/***************************************************************************************************
		Convert from NINGEN		(kino_Rhand) 																
****************************************************************************************************/
#define kino_Rhand_AMB_SCALE 0.5
#define ShapeColor_kino_Rhand(R,G,B) {{R*kino_Rhand_AMB_SCALE ,G*kino_Rhand_AMB_SCALE ,B*kino_Rhand_AMB_SCALE ,0 ,R*kino_Rhand_AMB_SCALE ,G*kino_Rhand_AMB_SCALE ,B*kino_Rhand_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_kino_Rhand[] = {
	ShapeColor_kino_Rhand(254,213,161),
};

static Vtx vtx_kino_Rhand_0[] = {
	{     11,    -43,      3,     0,     0,     0,   125,  -11,  -11,  255}, 
	{      3,    -43,    -27,     0,     0,     0,    64,   -6, -109,  255}, 
	{      7,     15,    -12,     0,     0,     0,    77,   31,  -95,  255}, 
	{      3,    -43,     28,     0,     0,     0,    65,   28,  105,  255}, 
	{     20,    -51,     16,     0,     0,     0,   115,   -9,   51,  255}, 
	{      4,    -57,    -17,     0,     0,     0,    83,  -55,  -78,  255}, 
	{      4,    -57,     26,     0,     0,     0,    84,  -50,   80,  255}, 
	{     11,     34,      0,     0,     0,     0,    37,  121,   -1,  255}, 
	{      7,     15,     13,     0,     0,     0,    60,   34,  106,  255}, 
	{     -1,     15,    -12,     0,     0,     0,   -49,   55, -103,  255}, 
	{    -11,     15,      0,     0,     0,     0,  -104,   70,   13,  255}, 
	{     -1,     15,     13,     0,     0,     0,   -46,   64,   98,  255}, 
	{    -17,    -43,     28,     0,     0,     0,   -54,    5,  114,  255}, 
	{    -15,    -73,     13,     0,     0,     0,   -52, -101,   55,  255}, 
	{     12,    -76,     10,     0,     0,     0,    62,  -94,   58,  255}, 
	{     12,    -76,     -2,     0,     0,     0,    82,  -87,  -38,  255}, 
	{    -15,    -73,     -7,     0,     0,     0,   -49,  -96,  -66,  255}, 
	{    -17,    -43,    -27,     0,     0,     0,   -47,  -28, -114,  255}, 
	{      4,    -57,    -17,     0,     0,     0,    83,  -55,  -78,  255}, 
	{      3,    -43,    -27,     0,     0,     0,    64,   -6, -109,  255}, 
	{     12,    -76,     -2,     0,     0,     0,    82,  -87,  -38,  255}, 
	{    -15,    -73,     13,     0,     0,     0,   -52, -101,   55,  255}, 
	{     12,    -76,     10,     0,     0,     0,    62,  -94,   58,  255}, 
	{    -35,    -43,      0,     0,     0,     0,  -125,   -7,  -16,  255}, 
	{    -17,    -43,     28,     0,     0,     0,   -54,    5,  114,  255}, 
	{     -1,     15,    -12,     0,     0,     0,   -49,   55, -103,  255}, 
	{    -11,     15,      0,     0,     0,     0,  -104,   70,   13,  255}, 
};

static Gfx gfx_kino_Rhand_0[] = {

	gsSPLight((&light_kino_Rhand[0].l[0]),1 ),
	gsSPLight((&light_kino_Rhand[0].a   ),2 ),

	gsSPVertex(&vtx_kino_Rhand_0[0], 16, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 4, 0, 0),
	gsSP1Triangle( 5, 1, 0, 0),
	gsSP1Triangle( 0, 4, 6, 0),
	gsSP1Triangle( 0, 7, 8, 0),
	gsSP1Triangle( 8, 3, 0, 0),
	gsSP1Triangle( 2, 7, 0, 0),
	gsSP1Triangle( 6, 5, 0, 0),
	gsSP1Triangle( 9,10, 7, 0),
	gsSP1Triangle( 7,11, 8, 0),
	gsSP1Triangle( 7, 2, 9, 0),
	gsSP1Triangle(11, 7,10, 0),
	gsSP1Triangle(12, 3, 8, 0),
	gsSP1Triangle(12, 8,11, 0),
	gsSP1Triangle( 4, 3, 6, 0),
	gsSP1Triangle( 6, 3,12, 0),
	gsSP1Triangle( 1, 9, 2, 0),
	gsSP1Triangle(12,11,10, 0),
	gsSP1Triangle( 6,12,13, 0),
	gsSP1Triangle( 6,14,15, 0),
	gsSP1Triangle( 6,15, 5, 0),
	gsSP1Triangle(13,14, 6, 0),
	gsSPVertex(&vtx_kino_Rhand_0[16], 11, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 1, 3, 2, 0),
	gsSP1Triangle( 2, 4, 0, 0),
	gsSP1Triangle( 4, 5, 0, 0),
	gsSP1Triangle( 4, 6, 5, 0),
	gsSP1Triangle( 7, 0, 5, 0),
	gsSP1Triangle( 8, 7, 5, 0),
	gsSP1Triangle( 3, 1, 9, 0),
	gsSP1Triangle( 1, 0, 7, 0),
	gsSP1Triangle( 9, 1, 7, 0),
	gsSP1Triangle( 8,10, 7, 0),
	gsSP1Triangle( 9, 7,10, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_kino_Rhand[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE_ENVA, G_CC_SHADE_ENVA),

		gsSPDisplayList(gfx_kino_Rhand_0),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsDPSetAlphaCompare(G_AC_NONE),
	gsDPSetEnvColor(255,255,255,255),
	gsSPEndDisplayList() 
};

Gfx gfx_kino_Rhand_zbxlu[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE_ENVA, G_CC_SHADE_ENVA),

		gsSPDisplayList(gfx_kino_Rhand_0),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsDPSetAlphaCompare(G_AC_NONE),
	gsDPSetEnvColor(255,255,255,255),
	gsDPSetRenderMode(G_RM_AA_ZB_XLU_SURF, G_RM_AA_ZB_XLU_SURF),
	gsSPEndDisplayList() 
};
