/***************************************************************************************************
		Convert from NINGEN		(indy_Rarm) 																
****************************************************************************************************/
#define indy_Rarm_AMB_SCALE 0.5
#define ShapeColor_indy_Rarm(R,G,B) {{R*indy_Rarm_AMB_SCALE ,G*indy_Rarm_AMB_SCALE ,B*indy_Rarm_AMB_SCALE ,0 ,R*indy_Rarm_AMB_SCALE ,G*indy_Rarm_AMB_SCALE ,B*indy_Rarm_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_indy_Rarm[] = {
	ShapeColor_indy_Rarm(255,255,255),
};

static Vtx vtx_indy_Rarm_0[] = {
	{     -3,      7,    -22,     0,   234,   806,   -46,  115,  -27,  255}, 
	{     -3,      7,     19,     0,    80,   810,   -78,   88,   46,  255}, 
	{     78,     15,     64,     0,    34,   970,    17,  121,   34,  255}, 
	{    -13,     -8,    -31,     0,   250,   786,   -96,   58,  -57,  255}, 
	{    -13,     -8,     25,     0,    40,   792,   -94,  -65,   54,  255}, 
	{     85,    -12,     78,     0,    -4,   984,    64,   37,  103,  255}, 
	{     75,      7,    -57,     0,   480,   952,    42,  106,  -53,  255}, 
	{     85,    -12,    -80,     0,   582,   968,    51,  -91,  -71,  255}, 
};

static Gfx gfx_indy_Rarm_0[] = {
	gs_Tani_LoadTextureImage2(indy_eye_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_indy_Rarm[0].l[0]),1 ),
	gsSPLight((&light_indy_Rarm[0].a   ),2 ),

	gsSPVertex(&vtx_indy_Rarm_0[0],  8, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 1, 3, 4, 0),
	gsSP1Triangle( 1, 0, 3, 0),
	gsSP1Triangle( 1, 5, 2, 0),
	gsSP1Triangle( 1, 4, 5, 0),
	gsSP1Triangle( 3, 6, 7, 0),
	gsSP1Triangle( 3, 0, 6, 0),
	gsSP1Triangle( 4, 3, 7, 0),
	gsSP1Triangle( 4, 7, 5, 0),
	gsSP1Triangle( 0, 2, 6, 0),
	gsSP1Triangle( 5, 6, 2, 0),
	gsSP1Triangle( 5, 7, 6, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_indy_Rarm[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_indy_Rarm_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPEndDisplayList() 
};

