/***************************************************************************************************
		Convert from NINGEN		(kino_Lfoot) 																
****************************************************************************************************/
#define kino_Lfoot_AMB_SCALE 0.5
#define ShapeColor_kino_Lfoot(R,G,B) {{R*kino_Lfoot_AMB_SCALE ,G*kino_Lfoot_AMB_SCALE ,B*kino_Lfoot_AMB_SCALE ,0 ,R*kino_Lfoot_AMB_SCALE ,G*kino_Lfoot_AMB_SCALE ,B*kino_Lfoot_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_kino_Lfoot[] = {
	ShapeColor_kino_Lfoot(104, 64, 27),
};

static Vtx vtx_kino_Lfoot_0[] = {
	{    -17,     17,    -45,     0,     0,     0,   -50,   59,  -99,  255}, 
	{     18,     17,    -45,     0,     0,     0,    40,   81,  -88,  255}, 
	{     23,    -15,    -51,     0,     0,     0,    30, -104,  -65,  255}, 
	{    -22,    -15,    -51,     0,     0,     0,   -49,  -39, -110,  255}, 
	{     46,    -15,    -25,     0,     0,     0,   119,  -30,  -29,  255}, 
	{     34,    -15,     26,     0,     0,     0,   112,  -33,   48,  255}, 
	{     17,    -15,     52,     0,     0,     0,    44,  -85,   82,  255}, 
	{    -45,    -15,    -25,     0,     0,     0,  -119,  -32,  -26,  255}, 
	{    -33,    -15,     26,     0,     0,     0,   -91,  -79,   39,  255}, 
	{    -16,    -15,     52,     0,     0,     0,   -57,  -38,  106,  255}, 
	{     36,     17,    -20,     0,     0,     0,   111,   57,  -22,  255}, 
	{    -35,     17,    -20,     0,     0,     0,  -101,   75,   -7,  255}, 
	{    -26,     11,     26,     0,     0,     0,  -103,   54,   49,  255}, 
	{    -13,      7,     47,     0,     0,     0,   -38,   81,   89,  255}, 
	{     14,      7,     47,     0,     0,     0,    52,   59,   99,  255}, 
	{     27,     11,     26,     0,     0,     0,    95,   69,   46,  255}, 
	{    -13,      7,     47,     0,     0,     0,   -38,   81,   89,  255}, 
	{     14,      7,     47,     0,     0,     0,    52,   59,   99,  255}, 
	{     14,     21,     26,     0,     0,     0,    24,  111,   55,  255}, 
	{    -13,     21,     26,     0,     0,     0,   -49,  105,   49,  255}, 
	{    -26,     11,     26,     0,     0,     0,  -103,   54,   49,  255}, 
	{     18,     35,    -16,     0,     0,     0,    55,  114,   -3,  255}, 
	{    -17,     35,    -16,     0,     0,     0,   -32,  122,  -13,  255}, 
	{     27,     11,     26,     0,     0,     0,    95,   69,   46,  255}, 
	{    -35,     17,    -20,     0,     0,     0,  -101,   75,   -7,  255}, 
	{     34,    -15,     26,     0,     0,     0,   112,  -33,   48,  255}, 
	{     36,     17,    -20,     0,     0,     0,   111,   57,  -22,  255}, 
	{     18,     17,    -45,     0,     0,     0,    40,   81,  -88,  255}, 
	{    -17,     17,    -45,     0,     0,     0,   -50,   59,  -99,  255}, 
};

static Gfx gfx_kino_Lfoot_0[] = {

	gsSPLight((&light_kino_Lfoot[0].l[0]),1 ),
	gsSPLight((&light_kino_Lfoot[0].a   ),2 ),

	gsSPVertex(&vtx_kino_Lfoot_0[0], 16, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 2, 3, 0),
	gsSP1Triangle( 2, 4, 5, 0),
	gsSP1Triangle( 2, 5, 6, 0),
	gsSP1Triangle( 2, 7, 3, 0),
	gsSP1Triangle( 2, 8, 7, 0),
	gsSP1Triangle( 2, 9, 8, 0),
	gsSP1Triangle( 2, 6, 9, 0),
	gsSP1Triangle( 2, 1,10, 0),
	gsSP1Triangle( 2,10, 4, 0),
	gsSP1Triangle( 7,11, 0, 0),
	gsSP1Triangle(12,11, 7, 0),
	gsSP1Triangle(12, 7, 8, 0),
	gsSP1Triangle( 7, 0, 3, 0),
	gsSP1Triangle(12, 8, 9, 0),
	gsSP1Triangle(10, 5, 4, 0),
	gsSP1Triangle(12, 9,13, 0),
	gsSP1Triangle(14, 9, 6, 0),
	gsSP1Triangle(14,13, 9, 0),
	gsSP1Triangle( 5,14, 6, 0),
	gsSP1Triangle(10,15, 5, 0),
	gsSPVertex(&vtx_kino_Lfoot_0[16], 13, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 2, 3, 0),
	gsSP1Triangle( 3, 4, 0, 0),
	gsSP1Triangle( 2, 5, 6, 0),
	gsSP1Triangle( 2, 6, 3, 0),
	gsSP1Triangle( 2, 1, 7, 0),
	gsSP1Triangle( 7, 5, 2, 0),
	gsSP1Triangle( 8, 4, 3, 0),
	gsSP1Triangle( 8, 3, 6, 0),
	gsSP1Triangle( 9, 7, 1, 0),
	gsSP1Triangle( 7,10, 5, 0),
	gsSP1Triangle( 5,10,11, 0),
	gsSP1Triangle(11, 6, 5, 0),
	gsSP1Triangle(11,12, 6, 0),
	gsSP1Triangle( 6,12, 8, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_kino_Lfoot[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE_ENVA, G_CC_SHADE_ENVA),

		gsSPDisplayList(gfx_kino_Lfoot_0),

	gsDPPipeSync(),
	gsSPEndDisplayList() 
};

