/***************************************************************************************************
		Convert from NINGEN		(sman_arm) 																
****************************************************************************************************/
#define sman_arm_AMB_SCALE 0.5
#define ShapeColor_sman_arm(R,G,B) {{R*sman_arm_AMB_SCALE ,G*sman_arm_AMB_SCALE ,B*sman_arm_AMB_SCALE ,0 ,R*sman_arm_AMB_SCALE ,G*sman_arm_AMB_SCALE ,B*sman_arm_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_sman_arm[] = {
	ShapeColor_sman_arm( 56, 30, 14),
};

static Vtx vtx_sman_arm_0[] = {
	{    -23,      1,     -6,     0,     0,     0,  -126,   -3,   -3,  255}, 
	{     76,    -17,     -6,     0,     0,     0,   -22, -124,   -7,  255}, 
	{     75,     15,     15,     0,     0,     0,   -31,   54,  110,  255}, 
	{     75,     17,    -23,     0,     0,     0,   -28,   66, -103,  255}, 
};

static Gfx gfx_sman_arm_0[] = {

	gsSPLight((&light_sman_arm[0].l[0]),1 ),
	gsSPLight((&light_sman_arm[0].a   ),2 ),

	gsSPVertex(&vtx_sman_arm_0[0],  4, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 2, 3, 0),
	gsSP1Triangle( 0, 3, 1, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_sman_arm[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),

		gsSPDisplayList(gfx_sman_arm_0),

	gsSPEndDisplayList() 
};

