/***************************************************************************************************
		Convert from NINGEN		(p_Lhand) 																
****************************************************************************************************/
#define p_Lhand_AMB_SCALE 0.5
#define ShapeColor_p_Lhand(R,G,B) {{R*p_Lhand_AMB_SCALE ,G*p_Lhand_AMB_SCALE ,B*p_Lhand_AMB_SCALE ,0 ,R*p_Lhand_AMB_SCALE ,G*p_Lhand_AMB_SCALE ,B*p_Lhand_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_p_Lhand[] = {
	ShapeColor_p_Lhand(255,255,255),
};

static Vtx vtx_p_Lhand_0[] = {
	{      7,    -19,    -19,     0,     0,     0,   -66,  -79,  -72,  255}, 
	{     44,    -29,    -34,     0,     0,     0,   -10,  -77, -100,  255}, 
	{     30,    -23,    -10,     0,     0,     0,    50, -116,    8,  255}, 
	{      7,    -15,     16,     0,     0,     0,   -35,  -78,   93,  255}, 
	{    -10,     -7,      9,     0,     0,     0,  -103,  -50,   52,  255}, 
	{    -10,     -7,    -11,     0,     0,     0,  -107,  -47,  -47,  255}, 
	{    -11,     12,    -11,     0,     0,     0,   -98,   49,  -62,  255}, 
	{     17,     -3,    -23,     0,     0,     0,   -18,   48, -115,  255}, 
	{     43,    -15,    -34,     0,     0,     0,    -2,   42, -119,  255}, 
	{     45,     21,     19,     0,     0,     0,    20,   74,  100,  255}, 
	{     47,    -17,     19,     0,     0,     0,    31,  -85,   88,  255}, 
	{      5,     21,     16,     0,     0,     0,   -49,   84,   80,  255}, 
	{    -11,     12,      9,     0,     0,     0,  -106,   45,   52,  255}, 
	{     26,      9,    -12,     0,     0,     0,    59,   76,  -81,  255}, 
	{      5,     24,     -6,     0,     0,     0,   -14,  105,  -69,  255}, 
	{     87,     10,      6,     0,     0,     0,   106,   54,   42,  255}, 
	{     51,    -16,      0,     0,     0,     0,    39,  -81,  -88,  255}, 
	{     87,    -10,      0,     0,     0,     0,    72,  -45,  -94,  255}, 
	{     47,    -17,     19,     0,     0,     0,    31,  -85,   88,  255}, 
	{     90,     -4,      5,     0,     0,     0,   103,  -36,   63,  255}, 
	{     30,    -23,    -10,     0,     0,     0,    50, -116,    8,  255}, 
	{     87,     10,      6,     0,     0,     0,   106,   54,   42,  255}, 
	{     52,    -19,    -32,     0,     0,     0,   112,   34,  -47,  255}, 
	{     26,      9,    -12,     0,     0,     0,    59,   76,  -81,  255}, 
	{     42,     26,      2,     0,     0,     0,    30,   84,  -90,  255}, 
	{     50,    -30,    -32,     0,     0,     0,    72, -103,  -12,  255}, 
	{     44,    -29,    -34,     0,     0,     0,   -10,  -77, -100,  255}, 
	{     45,     21,     19,     0,     0,     0,    20,   74,  100,  255}, 
	{     82,     14,      0,     0,     0,     0,    66,   95,  -49,  255}, 
	{      5,     24,     -6,     0,     0,     0,   -14,  105,  -69,  255}, 
	{      5,     21,     16,     0,     0,     0,   -49,   84,   80,  255}, 
	{     43,    -15,    -34,     0,     0,     0,    -2,   42, -119,  255}, 
};

static Gfx gfx_p_Lhand_0[] = {

	gsSPLight((&light_p_Lhand[0].l[0]),1 ),
	gsSPLight((&light_p_Lhand[0].a   ),2 ),

	gsSPVertex(&vtx_p_Lhand_0[0], 16, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 0, 2, 0),
	gsSP1Triangle( 4, 5, 0, 0),
	gsSP1Triangle( 0, 5, 6, 0),
	gsSP1Triangle( 7, 8, 0, 0),
	gsSP1Triangle( 0, 3, 4, 0),
	gsSP1Triangle( 7, 0, 6, 0),
	gsSP1Triangle( 8, 1, 0, 0),
	gsSP1Triangle( 9, 3,10, 0),
	gsSP1Triangle(10, 3, 2, 0),
	gsSP1Triangle(11, 4, 3, 0),
	gsSP1Triangle( 9,11, 3, 0),
	gsSP1Triangle( 4, 6, 5, 0),
	gsSP1Triangle( 4,12, 6, 0),
	gsSP1Triangle(11,12, 4, 0),
	gsSP1Triangle( 6,12,11, 0),
	gsSP1Triangle(13, 8, 7, 0),
	gsSP1Triangle( 6,14, 7, 0),
	gsSP1Triangle( 7,14,13, 0),
	gsSP1Triangle(14, 6,11, 0),
	gsSP1Triangle(15, 9,10, 0),
	gsSPVertex(&vtx_p_Lhand_0[16], 16, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 1, 3, 2, 0),
	gsSP1Triangle( 2, 4, 0, 0),
	gsSP1Triangle( 2, 3, 5, 0),
	gsSP1Triangle( 5, 3, 1, 0),
	gsSP1Triangle( 4, 6, 7, 0),
	gsSP1Triangle( 0, 4, 8, 0),
	gsSP1Triangle( 4, 7, 8, 0),
	gsSP1Triangle( 4, 9, 6, 0),
	gsSP1Triangle(10, 9, 4, 0),
	gsSP1Triangle( 8, 1, 0, 0),
	gsSP1Triangle(11,12, 8, 0),
	gsSP1Triangle( 7,13, 8, 0),
	gsSP1Triangle(14, 8,13, 0),
	gsSP1Triangle(14,11, 8, 0),
	gsSP1Triangle( 8,12, 1, 0),
	gsSP1Triangle( 5, 1,12, 0),
	gsSP1Triangle(11, 5,12, 0),
	gsSP1Triangle( 6, 9,10, 0),
	gsSP1Triangle( 7, 6,15, 0),
	gsSP1Triangle( 6,10,15, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_p_Lhand[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE_ENVA, G_CC_SHADE_ENVA),

		gsSPDisplayList(gfx_p_Lhand_0),

	gsDPPipeSync(),
	gsSPEndDisplayList() 
};

