/***************************************************************************************************
		Convert from NINGEN		(chairB) 																
****************************************************************************************************/
#define chairB_AMB_SCALE 0.4
#define ShapeColor_chairB(R,G,B) {{R*chairB_AMB_SCALE ,G*chairB_AMB_SCALE ,B*chairB_AMB_SCALE ,0 ,R*chairB_AMB_SCALE ,G*chairB_AMB_SCALE ,B*chairB_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_chairB[] = {
	ShapeColor_chairB(178,178,178),
};

static Vtx vtx_chairB_0[] = {
	{    208,    -20,   -125,     0,  1934,     0,     0,    0, -127,  255}, 
	{    -38,     24,   -125,     0,  1935,   990,     0,    0, -127,  255}, 
	{    208,     24,   -125,     0,  1934,     0,     0,    0, -127,  255}, 
	{    208,     24,   -125,     0,  1934,     0,     0,  127,    0,  255}, 
	{    -38,     24,    127,     0,   -20,   990,     0,  127,    0,  255}, 
	{    208,     24,    127,     0,   -21,     0,     0,  127,    0,  255}, 
	{    -38,     24,   -125,     0,  1935,   990,     0,  127,    0,  255}, 
	{    208,    -20,    127,     0,   -21,     0,   127,    0,    0,  255}, 
	{    208,     24,   -125,     0,  1934,     0,   127,    0,    0,  255}, 
	{    208,     24,    127,     0,   -21,     0,   127,    0,    0,  255}, 
	{    208,    -20,   -125,     0,  1934,     0,   127,    0,    0,  255}, 
	{    -38,    -20,   -125,     0,  1935,   990,  -127,    0,    0,  255}, 
	{    -38,     24,    127,     0,   -20,   990,  -127,    0,    0,  255}, 
	{    -38,     24,   -125,     0,  1935,   990,  -127,    0,    0,  255}, 
	{    -38,    -20,    127,     0,   -20,   990,  -127,    0,    0,  255}, 
	{    -38,    -20,   -125,     0,  1935,   990,     0,    0, -127,  255}, 
	{    208,    -20,    127,     0,   -21,     0,     0, -127,    0,  255}, 
	{    -38,    -20,   -125,     0,  1935,   990,     0, -127,    0,  255}, 
	{    208,    -20,   -125,     0,  1934,     0,     0, -127,    0,  255}, 
	{    -38,    -20,    127,     0,   -20,   990,     0, -127,    0,  255}, 
	{    -38,    -20,    127,     0,   577,   990,     0,    0,  127,  255}, 
	{    208,    -20,    127,     0,   511,     0,     0,    0,  127,  255}, 
	{    208,     24,    127,     0,   511,     0,     0,    0,  127,  255}, 
	{    -38,     24,    127,     0,   577,   990,     0,    0,  127,  255}, 
};

static Gfx gfx_chairB_0[] = {
	gs_Tani_LoadTextureImage2(chair_woodC_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 32, 0, 7),

	gsSPLight((&light_chairB[0].l[0]),1 ),
	gsSPLight((&light_chairB[0].a   ),2 ),

	gsSPVertex(&vtx_chairB_0[0], 16, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 4, 5, 0),
	gsSP1Triangle( 3, 6, 4, 0),
	gsSP1Triangle( 7, 8, 9, 0),
	gsSP1Triangle( 7,10, 8, 0),
	gsSP1Triangle(11,12,13, 0),
	gsSP1Triangle(11,14,12, 0),
	gsSP1Triangle( 0,15, 1, 0),
	gsSPVertex(&vtx_chairB_0[16],  8, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSP1Triangle( 4, 5, 6, 0),
	gsSP1Triangle( 4, 6, 7, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_chairB[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsSPClearGeometryMode(G_SHADING_SMOOTH),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 32,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_chairB_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPSetGeometryMode(G_SHADING_SMOOTH),
	gsSPEndDisplayList() 
};

