/***************************************************************************************************
		Convert from NINGEN		(p_LarmA) 																
****************************************************************************************************/
#define p_LarmA_AMB_SCALE 0.5
#define ShapeColor_p_LarmA(R,G,B) {{R*p_LarmA_AMB_SCALE ,G*p_LarmA_AMB_SCALE ,B*p_LarmA_AMB_SCALE ,0 ,R*p_LarmA_AMB_SCALE ,G*p_LarmA_AMB_SCALE ,B*p_LarmA_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_p_LarmA[] = {
	ShapeColor_p_LarmA(255,255,255),
};

static Vtx vtx_p_LarmA_0[] = {
	{     52,     26,      0,     0,  1068, -1682,     7,  126,    0,  255}, 
	{     23,     13,     18,     0,   380, -1426,     0,   62,  110,  255}, 
	{     52,     12,     18,     0,  1050, -1376,     7,   64,  109,  255}, 
	{     23,     27,      0,     0,   394, -1730,     5,  122,  -33,  255}, 
	{     52,     12,    -17,     0,  1046, -1380,     6,   59, -111,  255}, 
	{     23,    -10,     20,     0,   350,  -878,    -1,  -59,  111,  255}, 
	{     51,     -9,     21,     0,  1022,  -876,     4,  -58,  112,  255}, 
	{     23,     13,    -18,     0,   376, -1430,     5,   44, -118,  255}, 
	{     51,     -9,    -19,     0,  1018,  -880,     6,  -58, -112,  255}, 
	{     23,    -10,    -20,     0,   348,  -882,     5,  -81,  -97,  255}, 
	{     22,    -21,      0,     0,   336,  -634,     3, -125,   22,  255}, 
	{     51,    -20,      0,     0,  1012,  -624,     5, -126,   -1,  255}, 
};

static Vtx vtx_p_LarmA_1[] = {
	{    115,     -2,      0,     0,     0,     0,   126,   -6,    0,  255}, 
	{    101,     -9,     16,     0,     0,     0,    45,  -56,  104,  255}, 
	{    101,    -18,      0,     0,     0,     0,    46, -117,  -15,  255}, 
	{     51,     -9,    -19,     0,     0,     0,     6,  -58, -112,  255}, 
	{     51,    -20,      0,     0,     0,     0,     5, -126,   -1,  255}, 
	{    101,     -9,    -16,     0,     0,     0,    50,  -40, -109,  255}, 
	{     52,     12,    -17,     0,     0,     0,     6,   59, -111,  255}, 
	{    102,     12,    -14,     0,     0,     0,    52,   66,  -94,  255}, 
	{    102,     21,      0,     0,     0,     0,    60,  110,   19,  255}, 
	{    102,     12,     14,     0,     0,     0,    64,   54,   94,  255}, 
	{     51,     -9,     21,     0,     0,     0,     4,  -58,  112,  255}, 
	{     52,     12,     18,     0,     0,     0,     7,   64,  109,  255}, 
	{     52,     26,      0,     0,     0,     0,     7,  126,    0,  255}, 
};

static Gfx gfx_p_LarmA_0[] = {
	gs_Tani_LoadTextureImage2(peach_eye_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_p_LarmA[0].l[0]),1 ),
	gsSPLight((&light_p_LarmA[0].a   ),2 ),

	gsSPVertex(&vtx_p_LarmA_0[0], 12, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSP1Triangle( 4, 3, 0, 0),
	gsSP1Triangle( 1, 5, 6, 0),
	gsSP1Triangle( 6, 2, 1, 0),
	gsSP1Triangle( 4, 7, 3, 0),
	gsSP1Triangle( 7, 4, 8, 0),
	gsSP1Triangle( 8, 9, 7, 0),
	gsSP1Triangle( 6,10,11, 0),
	gsSP1Triangle(11,10, 9, 0),
	gsSP1Triangle(11, 9, 8, 0),
	gsSP1Triangle( 6, 5,10, 0),
	gsSPEndDisplayList() 
};

static Gfx gfx_p_LarmA_1[] = {
	gsSPVertex(&vtx_p_LarmA_1[0], 13, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 2, 4, 0),
	gsSP1Triangle( 3, 5, 2, 0),
	gsSP1Triangle( 2, 5, 0, 0),
	gsSP1Triangle( 4, 2, 1, 0),
	gsSP1Triangle( 6, 7, 5, 0),
	gsSP1Triangle( 7, 0, 5, 0),
	gsSP1Triangle( 3, 6, 5, 0),
	gsSP1Triangle( 8, 9, 0, 0),
	gsSP1Triangle( 1, 0, 9, 0),
	gsSP1Triangle( 0, 7, 8, 0),
	gsSP1Triangle( 4, 1,10, 0),
	gsSP1Triangle( 1, 9,11, 0),
	gsSP1Triangle(11,10, 1, 0),
	gsSP1Triangle(12, 8, 7, 0),
	gsSP1Triangle(12, 7, 6, 0),
	gsSP1Triangle(11, 8,12, 0),
	gsSP1Triangle(11, 9, 8, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_p_LarmA[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB_ENVA, G_CC_MODULATERGB_ENVA),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_p_LarmA_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE_ENVA, G_CC_SHADE_ENVA),

		gsSPDisplayList(gfx_p_LarmA_1),

	gsDPPipeSync(),
	gsSPEndDisplayList() 
};

