/***************************************************************************************************
		Convert from NINGEN		(rabi_body) 																
****************************************************************************************************/
#define rabi_body_AMB_SCALE 0.4
#define ShapeColor_rabi_body(R,G,B) {{R*rabi_body_AMB_SCALE ,G*rabi_body_AMB_SCALE ,B*rabi_body_AMB_SCALE ,0 ,R*rabi_body_AMB_SCALE ,G*rabi_body_AMB_SCALE ,B*rabi_body_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_rabi_body[] = {
	ShapeColor_rabi_body(255,255,255),
};

static Vtx vtx_rabi_body_0[] = {
	{    -23,    -21,    -59,     0, -1764,   666,   -34,  -45, -113,  255}, 
	{    -48,    -27,    -16,     0, -2202,   640,  -108,   10,  -65,  255}, 
	{    -16,     41,    -55,     0, -1306,  -124,   -27,   75,  -98,  255}, 
	{    -47,     37,     22,     0, -1840,  -188,  -112,   50,   28,  255}, 
	{    -47,     37,    -21,     0, -1840,  -188,  -104,   62,  -36,  255}, 
	{    -34,    -55,      0,     0, -2112,  1046,    34, -122,    0,  255}, 
	{    -48,    -27,     18,     0, -2202,   640,   -97,   38,   71,  255}, 
	{    -75,    -36,    -40,     0, -2688,   648,   -34,   48, -112,  255}, 
	{    -16,     41,     56,     0, -1306,  -124,   -28,   74,   98,  255}, 
	{    -23,    -21,     60,     0, -1764,   666,   -34,  -46,  112,  255}, 
	{    -75,    -36,     42,     0, -2688,   648,   -19,   -5,  125,  255}, 
	{    -15,     60,      0,     0, -1198,  -360,    -5,  126,    0,  255}, 
	{     12,    -27,     49,     0, -1206,   880,    56,  -74,   85,  255}, 
	{     17,     16,     52,     0,  -886,   330,    57,   30,  108,  255}, 
	{     65,     12,     15,     0,  -142,   578,   106,   28,   63,  255}, 
	{     12,    -27,     49,     0, -1206,   880,    56,  -74,   85,  255}, 
	{     33,    -39,      0,     0,  -928,  1112,    56, -113,    0,  255}, 
	{     64,    -13,      0,     0,  -292,   902,   107,  -67,    0,  255}, 
	{    -34,    -55,      0,     0, -2112,  1046,    34, -122,    0,  255}, 
	{     65,     12,     15,     0,  -142,   578,   106,   28,   63,  255}, 
	{     31,     35,     19,     0,  -564,   142,    66,  103,   31,  255}, 
	{     17,     16,     52,     0,  -886,   330,    57,   30,  108,  255}, 
	{    -16,     41,     56,     0, -1306,  -124,   -28,   74,   98,  255}, 
	{     18,     18,    -49,     0,  -870,   316,    58,   33, -107,  255}, 
	{     31,     34,    -18,     0,  -570,   156,    64,  102,  -38,  255}, 
	{     65,     12,    -14,     0,  -142,   578,   104,   48,  -53,  255}, 
	{    -23,    -21,    -59,     0, -1764,   666,   -34,  -45, -113,  255}, 
	{    -16,     41,    -55,     0, -1306,  -124,   -27,   75,  -98,  255}, 
	{     12,    -27,    -48,     0, -1206,   882,    56,  -72,  -87,  255}, 
	{    -15,     60,      0,     0, -1198,  -360,    -5,  126,    0,  255}, 
	{    -34,    -55,      0,     0, -2112,  1046,    34, -122,    0,  255}, 
	{    -53,    -82,      0,     0, -2566,  1322,    31, -122,   -1,  255}, 
	{    -75,    -36,    -40,     0, -2688,   648,   -34,   48, -112,  255}, 
	{    -75,    -36,     42,     0, -2688,   648,   -19,   -5,  125,  255}, 
	{    -15,     60,      0,     0, -1198,  -360,    -5,  126,    0,  255}, 
	{     31,     35,     19,     0,  -564,   142,    66,  103,   31,  255}, 
	{     31,     34,    -18,     0,  -570,   156,    64,  102,  -38,  255}, 
	{    -82,    -71,      0,     0, -2974,  1062,   -98,  -79,   -1,  255}, 
};

static Gfx gfx_rabi_body_0[] = {
	gs_Tani_LoadTextureImage2(rabi_face_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_rabi_body[0].l[0]),1 ),
	gsSPLight((&light_rabi_body[0].a   ),2 ),

	gsSPVertex(&vtx_rabi_body_0[0], 15, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 1, 3, 4, 0),
	gsSP1Triangle( 0, 5, 1, 0),
	gsSP1Triangle( 1, 6, 3, 0),
	gsSP1Triangle( 1, 4, 2, 0),
	gsSP1Triangle( 7, 1, 5, 0),
	gsSP1Triangle( 6, 1, 7, 0),
	gsSP1Triangle( 8, 6, 9, 0),
	gsSP1Triangle( 5, 9, 6, 0),
	gsSP1Triangle( 8, 3, 6, 0),
	gsSP1Triangle( 7,10, 6, 0),
	gsSP1Triangle( 5, 6,10, 0),
	gsSP1Triangle( 8,11, 3, 0),
	gsSP1Triangle(11, 4, 3, 0),
	gsSP1Triangle( 9, 5,12, 0),
	gsSP1Triangle( 8, 9,13, 0),
	gsSP1Triangle( 9,12,13, 0),
	gsSP1Triangle(11, 2, 4, 0),
	gsSP1Triangle(12,14,13, 0),
	gsSPVertex(&vtx_rabi_body_0[15], 15, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 1, 0, 0),
	gsSP1Triangle( 0, 2, 4, 0),
	gsSP1Triangle( 4, 5, 6, 0),
	gsSP1Triangle( 7, 6, 5, 0),
	gsSP1Triangle( 8, 9,10, 0),
	gsSP1Triangle(11,12, 8, 0),
	gsSP1Triangle( 9, 8,12, 0),
	gsSP1Triangle( 8,13,11, 0),
	gsSP1Triangle(13, 8,10, 0),
	gsSP1Triangle(13, 1, 3, 0),
	gsSP1Triangle(10, 2,13, 0),
	gsSP1Triangle( 3,11,13, 0),
	gsSP1Triangle( 2, 1,13, 0),
	gsSP1Triangle(10, 9, 5, 0),
	gsSP1Triangle( 5, 4,10, 0),
	gsSP1Triangle(10, 4, 2, 0),
	gsSP1Triangle( 5,14, 7, 0),
	gsSP1Triangle(12,14, 9, 0),
	gsSPVertex(&vtx_rabi_body_0[30],  8, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 1, 0, 0),
	gsSP1Triangle( 4, 5, 6, 0),
	gsSP1Triangle( 2, 7, 3, 0),
	gsSP1Triangle( 1, 7, 2, 0),
	gsSP1Triangle( 3, 7, 1, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_rabi_body[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_rabi_body_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};

