSetCycleType(G_CYC_2CYCLE),
	gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
	gsDPSetDepthSource(G_ZS_PIXEL),
	gsDPSetFogColor(STAGE7_NESSY_FOG_R, STAGE7_NESSY_FOG_G, STAGE7_NESSY_FOG_B, 255),
	gsSPFogPosition(STAGE7_NESSY_FOG_START, 1000),
	gsSPSetGeometryMode(G_FOG),

	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 6, G_TX_NOLOD),

		gsSPDisplayList(gfx_nes_Rfoot_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCycleType(G_CYC_1CYCLE),
	gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF),
	gsSPClearGeometryMode(G_FOG),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};
