/***************************************************************************************************
		Convert from NINGEN		(rabi_LfootA) 																
****************************************************************************************************/
#define rabi_LfootA_AMB_SCALE 0.4
#define ShapeColor_rabi_LfootA(R,G,B) {{R*rabi_LfootA_AMB_SCALE ,G*rabi_LfootA_AMB_SCALE ,B*rabi_LfootA_AMB_SCALE ,0 ,R*rabi_LfootA_AMB_SCALE ,G*rabi_LfootA_AMB_SCALE ,B*rabi_LfootA_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_rabi_LfootA[] = {
	ShapeColor_rabi_LfootA(150,150,  0),
	ShapeColor_rabi_LfootA(255,255,255),
};

static Vtx vtx_rabi_LfootA_0[] = {
	{     87,      0,     55,     0,   732,  2272,    45,   70,   95,  255}, 
	{    126,      0,      1,     0,  1082,  2254,   124,  -25,    0,  255}, 
	{     87,      0,    -52,     0,   732,  2272,    30,  102,  -68,  255}, 
	{      0,      0,     41,     0,   -58,  2302,   -67,   63,   86,  255}, 
	{      0,      0,    -35,     0,   -58,  2302,   -72,   23, -101,  255}, 
	{    -19,    -20,     -3,     0,  -238,  1860,  -125,  -16,   -5,  255}, 
	{    -19,    -20,     -3,     0,  -238,  1860,  -125,  -16,   -5,  255}, 
	{      0,    -38,     28,     0,   -54,  1464,   -52, -105,   46,  255}, 
	{      0,      0,     41,     0,   -58,  2302,   -67,   63,   86,  255}, 
	{      0,    -38,    -22,     0,   -54,  1464,   -60,  -92,  -62,  255}, 
	{      0,      0,    -35,     0,   -58,  2302,   -72,   23, -101,  255}, 
	{     89,    -42,    -18,     0,   750,  1340,    33, -106,  -59,  255}, 
	{     89,    -42,     21,     0,   750,  1340,    43,  -95,   71,  255}, 
	{     87,      0,     55,     0,   732,  2272,    45,   70,   95,  255}, 
	{     87,      0,    -52,     0,   732,  2272,    30,  102,  -68,  255}, 
	{    126,      0,      1,     0,  1082,  2254,   124,  -25,    0,  255}, 
};

static Gfx gfx_rabi_LfootA_0[] = {
	gs_Tani_LoadTextureImage2(rabi_face_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_rabi_LfootA[0].l[0]),1 ),
	gsSPLight((&light_rabi_LfootA[0].a   ),2 ),

	gsSPVertex(&vtx_rabi_LfootA_0[0],  6, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 2, 3, 0, 0),
	gsSP1Triangle( 2, 4, 3, 0),
	gsSP1Triangle( 3, 4, 5, 0),

	gsSPLight((&light_rabi_LfootA[1].l[0]),1 ),
	gsSPLight((&light_rabi_LfootA[1].a   ),2 ),

	gsSPVertex(&vtx_rabi_LfootA_0[6], 10, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 1, 0, 0),
	gsSP1Triangle( 0, 4, 3, 0),
	gsSP1Triangle( 5, 6, 1, 0),
	gsSP1Triangle( 1, 3, 5, 0),
	gsSP1Triangle( 2, 1, 6, 0),
	gsSP1Triangle( 6, 7, 2, 0),
	gsSP1Triangle( 5, 3, 4, 0),
	gsSP1Triangle( 4, 8, 5, 0),
	gsSP1Triangle( 8, 9, 5, 0),
	gsSP1Triangle( 9, 6, 5, 0),
	gsSP1Triangle( 9, 7, 6, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_rabi_LfootA[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_rabi_LfootA_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};

