/***************************************************************************************************
		Convert from NINGEN		(monky_Larm2) 																
****************************************************************************************************/
#define MONKYLARM2_AMB_SCALE 0.5
#define ShapeColor_monky_Larm2(R,G,B) {{R*MONKYLARM2_AMB_SCALE ,G*MONKYLARM2_AMB_SCALE ,B*MONKYLARM2_AMB_SCALE ,0 ,R*MONKYLARM2_AMB_SCALE ,G*MONKYLARM2_AMB_SCALE ,B*MONKYLARM2_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_monky_Larm2[] = {
	ShapeColor_monky_Larm2(255,255,255),
};

static Vtx vtx_monky_Larm2_0[] = {
	{     73,    -12,    -23,     0,   248,   740,    47, -104,  -54,  255}, 
	{     73,    -12,     25,     0,   950,   740,    80,  -37,   91,  255}, 
	{     -1,    -12,     16,     0,  1256,  -602,   -54, -103,   48,  255}, 
	{     68,     35,    -23,     0,  2128,   900,    69,   53,  -91,  255}, 
	{     73,    -12,    -23,     0,  2752,   740,    47, -104,  -54,  255}, 
	{     68,     35,     25,     0,  1554,   900,    22,  112,   54,  255}, 
	{     -4,     18,     16,     0,  1660,  -498,   -96,   29,   77,  255}, 
	{     -1,    -12,    -14,     0,  2434,  -602,   -87,  -48,  -78,  255}, 
	{     -4,     18,    -14,     0,  2020,  -498,   -76,   89,  -48,  255}, 
};

static Gfx gfx_monky_Larm2_0[] = {
	gs_Tani_LoadTextureImage2(monky_skinB_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_monky_Larm2[0].l[0]),1 ),
	gsSPLight((&light_monky_Larm2[0].a   ),2 ),

	gsSPVertex(&vtx_monky_Larm2_0[0],  9, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 1, 4, 0),
	gsSP1Triangle( 1, 5, 6, 0),
	gsSP1Triangle( 1, 6, 2, 0),
	gsSP1Triangle( 3, 5, 1, 0),
	gsSP1Triangle( 4, 2, 7, 0),
	gsSP1Triangle( 7, 2, 6, 0),
	gsSP1Triangle( 3, 4, 7, 0),
	gsSP1Triangle( 3, 7, 8, 0),
	gsSP1Triangle( 7, 6, 8, 0),
	gsSP1Triangle( 5, 3, 8, 0),
	gsSP1Triangle( 5, 8, 6, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_monky_Larm2[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_monky_Larm2_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};

