/***************************************************************************************************
		Convert from NINGEN		(j_glass) 																
****************************************************************************************************/
#define j_glass_AMB_SCALE 0.5
#define ShapeColor_j_glass(R,G,B) {{R*j_glass_AMB_SCALE ,G*j_glass_AMB_SCALE ,B*j_glass_AMB_SCALE ,0 ,R*j_glass_AMB_SCALE ,G*j_glass_AMB_SCALE ,B*j_glass_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_j_glass[] = {
	ShapeColor_j_glass(255,255,255),
};

static Vtx vtx_j_glass_0[] = {
	{    150,    -30,      0,     0,   992,   994,   126,  -11,    9,  255}, 
	{    136,   -116,     82,     0,  2012,     0,   126,  -11,    9,  255}, 
	{    142,   -116,      0,     0,   992,   -26,   126,  -11,    9,  255}, 
	{    142,   -116,      0,     0,   992,   -26,   126,  -11,   -7,  255}, 
	{    145,    -30,    -81,     0,     0,   990,   126,  -11,   -7,  255}, 
	{    150,    -30,      0,     0,   992,   994,   126,  -11,   -7,  255}, 
	{    142,   -116,      0,     0,   992,   -26,   125,  -13,   -9,  255}, 
	{    136,   -116,    -81,     0,     0,     0,   125,  -13,   -9,  255}, 
	{    145,    -30,    -81,     0,     0,   990,   125,  -13,   -9,  255}, 
	{    150,    -30,      0,     0,   992,   994,   126,  -13,    7,  255}, 
	{    145,    -30,     82,     0,  2012,   990,   126,  -13,    7,  255}, 
	{    136,   -116,     82,     0,  2012,     0,   126,  -13,    7,  255}, 
};

static Gfx gfx_j_glass_0[] = {
	gsSPLight((&light_j_glass[0].l[0]),1 ),
	gsSPLight((&light_j_glass[0].a   ),2 ),
	gsSPVertex(&vtx_j_glass_0[0], 12, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 4, 5, 0),
	gsSP1Triangle( 6, 7, 8, 0),
	gsSP1Triangle( 9,10,11, 0),
	gsSPEndDisplayList() 
};

static Gfx gfx_j_glass_init[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
	gsSPClearGeometryMode(G_SHADING_SMOOTH),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),
	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),
	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD),
	gsSPEndDisplayList() 
};

static Gfx gfx_j_glass_reset[] = {
	gsSPDisplayList(gfx_j_glass_0),
	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPSetGeometryMode(G_SHADING_SMOOTH),
	gsSPEndDisplayList() 
};

Gfx gfx_j2_glass1[] = {
	gsSPDisplayList(gfx_j_glass_init),
	gs_Tani_LoadTextureImage2(jyu_eye_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, 7),
	gsSPBranchList(gfx_j_glass_reset)
};

Gfx gfx_j2_glass2[] = {
	gsSPDisplayList(gfx_j_glass_init),
	gs_Tani_LoadTextureImage2(jyu_eye2_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 64, 32, 0, 7),
	gsSPBranchList(gfx_j_glass_reset)
};


