/***************************************************************************************************
		Convert from NINGEN		(j_Rhand) 																
****************************************************************************************************/
#define J_RHAND_AMB_SCALE 0.5
#define ShapeColor_j_Rhand(R,G,B) {{R*J_RHAND_AMB_SCALE ,G*J_RHAND_AMB_SCALE ,B*J_RHAND_AMB_SCALE ,0 ,R*J_RHAND_AMB_SCALE ,G*J_RHAND_AMB_SCALE ,B*J_RHAND_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_j_Rhand[] = {
	ShapeColor_j_Rhand(242,171,  0),
};

static Vtx vtx_j_Rhand_0[] = {
	{     12*2.55,     -2*2.55,     -9*2.55,     0,     0,     0,   -29,  -79,  -94,  255}, 
	{     -2*2.55,      0*2.55,      0*2.55,     0,     0,     0,  -125,  -18,    0,  255}, 
	{     11*2.55,      6*2.55,     -9*2.55,     0,     0,     0,   -47,   41, -110,  255}, 
	{     12*2.55,     -2*2.55,      9*2.55,     0,     0,     0,   -33,  -53,  110,  255}, 
	{     40*2.55,      0*2.55,     12*2.55,     0,     0,     0,    27,  -74,   99,  255}, 
	{     39*2.55,     12*2.55,     12*2.55,     0,     0,     0,    -6,   79,   98,  255}, 
	{     11*2.55,      6*2.55,      9*2.55,     0,     0,     0,   -55,   52,  101,  255}, 
	{     13*2.55,     -7*2.55,      0*2.55,     0,     0,     0,   -20, -124,   13,  255}, 
	{     41*2.55,     -6*2.55,      0*2.55,     0,     0,     0,    49, -116,   -8,  255}, 
	{     54*2.55,      8*2.55,      6*2.55,     0,     0,     0,   100,   -5,   77,  255}, 
	{     55*2.55,      8*2.55,      0*2.55,     0,     0,     0,   115,   -5,  -53,  255}, 
	{     40*2.55,      0*2.55,    -12*2.55,     0,     0,     0,    33,  -47, -112,  255}, 
	{     39*2.55,     12*2.55,    -12*2.55,     0,     0,     0,     6,   94,  -84,  255}, 
	{     47*2.55,     18*2.55,      1*2.55,     0,     0,     0,    53,  114,    7,  255}, 
	{     10*2.55,     11*2.55,      0*2.55,     0,     0,     0,   -50,  116,    0,  255}, 
};

Gfx gfx_j2_Rhand[] = {
	gsSPLight((&light_j_Rhand[0].l[0]),1 ),
	gsSPLight((&light_j_Rhand[0].a   ),2 ),
	gsSPVertex(&vtx_j_Rhand_0[0], 15, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 4, 5, 0),
	gsSP1Triangle( 6, 3, 5, 0),
	gsSP1Triangle( 3, 7, 4, 0),
	gsSP1Triangle( 6, 1, 3, 0),
	gsSP1Triangle( 1, 7, 3, 0),
	gsSP1Triangle( 8, 7, 0, 0),
	gsSP1Triangle( 7, 8, 4, 0),
	gsSP1Triangle( 0, 7, 1, 0),
	gsSP1Triangle( 9, 4, 8, 0),
	gsSP1Triangle( 4, 9, 5, 0),
	gsSP1Triangle(10, 8,11, 0),
	gsSP1Triangle( 9, 8,10, 0),
	gsSP1Triangle(11, 8, 0, 0),
	gsSP1Triangle( 0, 2,11, 0),
	gsSP1Triangle( 2,12,11, 0),
	gsSP1Triangle(10,11,12, 0),
	gsSP1Triangle(13,12, 5, 0),
	gsSP1Triangle( 9,10,13, 0),
	gsSP1Triangle( 9,13, 5, 0),
	gsSP1Triangle(10,12,13, 0),
	gsSP1Triangle( 1,14, 2, 0),
	gsSP1Triangle( 2,14,12, 0),
	gsSP1Triangle( 6,14, 1, 0),
	gsSP1Triangle( 5,14, 6, 0),
	gsSP1Triangle( 5,12,14, 0),
	gsSPEndDisplayList() 
};
