/***************************************************************************************************
		Convert from NINGEN		(p_RarmA) 																
****************************************************************************************************/
#define p_RarmA_AMB_SCALE 0.5
#define ShapeColor_p_RarmA(R,G,B) {{R*p_RarmA_AMB_SCALE ,G*p_RarmA_AMB_SCALE ,B*p_RarmA_AMB_SCALE ,0 ,R*p_RarmA_AMB_SCALE ,G*p_RarmA_AMB_SCALE ,B*p_RarmA_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_p_RarmA[] = {
	ShapeColor_p_RarmA(255,255,255),
};

static Vtx vtx_p_RarmA_0[] = {
	{     23,     13,    -17,     0,   568,  -670,     0,   60, -111,  255}, 
	{     52,     12,    -17,     0,   990,  -670,     7,   63, -109,  255}, 
	{     51,     -9,    -20,     0,   982,  -348,     3,  -57, -113,  255}, 
	{     52,     26,      0,     0,   996,  -866,     7,  126,   -3,  255}, 
	{     23,    -10,    -19,     0,   560,  -318,    -1,  -58, -112,  255}, 
	{     23,     27,      0,     0,   572,  -864,     5,  123,   29,  255}, 
	{     52,     12,     18,     0,   988,  -670,     6,   61,  110,  255}, 
	{     23,     13,     19,     0,   566,  -670,     5,   45,  118,  255}, 
	{     51,     -9,     20,     0,   978,  -350,     5,  -59,  112,  255}, 
	{     23,    -10,     21,     0,   558,  -320,     5,  -82,   96,  255}, 
	{     51,    -20,      0,     0,   980,  -186,     5, -126,    0,  255}, 
	{     22,    -21,      0,     0,   556,  -160,     3, -124,  -24,  255}, 
};

static Vtx vtx_p_RarmA_1[] = {
	{    101,    -18,      1,     0,     0,     0,    46, -117,   14,  255}, 
	{    101,     -9,    -15,     0,     0,     0,    45,  -55, -104,  255}, 
	{    115,     -2,      1,     0,     0,     0,   126,   -6,    0,  255}, 
	{    101,     -9,     17,     0,     0,     0,    50,  -40,  109,  255}, 
	{    102,     12,     15,     0,     0,     0,    52,   66,   94,  255}, 
	{    102,     12,    -13,     0,     0,     0,    64,   54,  -94,  255}, 
	{    102,     21,      1,     0,     0,     0,    60,  109,  -20,  255}, 
	{     52,     12,     18,     0,     0,     0,     6,   61,  110,  255}, 
	{     51,     -9,     20,     0,     0,     0,     5,  -59,  112,  255}, 
	{     51,    -20,      0,     0,     0,     0,     5, -126,    0,  255}, 
	{     51,     -9,    -20,     0,     0,     0,     3,  -57, -113,  255}, 
	{     52,     12,    -17,     0,     0,     0,     7,   63, -109,  255}, 
	{     52,     26,      0,     0,     0,     0,     7,  126,   -3,  255}, 
};

static Gfx gfx_p_RarmA_0[] = {
	gs_Tani_LoadTextureImage2(peach_eye_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_p_RarmA[0].l[0]),1 ),
	gsSPLight((&light_p_RarmA[0].a   ),2 ),

	gsSPVertex(&vtx_p_RarmA_0[0], 12, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 1, 0, 3, 0),
	gsSP1Triangle( 2, 4, 0, 0),
	gsSP1Triangle( 0, 5, 3, 0),
	gsSP1Triangle( 3, 5, 6, 0),
	gsSP1Triangle( 5, 7, 6, 0),
	gsSP1Triangle( 8, 6, 7, 0),
	gsSP1Triangle( 7, 9, 8, 0),
	gsSP1Triangle( 8, 9,10, 0),
	gsSP1Triangle( 9,11,10, 0),
	gsSP1Triangle(10,11, 2, 0),
	gsSP1Triangle(11, 4, 2, 0),
	gsSPEndDisplayList() 
};

static Gfx gfx_p_RarmA_1[] = {
	gsSPVertex(&vtx_p_RarmA_1[0], 13, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 2, 4, 0),
	gsSP1Triangle( 2, 5, 6, 0),
	gsSP1Triangle( 2, 3, 0, 0),
	gsSP1Triangle( 5, 2, 1, 0),
	gsSP1Triangle( 6, 4, 2, 0),
	gsSP1Triangle( 3, 4, 7, 0),
	gsSP1Triangle( 3, 7, 8, 0),
	gsSP1Triangle( 0, 3, 8, 0),
	gsSP1Triangle( 9, 0, 8, 0),
	gsSP1Triangle( 1, 0, 9, 0),
	gsSP1Triangle( 1,10,11, 0),
	gsSP1Triangle(10, 1, 9, 0),
	gsSP1Triangle(11, 5, 1, 0),
	gsSP1Triangle( 7, 4,12, 0),
	gsSP1Triangle( 4, 6,12, 0),
	gsSP1Triangle(12, 6,11, 0),
	gsSP1Triangle( 6, 5,11, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_p_RarmA[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB_ENVA, G_CC_MODULATERGB_ENVA),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_p_RarmA_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE_ENVA, G_CC_SHADE_ENVA),

		gsSPDisplayList(gfx_p_RarmA_1),

	gsDPPipeSync(),
	gsSPEndDisplayList() 
};

