/********************************************************************************
						Ultra 64 MARIO Brothers

					handman hierarchy data list module

			Copyright 1996 Nintendo co., ltd.  All rights reserved.
*********************************************************************************/

//#include "handman/handman_texture.h"
//#include "handman/fingA_1_shape.sou"
//#include "handman/fingA_2_shape.sou"
//#include "handman/fingA_3_shape.sou"
//#include "handman/fingB_1_shape.sou"
//#include "handman/fingB_2_shape.sou"
//#include "handman/fingB_3_shape.sou"
//#include "handman/handA_shape.sou"
//#include "handman/handB_shape.sou"
//#include "handman/handB_eye_shape.sou"

extern Gfx gfx_fingA_1[];
extern Gfx gfx_fingA_2[];
extern Gfx gfx_fingA_3[];
extern Gfx gfx_fingB_1[];
extern Gfx gfx_fingB_2[];
extern Gfx gfx_fingB_3[];
extern Gfx gfx_handA[];
extern Gfx gfx_handB[];
extern Gfx gfx_handB_eye[];

					hmsGfx(RM_SURF, gfx_fingA_1)
					hmsGfx(RM_SURF, gfx_fingA_2)
					hmsGfx(RM_SURF, gfx_fingA_3)
					hmsGfx(RM_SURF, gfx_fingB_1)
					hmsGfx(RM_SURF, gfx_fingB_2)
					hmsGfx(RM_SURF, gfx_fingB_3)
					hmsGfx(RM_SURF, gfx_handA)
					hmsGfx(RM_SURF, gfx_handB)
					hmsGfx(RM_SPRITE, gfx_handB_eye)
