/***************************************************************************************************
		Convert from NINGEN		(sman_head) 																
****************************************************************************************************/
static Vtx vtx_sman_head_0[] = {
	{      0,    230/4,      0,     0,   990,     0,    -1,   -1,   -1,  255}, 
	{   -229/4,   -229/4,      0,     0,     0,  2012,    -1,   -1,   -1,  255}, 
	{      0,   -229/4,      0,     0,   990,  2012,    -1,   -1,   -1,  255}, 
	{   -229/4,    230/4,      0,     0,     0,     0,    -1,   -1,   -1,  255}, 
};

static Vtx vtx_sman_head_1[] = {
	{    230/4,    230/4,      0,     0,   990,     0,    -1,   -1,   -1,  255}, 
	{      0,   -229/4,      0,     0,     0,  2012,    -1,   -1,   -1,  255}, 
	{    230/4,   -229/4,      0,     0,   990,  2012,    -1,   -1,   -1,  255}, 
	{      0,    230/4,      0,     0,     0,     0,    -1,   -1,   -1,  255}, 
};

static Gfx gfx_sman_head_0[] = {
	gs_Tani_LoadTextureImage2(sman_body0_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 7),
	gsSPVertex(&vtx_sman_head_0[0],  4, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSPEndDisplayList() 
};

static Gfx gfx_sman_head_1[] = {
	gs_Tani_LoadTextureImage2(sman_body1_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64, 0, 7),
	gsSPVertex(&vtx_sman_head_1[0],  4, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_sman_head[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
	gsSPClearGeometryMode(G_LIGHTING), 
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 64,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 6, G_TX_NOLOD),

		gsSPDisplayList(gfx_sman_head_0),
		gsSPDisplayList(gfx_sman_head_1),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPSetGeometryMode(G_LIGHTING), 
	gsSPEndDisplayList() 
};

