/***************************************************************************************************
		Convert from NINGEN		(book_coverA) 																
****************************************************************************************************/
#define book_coverA_AMB_SCALE 0.4
#define ShapeColor_book_coverA(R,G,B) {{R*book_coverA_AMB_SCALE ,G*book_coverA_AMB_SCALE ,B*book_coverA_AMB_SCALE ,0 ,R*book_coverA_AMB_SCALE ,G*book_coverA_AMB_SCALE ,B*book_coverA_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_book_coverA[] = {
	ShapeColor_book_coverA(255,255,255),
};

static Vtx vtx_book_coverA_0[] = {
	{    -10,      0,    108,     0,     0,   990,  -125,  -19,    0,  255}, 
	{     -4,    -39,   -109,     0,   479,     0,  -125,  -19,    0,  255}, 
	{     -4,    -39,    108,     0,   479,   990,  -125,  -19,    0,  255}, 
	{    -10,      0,   -109,     0,     0,     0,  -125,  -19,    0,  255}, 
};

static Vtx vtx_book_coverA_1[] = {
	{     -4,    -39,   -109,     0,   479,     0,     0, -127,    0,  255}, 
	{    185,    -39,    108,     0,     0,   990,     0, -127,    0,  255}, 
	{     -4,    -39,    108,     0,   479,   990,     0, -127,    0,  255}, 
	{    185,    -39,   -109,     0,     0,     0,     0, -127,    0,  255}, 
};

static Gfx gfx_book_coverA_0[] = {
	gs_Tani_LoadTextureImage2(book_coverA_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 32, 0, 7),

	gsSPLight((&light_book_coverA[0].l[0]),1 ),
	gsSPLight((&light_book_coverA[0].a   ),2 ),

	gsSPVertex(&vtx_book_coverA_0[0],  4, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSPEndDisplayList() 
};

static Gfx gfx_book_coverA_1[] = {
	gs_Tani_LoadTextureImage2(boook_coverB_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),
	gsSPVertex(&vtx_book_coverA_1[0],  4, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_book_coverA[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsSPClearGeometryMode(G_SHADING_SMOOTH|G_CULL_BACK),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 32,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_book_coverA_0),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_book_coverA_1),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPSetGeometryMode(G_SHADING_SMOOTH|G_CULL_BACK),
	gsSPEndDisplayList() 
};

