/***************************************************************************************************
		Convert from NINGEN		(handB) 																
****************************************************************************************************/
#define handB_AMB_SCALE 0.5
#define ShapeColor_handB(R,G,B) {{R*handB_AMB_SCALE ,G*handB_AMB_SCALE ,B*handB_AMB_SCALE ,0 ,R*handB_AMB_SCALE ,G*handB_AMB_SCALE ,B*handB_AMB_SCALE ,0 },{ R, G, B, 0, R, G, B, 0, LIGHT_X, LIGHT_Y, LIGHT_Z, 0} }

static Lights1 light_handB[] = {
	ShapeColor_handB(255,255,255),
};

static Vtx vtx_handB_0[] = {
	{    273,    357,    281,     0,  2306,  1978,     0,    0,  127,  255}, 
	{    -89,    181,    281,     0,  4318,  1978,     0,    0,  127,  255}, 
	{     86,   -181,    281,     0,  4318,     0,     0,    0,  127,  255}, 
	{     86,   -181,   -522,     0,  4316, -3022,    55, -114,    0,  255}, 
	{    449,     -5,    281,     0,  2304,   990,    55, -114,    0,  255}, 
	{     86,   -181,    281,     0,  4316,   990,    55, -114,    0,  255}, 
	{    449,     -5,   -522,     0,  2304, -3022,    55, -114,    0,  255}, 
	{    -89,    181,    281,     0,  4380,   990,   -55,  114,    0,  255}, 
	{    273,    357,   -522,     0,  2370, -3022,   -55,  114,    0,  255}, 
	{    -89,    181,   -522,     0,  4380, -3022,   -55,  114,    0,  255}, 
	{    273,    357,    281,     0,  2370,   990,   -55,  114,    0,  255}, 
	{    -89,    181,    281,     0,     0,   990,  -114,  -55,    0,  255}, 
	{     86,   -181,   -522,     0,  3980, -1022,  -114,  -55,    0,  255}, 
	{     86,   -181,    281,     0,     0, -1022,  -114,  -55,    0,  255}, 
	{    -89,    181,   -522,     0,  3980,   990,  -114,  -55,    0,  255}, 
	{    -89,    181,   -522,     0,  4318,  1978,     0,    0, -127,  255}, 
	{    273,    357,   -522,     0,  2306,  1978,     0,    0, -127,  255}, 
	{    449,     -5,   -522,     0,  2306,     0,     0,    0, -127,  255}, 
	{    273,    357,    281,     0,  2306,  1978,     0,    0,  127,  255}, 
	{     86,   -181,    281,     0,  4318,     0,     0,    0,  127,  255}, 
	{    449,     -5,    281,     0,  2306,     0,     0,    0,  127,  255}, 
	{    273,    357,   -522,     0, -3020,   990,   114,   55,    0,  255}, 
	{    449,     -5,    281,     0,   990, -1056,   114,   55,    0,  255}, 
	{    449,     -5,   -522,     0, -3020, -1056,   114,   55,    0,  255}, 
	{    273,    357,    281,     0,   990,   990,   114,   55,    0,  255}, 
	{     86,   -181,   -522,     0,  4318,     0,     0,    0, -127,  255}, 
};

static Gfx gfx_handB_0[] = {
	gs_Tani_LoadTextureImage2(hand_block_txt, G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32, 0, 7),

	gsSPLight((&light_handB[0].l[0]),1 ),
	gsSPLight((&light_handB[0].a   ),2 ),

	gsSPVertex(&vtx_handB_0[0], 15, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 4, 5, 0),
	gsSP1Triangle( 3, 6, 4, 0),
	gsSP1Triangle( 7, 8, 9, 0),
	gsSP1Triangle( 7,10, 8, 0),
	gsSP1Triangle(11,12,13, 0),
	gsSP1Triangle(11,14,12, 0),
	gsSPVertex(&vtx_handB_0[15], 11, 0), 
	gsSP1Triangle( 0, 1, 2, 0),
	gsSP1Triangle( 3, 4, 5, 0),
	gsSP1Triangle( 6, 7, 8, 0),
	gsSP1Triangle( 6, 9, 7, 0),
	gsSP1Triangle( 0, 2,10, 0),
	gsSPEndDisplayList() 
};

Gfx gfx_handB[] = {
	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
	gsSPClearGeometryMode(G_SHADING_SMOOTH),
	gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, 7, 0,  0,0,0, 0,0,0),

	gsSPTexture(0xffff,0xffff, 0, 0, G_ON),

	gs_Tani_SetUpTileDescrip(G_IM_FMT_RGBA, G_IM_SIZ_16b, 32, 32,  0, 0, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP|G_TX_NOMIRROR, 5, G_TX_NOLOD),

		gsSPDisplayList(gfx_handB_0),

	gsSPTexture(0xffff, 0xffff, 0, 0, G_OFF),

	gsDPPipeSync(),
	gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
	gsSPSetGeometryMode(G_SHADING_SMOOTH),
	gsSPEndDisplayList() 
};

