/***************************************************************************************************
		Convert from NINGEN		(ichi_Lfoot) 																
****************************************************************************************************/
#define ichi_Lfoot_AMB_SCALE 0.3
#define ShapeColor_ichi_Lfoot(R,G,B) {{R*ichi_Lfoot_AMB_SCALE ,G*ichi_Lfoot_AMB_SCALE ,B*ichi_Lfoot_AMB_SCALE ,0 ,R*ichi_Lfoot_AMB_SCALE ,G*ichi_Lfoot_AMB_SCALE ,B*ichi_Lfoot_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_ichi_Lfoot[] = {
	ShapeColor_ichi_Lfoot(255,255,255),
};

static Vtx vtx_ichi_Lfoot_0[] = {
	{    154,   -260,     -2,     0,   470,   998,   110,  -61,   -1,  255}, 
	{    174,    183,   -176,     0,  -110,   114,     1,   62, -110,  255}, 
	{    180,    257,     -1,     0,   472,   -34,    70,  105,    0,  255}, 
	{    158,   -143,   -200,     0,  -188,   768,   -33,  -60, -106,  255}, 
	{     22,    158,     -1,     0,   472,   162,  -101,   76,    1,  255}, 
	{    -28,    -89,     -1,     0,   472,   658,  -124,  -25,    0,  255}, 
	{    177,    182,    172,     0,  1050,   116,     3,   61,  111,  255}, 
	{    161,   -152,    191,     0,  1112,   784,   -31,  -62,  106,  255}, 
};

static Gfx gfx_ichi_Lfoot_0[] = {
	gs_Tani_LoadTextureImage2(ichiro_skin_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_ichi_Lfoot[0].l[0]),1 ),
	gsSPLight((&light_ichi_Lfoot[0].a   ),2 ),

	gsSPVertex(&vtx_ichi_Lfoot_0[0],  8, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSP1Triangle( 4, 2, 1, 0),
	gsSP1Triangle( 1, 5, 4, 0),
	gsSP1Triangle( 1, 3, 5, 0),
	gsSP1Triangle( 5, 3, 0, 0),
	gsSP1Triangle( 4, 5, 6, 0),
	gsSP1Triangle( 0, 7, 5, 0),
	gsSP1Triangle( 5, 7, 6, 0),
	gsSP1Triangle( 6, 2, 4, 0),
	gsSP1Triangle( 0, 2, 6, 0),
	gsSP1Triangle( 0, 6, 7, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_ichi_Lfoot[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_ichi_Lfoot_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};

