/***************************************************************************************************
		Convert from NINGEN		(indy_tooth) 																
****************************************************************************************************/
#define indy_tooth_AMB_SCALE 0.5
#define ShapeColor_indy_tooth(R,G,B) {{R*indy_tooth_AMB_SCALE ,G*indy_tooth_AMB_SCALE ,B*indy_tooth_AMB_SCALE ,0 ,R*indy_tooth_AMB_SCALE ,G*indy_tooth_AMB_SCALE ,B*indy_tooth_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_indy_tooth[] = {
	ShapeColor_indy_tooth(255,255,255),
};

static Vtx vtx_indy_tooth_0[] = {
	{      3,     99,    -25,     0,  -154,   -14,   -19,  125,    0,  255}, 
	{    -42,     92,    -12,     0,   160,   980,   -19,  125,    0,  255}, 
	{    -42,     92,     13,     0,   800,   978,   -19,  125,    0,  255}, 
	{      3,     99,     26,     0,  1092,   -18,   -19,  125,    0,  255}, 
};

static Gfx gfx_indy_tooth_0[] = {
	gs_Tani_LoadTextureImage2(indy_tooth_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_indy_tooth[0].l[0]),1 ),
	gsSPLight((&light_indy_tooth[0].a   ),2 ),

	gsSPVertex(&vtx_indy_tooth_0[0],  4, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 0, 2, 3, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_indy_tooth[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
	gsSPClearGeometryMode(G_SHADING_SMOOTH|G_CULL_BACK),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_indy_tooth_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPSetGeometryMode(G_SHADING_SMOOTH|G_CULL_BACK),
	gsSPEndDisplayList() 
};

